Player Matchup

Anubis
Anubis
TheChosenSerb
Anubis
Level 74
God Stats
4W - 11L
1,583 SR
Queue Stats
203W - 212L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
alesantxna
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,415 Elo+
Party 3
Xbalanque
Xbalanque
cedomorac
Xbalanque
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 202L
1,466 Elo+
Party 2
Arachne
Arachne
sylvanusjands14
Arachne
Level 47
God Stats
5W - 2L
1,797 SR
Queue Stats
144W - 140L
1,472 Elo+
Party 3
Bakasura
Bakasura
therauru
Bakasura
Level 87
God Stats
2W - 3L
1,329 SR
Queue Stats
245W - 218L
1,477 Elo+
Party 3
Team Averages
Level 62
1,542 SR
1,464 Elo+

VS

Team Averages
Level 80
1,556 SR
1,511 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
IIKevlarII
Terra
Level 25
God Stats
10W - 15L
1,662 SR
Queue Stats
51W - 55L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
JeffStrongman
Hun Batz
Level 108
God Stats
3W - 4L
1,138 SR
Queue Stats
227W - 260L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Lagiacro
Hou Yi
Level 43
God Stats
2W - 2L
1,716 SR
Queue Stats
51W - 55L
1,569 Elo+
Party 1
Odin
Odin
RReivenn
Odin
Level 100
God Stats
17W - 29L
1,763 SR
Queue Stats
601W - 655L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
12,031
602
12,064
11,429
6,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
alesantxna
Cthulhu
12
0 / 1 / 7
8,629
431
4,679
9,416
7,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
cedomorac
Xbalanque
14
0 / 5 / 5
9,106
455
5,079
15,843
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 2 / 8
10,901
545
7,329
15,947
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
therauru
Bakasura
20
14 / 2 / 3
13,580
679
23,384
18,979
9,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 5 / 3
9,692
485
6,193
11,208
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
14
1 / 2 / 6
8,151
408
5,833
15,835
13,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
JeffStrongman
Hun Batz
14
2 / 4 / 2
9,132
457
4,655
17,907
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Lagiacro
Hou Yi
15
7 / 4 / 2
9,584
479
11,667
16,827
6,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
16
1 / 8 / 0
9,511
476
4,879
19,899
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
23
Kills
12
12
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
3
0.5
L
Terra
1
2
6
2
L
Hun Batz
JeffStrongman
Hun Batz
2
4
2
0.75
L
Hou Yi
Lagiacro
Hou Yi
7
4
2
2
L
Odin
1
8
0
0.13
W
5
2
3
3.25
W
Cthulhu
alesantxna
Cthulhu
0
1
7
3.5
W
Xbalanque
cedomorac
Xbalanque
0
5
5
0.5
W
4
2
8
4
W
Bakasura
therauru
Bakasura
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
33,227
71,614
Taken
81,676
36,593
Mitigated
40,441
22,653
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,193
2,276
0
2,654
11,208
4,324
522
3,037
7,891
82,805
0
L
Terra
5,833
1,294
720
4,289
15,835
13,637
0
4,322
10,963
24,578
0
L
Hun Batz
JeffStrongman
Hun Batz
4,655
962
0
5,414
17,907
7,208
0
3,438
13,969
0
57,557
L
Hou Yi
Lagiacro
Hou Yi
11,667
6,350
0
6,088
16,827
6,451
0
5,946
10,811
0
71,250
L
Odin
4,879
2,205
0
3,546
19,899
8,821
1,665
0
17,438
0
66,737
W
12,064
818
0
6,807
11,429
6,698
528
4,270
7,159
111,608
0
W
Cthulhu
alesantxna
Cthulhu
4,679
409
0
728
9,416
7,714
309
1,266
8,150
27,979
0
W
Xbalanque
cedomorac
Xbalanque
5,079
2,321
0
6,066
15,843
6,022
2,082
2,808
13,035
0
62,373
W
7,329
5,632
0
3,593
15,947
6,263
267
2,647
13,300
0
85,009
W
Bakasura
therauru
Bakasura
23,384
15,931
0
5,459
18,979
9,896
3,598
1,035
17,944
0
97,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
46,070
645
Minions Killed
498
0
Camps Cleared
0
1,966,188
Distance Traveled
1,806,789
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,692
485
130
7
0
332,256
9
L
Terra
8,151
408
29
1
0
414,720
5
L
Hun Batz
9,132
457
104
5
0
395,653
5
L
Hou Yi
9,584
479
110
6
0
335,447
0
L
Odin
9,511
476
125
6
0
328,713
5
W
Anubis
12,031
602
176
9
0
356,422
1
W
Cthulhu
8,629
431
35
2
0
364,901
0
W
Xbalanque
9,106
455
107
5
0
356,221
3
W
Arachne
10,901
545
119
6
0
454,970
2
W
Bakasura
13,580
679
208
10
0
433,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role