Player Matchup

Zeus
Zeus
Anywak
Zeus
Level 129
God Stats
3W - 0L
1,884 SR
Queue Stats
38W - 26L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
Xx_KiLL3R_29
Jing Wei
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 78L
1,454 Elo+
Party 1
Sobek
Sobek
cartman-13500
Sobek
Level 107
God Stats
2W - 1L
1,472 SR
Queue Stats
5W - 4L
1,208 Elo+
Party 1
Team Averages
Level 121
1,619 SR
1,411 Elo+

VS

Team Averages
Level 30
1,395 SR
1,353 Elo+
Hercules
Hercules
IBP BRENNAN
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,423 Elo+
Party 2
Amaterasu
Amaterasu
Reece dkelly
Amaterasu
Level 27
God Stats
2W - 2L
1,186 SR
Queue Stats
23W - 50L
1,256 Elo+
Party 2
Arachne
Arachne
jjscotting
Arachne
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 128L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anywak
Zeus
15
10 / 0 / 7
9,736
885
16,865
3,937
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Xx_KiLL3R_29
Jing Wei
14
7 / 0 / 10
9,555
869
14,813
9,379
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 5 / 15
8,674
789
5,100
13,490
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IBP BRENNAN
Hercules
12
2 / 5 / 2
7,193
654
7,694
14,729
9,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Reece dkelly
Amaterasu
10
3 / 3 / 0
7,073
643
4,305
14,130
8,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
jjscotting
Arachne
9
0 / 10 / 2
6,375
580
3,836
15,421
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
5
5
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
Anywak
Zeus
10
0
7
13.5
L
Hercules
IBP BRENNAN
Hercules
2
5
2
0.6
L
Amaterasu
Reece dkelly
Amaterasu
3
3
0
1
W
Jing Wei
Xx_KiLL3R_29
Jing Wei
7
0
10
12
W
1
5
15
1.7
L
Arachne
jjscotting
Arachne
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
15,835
26,806
Taken
44,280
20,396
Mitigated
23,746
5,454
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Anywak
Zeus
16,865
1,522
0
397
3,937
1,511
860
448
3,489
46,940
0
L
Hercules
IBP BRENNAN
Hercules
7,694
1,645
0
985
14,729
9,019
0
7,924
6,805
0
23,908
L
Amaterasu
Reece dkelly
Amaterasu
4,305
1,656
0
1,287
14,130
8,573
0
5,798
8,332
0
15,712
W
Jing Wei
Xx_KiLL3R_29
Jing Wei
14,813
9,798
0
2,633
9,379
4,980
921
21
9,358
0
37,299
W
5,100
756
0
2,424
13,490
13,905
212
0
12,095
6,972
0
L
Arachne
jjscotting
Arachne
3,836
2,369
0
939
15,421
6,154
0
8,511
6,910
0
14,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
20,641
148
Minions Killed
71
8
Camps Cleared
3
619,775
Distance Traveled
577,230
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,736
885
78
7
4
195,689
2
L
Hercules
7,193
654
31
3
0
209,839
4
L
Amaterasu
7,073
643
19
2
2
178,013
2
W
Jing Wei
9,555
869
63
6
4
219,896
4
W
Sobek
8,674
789
7
1
0
204,190
3
L
Arachne
6,375
580
21
2
1
189,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role