Player Matchup

Vamana
Vamana
BloodFärt
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 63L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
DemFailem
Zhong Kui
Level 147
God Stats
3W - 4L
1,576 SR
Queue Stats
263W - 233L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
Proxy5468
Hun Batz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Siimex88
Xing Tian
Level 108
God Stats
5W - 3L
1,311 SR
Queue Stats
194W - 156L
1,553 Elo+
Solo
Janus
Janus
TheEditorr
Janus
Level 109
God Stats
1W - 0L
1,327 SR
Queue Stats
59W - 37L
1,635 Elo+
Party 1
Team Averages
Level 116
1,443 SR
1,568 Elo+

VS

Team Averages
Level 135
1,469 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BIizzi
Xing Tian
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,434 Elo+
Solo
Thor
Thor
Bonhm
Thor
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 81L
1,553 Elo+
Solo
Loki
Loki
bubloid
Loki
Level 155
God Stats
6W - 8L
1,344 SR
Queue Stats
400W - 404L
1,511 Elo+
Solo
Eset
Eset
turbulentie
Eset
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 145L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BloodFärt
Vamana
20
8 / 4 / 16
14,302
841
22,166
30,388
39,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
DemFailem
Zhong Kui
20
10 / 3 / 14
13,845
814
18,908
19,590
21,947
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Proxy5468
Hun Batz
18
4 / 5 / 16
11,775
693
16,655
17,280
9,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Siimex88
Xing Tian
19
3 / 3 / 21
12,018
707
15,191
26,613
33,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
18
3 / 7 / 15
11,902
700
14,148
13,920
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 4 / 12
11,384
670
23,517
18,608
10,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
BIizzi
Xing Tian
18
3 / 5 / 11
10,667
627
11,025
22,361
31,020
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Bonhm
Thor
18
6 / 9 / 8
11,651
685
15,874
26,016
18,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
bubloid
Loki
20
5 / 4 / 9
11,684
687
14,274
17,002
17,329
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 6 / 12
11,331
667
18,680
17,961
10,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
28
Kills
21
22
Deaths
28
82
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
12
2.75
L
Xing Tian
BIizzi
Xing Tian
3
5
11
1.7
W
Vamana
BloodFärt
Vamana
8
4
16
4
L
Thor
Bonhm
Thor
6
9
8
1.11
W
Zhong Kui
DemFailem
Zhong Kui
10
3
14
5.67
W
Hun Batz
Proxy5468
Hun Batz
4
5
16
2.4
W
Xing Tian
Siimex88
Xing Tian
3
3
21
4.5
W
Janus
3
7
15
1.5
L
Loki
bubloid
Loki
5
4
9
2.38
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,068
Damage
83,370
107,791
Taken
101,948
109,630
Mitigated
88,627
30,904
Healing
26,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,517
9,696
498
4,275
18,608
10,787
1,396
9,304
9,304
0
41,197
L
Xing Tian
BIizzi
Xing Tian
11,025
688
663
2,030
22,361
31,020
215
9,871
12,490
20,053
0
W
Vamana
BloodFärt
Vamana
22,166
8,060
4,436
10,681
30,388
39,060
2,060
9,120
21,268
4,404
36,985
L
Thor
Bonhm
Thor
15,874
3,190
3,517
4,018
26,016
18,617
912
13,403
12,613
0
25,708
W
Zhong Kui
DemFailem
Zhong Kui
18,908
2,532
728
3,802
19,590
21,947
2,844
4,189
15,065
43,577
0
W
Hun Batz
Proxy5468
Hun Batz
16,655
2,849
1,268
1,194
17,280
9,315
1,625
4,658
12,622
0
28,708
W
Xing Tian
Siimex88
Xing Tian
15,191
1,296
2,836
5,122
26,613
33,042
805
9,390
17,183
25,759
0
W
Janus
14,148
659
46
791
13,920
6,266
1,377
2,348
11,572
35,680
0
L
Loki
bubloid
Loki
14,274
1,942
2,791
3,257
17,002
17,329
499
9,095
7,907
0
32,657
L
18,680
539
3,316
2,345
17,961
10,874
607
8,397
9,564
40,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
56,717
178
Minions Killed
164
0
Camps Cleared
0
1,592,903
Distance Traveled
1,570,509
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,384
670
41
2
0
325,508
0
L
Xing Tian
10,667
627
11
1
0
300,705
0
W
Vamana
14,302
841
25
1
0
336,716
0
L
Thor
11,651
685
16
1
0
289,346
2
W
Zhong Kui
13,845
814
73
4
0
312,205
2
W
Hun Batz
11,775
693
17
1
0
320,040
2
W
Xing Tian
12,018
707
11
1
0
340,492
0
W
Janus
11,902
700
52
3
0
283,450
0
L
Loki
11,684
687
48
3
0
335,242
4
L
Eset
11,331
667
48
3
0
319,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role