Player Matchup

Rama
Rama
 
Rama
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Doaon
Achilles
Level 28
God Stats
3W - 5L
1,252 SR
Queue Stats
25W - 38L
1,357 Elo+
Party 1
Mercury
Mercury
FrogoPollon
Mercury
Level 45
God Stats
14W - 12L
1,475 SR
Queue Stats
67W - 71L
1,409 Elo+
Solo
Scylla
Scylla
HerIock
Scylla
Level 109
God Stats
16W - 8L
1,872 SR
Queue Stats
51W - 73L
1,361 Elo+
Party 1
Fafnir
Fafnir
Smokis123
Fafnir
Level 53
God Stats
3W - 1L
1,737 SR
Queue Stats
76W - 84L
1,456 Elo+
Party 3
Team Averages
Level 55
1,567 SR
1,416 Elo+

VS

Team Averages
Level 13
1,500 SR
1,500 Elo+
Janus
Janus
AgaraSatan
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Baspente
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
LordofKodoes
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
Zse12
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ankilos
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 0 / 0
6,079
608
3,950
4,737
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Doaon
Achilles
10
5 / 1 / 2
5,531
553
5,519
6,421
2,752
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
FrogoPollon
Mercury
12
2 / 1 / 2
6,593
659
3,066
6,565
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
HerIock
Scylla
11
3 / 0 / 2
6,570
657
4,289
2,495
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Smokis123
Fafnir
9
0 / 0 / 3
5,740
574
1,338
5,850
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 2 / 0
4,254
425
1,754
3,416
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Baspente
Merlin
7
0 / 2 / 0
3,996
400
1,157
3,834
1,326
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 0
4,675
468
1,756
6,896
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Zse12
Nox
7
1 / 3 / 0
4,752
475
1,872
5,748
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ankilos
Amaterasu
6
0 / 3 / 0
3,958
396
2,091
7,102
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
2
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
0
3
L
Janus
0
2
0
0
L
Merlin
Baspente
Merlin
0
2
0
0
W
Achilles
Doaon
Achilles
5
1
2
6
W
Mercury
FrogoPollon
Mercury
2
1
2
3
W
Scylla
HerIock
Scylla
3
0
2
4
L
0
4
0
0
W
Fafnir
Smokis123
Fafnir
0
0
3
1.5
L
Nox
Zse12
Nox
1
3
0
0.33
L
Amaterasu
ankilos
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
8,630
26,068
Taken
26,996
12,610
Mitigated
9,918
7,301
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,950
3,385
0
3,391
4,737
1,725
845
1,009
3,728
0
45,302
L
Janus
1,754
90
207
522
3,416
1,035
0
1,548
1,868
26,542
0
L
Merlin
Baspente
Merlin
1,157
260
0
33
3,834
1,326
0
2,115
1,719
12,366
0
W
Achilles
Doaon
Achilles
5,519
1,030
0
1,312
6,421
2,752
602
1,494
4,927
0
21,109
W
Mercury
FrogoPollon
Mercury
3,066
2,147
0
210
6,565
2,286
186
499
6,066
0
62,507
W
Scylla
HerIock
Scylla
4,289
483
0
380
2,495
889
1,888
684
1,811
44,377
0
L
1,756
1,428
0
788
6,896
1,952
409
229
6,667
0
27,288
W
Fafnir
Smokis123
Fafnir
1,338
454
0
2,008
5,850
4,958
157
1,097
4,753
19,052
0
L
Nox
Zse12
Nox
1,872
754
0
830
5,748
3,062
589
918
4,830
10,984
0
L
Amaterasu
ankilos
Amaterasu
2,091
866
0
1,256
7,102
2,543
0
817
6,285
0
9,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
21,635
349
Minions Killed
126
0
Camps Cleared
0
1,023,081
Distance Traveled
911,036
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,079
608
100
10
0
189,103
0
L
Janus
4,254
425
36
4
0
206,380
0
L
Merlin
3,996
400
22
2
0
171,234
0
W
Achilles
5,531
553
32
3
0
204,444
1
W
Mercury
6,593
659
119
12
0
239,470
0
W
Scylla
6,570
657
80
8
0
195,076
0
L
Rama
4,675
468
42
4
0
157,480
3
W
Fafnir
5,740
574
18
2
0
194,988
3
L
Nox
4,752
475
13
1
0
168,668
4
L
Amaterasu
3,958
396
13
1
0
207,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role