Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HRDoom
Nike
Level 58
God Stats
5W - 5L
1,339 SR
Queue Stats
157W - 157L
1,323 Elo+
Solo
Kukulkan
Kukulkan
Lenamakapaka
Kukulkan
Level 99
God Stats
7W - 7L
1,593 SR
Queue Stats
98W - 121L
1,489 Elo+
Solo
Ymir
Ymir
gannimeide
Ymir
Level 69
God Stats
85W - 78L
1,486 SR
Queue Stats
201W - 211L
1,436 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,450 Elo+

VS

Team Averages
Level 98
1,482 SR
1,406 Elo+
Yemoja
Yemoja
Garmethyu1
Yemoja
Level 93
God Stats
1W - 1L
1,284 SR
Queue Stats
8W - 12L
1,369 Elo+
Solo
Neith
Neith
HardRefleXe
Neith
Level 115
God Stats
12W - 8L
1,379 SR
Queue Stats
82W - 91L
1,382 Elo+
Solo
Kukulkan
Kukulkan
LEPSAR
Kukulkan
Level 66
God Stats
2W - 4L
1,750 SR
Queue Stats
21W - 31L
1,381 Elo+
Solo
Merlin
Merlin
ValentiCAT
Merlin
Level 69
God Stats
36W - 40L
1,495 SR
Queue Stats
91W - 92L
1,410 Elo+
Solo
Chaac
Chaac
challis
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 0
7,668
479
10,018
12,518
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
 
Medusa
13
2 / 1 / 2
7,566
473
8,040
10,132
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
HRDoom
Nike
12
5 / 1 / 1
7,543
471
4,787
14,019
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Lenamakapaka
Kukulkan
14
2 / 1 / 3
8,427
527
7,397
3,469
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 0 / 4
7,234
452
7,381
11,231
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Garmethyu1
Yemoja
9
0 / 2 / 1
6,394
400
5,008
12,268
7,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 2
6,566
410
8,059
7,743
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LEPSAR
Kukulkan
11
0 / 3 / 1
6,784
424
2,124
6,105
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
ValentiCAT
Merlin
11
1 / 5 / 3
7,072
442
3,186
7,683
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
challis
Chaac
13
2 / 1 / 0
8,304
519
11,971
18,300
13,229
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
4
4
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
W
Medusa
 
Medusa
2
1
2
3
L
Yemoja
Garmethyu1
Yemoja
0
2
1
0.25
W
Nike
HRDoom
Nike
5
1
1
5.5
L
1
1
2
2
L
Kukulkan
LEPSAR
Kukulkan
0
3
1
0.17
W
Kukulkan
Lenamakapaka
Kukulkan
2
1
3
3.5
L
Merlin
ValentiCAT
Merlin
1
5
3
0.5
L
Chaac
challis
Chaac
2
1
0
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
30,348
51,369
Taken
52,099
29,160
Mitigated
29,103
15,907
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,018
4,250
0
4,211
12,518
5,803
0
1,759
10,759
0
64,987
W
Medusa
 
Medusa
8,040
3,778
0
1,740
10,132
4,262
672
2,730
7,402
0
71,588
L
Yemoja
Garmethyu1
Yemoja
5,008
1,275
1,955
2,509
12,268
7,194
0
4,010
8,258
16,171
0
W
Nike
HRDoom
Nike
4,787
606
0
5,146
14,019
6,055
0
1,419
12,600
0
50,080
L
8,059
2,656
0
3,186
7,743
2,950
0
2,093
5,650
0
44,772
L
Kukulkan
LEPSAR
Kukulkan
2,124
232
0
1,130
6,105
2,681
0
2,650
3,455
46,076
0
W
Kukulkan
Lenamakapaka
Kukulkan
7,397
1,233
0
578
3,469
1,650
0
593
2,876
70,966
0
L
Merlin
ValentiCAT
Merlin
3,186
83
0
10
7,683
3,049
0
1,620
6,063
45,250
0
L
Chaac
challis
Chaac
11,971
4,053
0
7,581
18,300
13,229
0
4,405
13,895
0
63,204
W
7,381
1,444
564
3,668
11,231
11,390
0
3,817
7,414
30,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
35,120
480
Minions Killed
347
0
Camps Cleared
0
1,543,792
Distance Traveled
1,336,487
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,668
479
117
7
0
285,700
1
W
Medusa
7,566
473
99
6
0
268,219
4
L
Yemoja
6,394
400
22
1
0
263,827
1
W
Nike
7,543
471
95
6
0
371,275
3
L
Neith
6,566
410
64
4
0
248,602
4
L
Kukulkan
6,784
424
80
5
0
286,323
4
W
Kukulkan
8,427
527
114
7
0
331,848
4
L
Merlin
7,072
442
68
4
0
253,025
1
L
Chaac
8,304
519
113
7
0
284,710
5
W
Ymir
7,234
452
55
3
0
286,750
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role