Player Matchup

Baron Samedi
Baron Samedi
DemFailem
Baron Samedi
Level 147
God Stats
32W - 10L
1,815 SR
Queue Stats
235W - 117L
1,809 Elo+
Party 1
Apollo
Apollo
Proxy5468
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TheEditorr
Sobek
Level 109
God Stats
18W - 12L
1,651 SR
Queue Stats
146W - 70L
1,730 Elo+
Party 1
Team Averages
Level 128
1,655 SR
1,680 Elo+

VS

Team Averages
Level 135
1,495 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Filipedasilva
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Freya
Freya
HarmbeTheSavior
Freya
Level 159
God Stats
12W - 10L
1,655 SR
Queue Stats
1,175W - 1,003L
1,515 Elo+
Solo
Ravana
Ravana
Nemens1s
Ravana
Level 143
God Stats
0W - 1L
1,331 SR
Queue Stats
25W - 24L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemFailem
Baron Samedi
12
3 / 2 / 6
7,674
767
7,867
7,178
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Proxy5468
Apollo
12
3 / 1 / 6
7,598
760
12,051
7,449
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
12
3 / 0 / 6
8,179
818
4,097
9,752
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Filipedasilva
Sun Wukong
10
0 / 2 / 3
6,293
629
7,124
7,493
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 2
6,175
618
7,350
9,529
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Nemens1s
Ravana
10
3 / 3 / 0
6,844
684
5,452
10,964
11,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
3
3
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DemFailem
Baron Samedi
3
2
6
3
L
Sun Wukong
Filipedasilva
Sun Wukong
0
2
3
0.75
L
0
4
2
0.25
L
Ravana
Nemens1s
Ravana
3
3
0
1
W
Apollo
Proxy5468
Apollo
3
1
6
6
W
Sobek
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
19,926
24,379
Taken
27,986
17,547
Mitigated
21,300
10,808
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DemFailem
Baron Samedi
7,867
1,233
2,096
2,971
7,178
4,331
696
2,352
4,618
28,147
0
L
Sun Wukong
Filipedasilva
Sun Wukong
7,124
1,065
0
980
7,493
5,612
0
3,241
4,252
0
21,692
L
7,350
2,238
0
3,112
9,529
4,071
0
4,981
4,548
20,504
0
L
Ravana
Nemens1s
Ravana
5,452
1,458
0
638
10,964
11,617
0
3,925
7,039
0
12,351
W
Apollo
Proxy5468
Apollo
12,051
6,791
0
1,165
7,449
3,242
1,848
2,018
5,136
0
33,724
W
Sobek
4,097
578
0
4,576
9,752
9,974
196
3,118
6,486
11,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
19,312
103
Minions Killed
87
5
Camps Cleared
2
551,184
Distance Traveled
538,538
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,674
767
42
4
3
181,936
5
L
Sun Wukong
6,293
629
30
3
0
191,689
4
L
Freya
6,175
618
39
4
2
160,771
3
L
Ravana
6,844
684
18
2
0
186,078
4
W
Apollo
7,598
760
45
5
1
175,066
3
W
Sobek
8,179
818
16
2
1
194,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role