Player Matchup

Ra
Ra
Corkeo
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,784 Elo+
Party 2
King Arthur
King Arthur
KieDugo
King Arthur
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Chiron
Chiron
Sword--Strife
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,530 Elo+
Party 3
Baron Samedi
Baron Samedi
floflospyro
Baron Samedi
Level 136
God Stats
2W - 2L
1,633 SR
Queue Stats
104W - 80L
1,587 Elo+
Party 3
Bakasura
Bakasura
nikariina
Bakasura
Level 148
God Stats
17W - 8L
1,734 SR
Queue Stats
329W - 290L
1,568 Elo+
Party 3
Team Averages
Level 86
1,573 SR
1,594 Elo+

VS

Team Averages
Level 92
1,515 SR
1,456 Elo+
King Arthur
King Arthur
Kirkwood9336
King Arthur
Level 61
God Stats
1W - 1L
1,703 SR
Queue Stats
145W - 147L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
Little KingM
Jing Wei
Level 127
God Stats
0W - 3L
1,754 SR
Queue Stats
154W - 149L
1,528 Elo+
Party 1
Chaac
Chaac
Seanpaul1546
Chaac
Level 24
God Stats
11W - 17L
1,470 SR
Queue Stats
11W - 22L
1,281 Elo+
Party 1
Ra
Ra
miniwilson221
Ra
Level 124
God Stats
4W - 3L
1,519 SR
Queue Stats
225W - 202L
1,557 Elo+
Party 1
Mercury
Mercury
xDavid_the_Beast
Mercury
Level 124
God Stats
0W - 2L
1,128 SR
Queue Stats
41W - 34L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 3 / 0
5,887
589
1,551
4,350
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KieDugo
King Arthur
11
2 / 0 / 1
6,442
644
3,963
6,465
5,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 1
4,688
469
3,078
6,493
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
floflospyro
Baron Samedi
8
1 / 0 / 2
4,745
475
3,776
4,042
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
nikariina
Bakasura
10
2 / 1 / 2
5,634
563
4,554
7,457
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kirkwood9336
King Arthur
5
0 / 3 / 0
3,999
400
1,360
6,156
3,202
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Little KingM
Jing Wei
9
1 / 0 / 0
5,270
527
3,154
6,140
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 1
4,592
459
3,030
6,255
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 2
5,401
540
4,228
4,565
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 1
6,218
622
3,467
6,496
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
2
3
0
0.67
W
King Arthur
KieDugo
King Arthur
2
0
1
2.5
L
King Arthur
Kirkwood9336
King Arthur
0
3
0
0
L
Jing Wei
Little KingM
Jing Wei
1
0
0
1
L
0
1
1
0.5
W
0
2
1
0.25
W
Baron Samedi
floflospyro
Baron Samedi
1
0
2
2
L
1
2
2
1
W
Bakasura
nikariina
Bakasura
2
1
2
3
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
15,239
28,807
Taken
29,612
14,260
Mitigated
13,093
11,442
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
1,551
264
61
1,065
4,350
1,695
0
1,582
2,768
39,430
0
W
King Arthur
KieDugo
King Arthur
3,963
781
0
1,420
6,465
5,287
863
0
6,465
0
52,334
L
King Arthur
Kirkwood9336
King Arthur
1,360
289
0
500
6,156
3,202
0
0
6,132
0
16,248
L
Jing Wei
Little KingM
Jing Wei
3,154
2,128
0
1,989
6,140
1,752
0
814
4,922
0
34,336
L
3,030
572
134
3,463
6,255
4,094
0
1,815
4,440
2,811
13,792
W
3,078
1,476
85
2,700
6,493
1,780
0
204
6,289
0
21,644
W
Baron Samedi
floflospyro
Baron Samedi
3,776
448
1,151
1,803
4,042
2,069
0
669
3,373
17,838
0
L
4,228
936
219
949
4,565
1,605
0
1,417
2,392
34,919
0
W
Bakasura
nikariina
Bakasura
4,554
2,666
0
3,157
7,457
3,429
0
2,179
5,278
0
34,555
L
3,467
2,076
0
890
6,496
2,440
0
1,167
5,271
0
41,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
25,480
309
Minions Killed
238
0
Camps Cleared
0
950,175
Distance Traveled
921,575
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,887
589
69
7
0
186,316
0
W
King Arthur
6,442
644
91
9
0
188,531
1
L
King Arthur
3,999
400
24
2
0
116,968
0
L
Jing Wei
5,270
527
64
6
0
182,744
1
L
Chaac
4,592
459
15
2
0
204,099
1
W
Chiron
4,688
469
42
4
0
159,214
1
W
Baron Samedi
4,745
475
24
2
0
181,699
3
L
Ra
5,401
540
56
6
0
182,322
0
W
Bakasura
5,634
563
83
8
0
234,415
0
L
Mercury
6,218
622
79
8
0
235,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role