Player Matchup

Heimdallr
Heimdallr
IcyTee
Heimdallr
Level 104
God Stats
2W - 3L
1,393 SR
Queue Stats
308W - 350L
1,512 Elo+
Solo
Anubis
Anubis
MasterYoup
Anubis
Level 95
God Stats
28W - 11L
1,668 SR
Queue Stats
195W - 210L
1,574 Elo+
Solo
Mulan
Mulan
Àntráx
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,514 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,533 Elo+

VS

Team Averages
Level 135
1,513 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Phoenix102
Tiamat
Level 158
God Stats
9W - 13L
1,540 SR
Queue Stats
434W - 338L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IcyTee
Heimdallr
12
0 / 4 / 2
7,968
613
8,244
11,157
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
MasterYoup
Anubis
12
2 / 4 / 0
8,205
631
10,084
10,292
5,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Àntráx
Mulan
11
0 / 6 / 1
7,897
607
7,761
17,178
18,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 9
10,149
781
15,290
8,935
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
 
Erlang Shen
14
4 / 0 / 10
9,207
708
8,726
13,630
12,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Phoenix102
Tiamat
14
5 / 2 / 9
9,422
725
11,593
10,961
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
14
14
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
9
9.5
W
Erlang Shen
 
Erlang Shen
4
0
10
9
L
Heimdallr
IcyTee
Heimdallr
0
4
2
0.25
L
Anubis
MasterYoup
Anubis
2
4
0
0.5
W
Tiamat
Phoenix102
Tiamat
5
2
9
4.75
L
Mulan
Àntráx
Mulan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
35,609
38,627
Taken
33,526
28,575
Mitigated
23,770
4,837
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,290
10,567
0
4,754
8,935
3,667
2,377
4,477
4,458
0
51,435
W
Erlang Shen
 
Erlang Shen
8,726
4,726
0
4,300
13,630
12,878
314
2,572
11,058
0
20,745
L
Heimdallr
IcyTee
Heimdallr
8,244
3,953
0
248
11,157
4,758
0
3,159
7,692
0
26,769
L
Anubis
MasterYoup
Anubis
10,084
1,047
0
2,717
10,292
5,115
0
3,406
6,666
33,300
0
W
Tiamat
Phoenix102
Tiamat
11,593
1,196
189
1,971
10,961
7,225
0
4,016
6,945
23,151
0
L
Mulan
Àntráx
Mulan
7,761
1,096
0
1,872
17,178
18,702
0
4,017
12,591
754
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,070
Gold Earned
28,778
135
Minions Killed
150
2
Camps Cleared
7
658,829
Distance Traveled
792,506
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,149
781
104
8
2
235,420
1
W
Erlang Shen
9,207
708
17
1
1
287,226
3
L
Heimdallr
7,968
613
62
5
2
225,732
6
L
Anubis
8,205
631
48
4
0
206,614
4
W
Tiamat
9,422
725
29
2
4
269,860
6
L
Mulan
7,897
607
25
2
0
226,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role