Player Matchup

Janus
Janus
HouseOfGrim
Janus
Level 157
God Stats
2W - 2L
1,723 SR
Queue Stats
218W - 202L
1,485 Elo+
Party 1
Chang'e
Chang'e
HugeJobby
Chang'e
Level 28
God Stats
1W - 1L
1,839 SR
Queue Stats
122W - 86L
1,582 Elo+
Solo
Ullr
Ullr
Kornrad
Ullr
Level 145
God Stats
2W - 2L
1,607 SR
Queue Stats
104W - 97L
1,499 Elo+
Party 1
Zeus
Zeus
Muks274
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,645 Elo+
Party 1
Charybdis
Charybdis
Z0D9
Charybdis
Level 104
God Stats
5W - 4L
1,541 SR
Queue Stats
237W - 237L
1,444 Elo+
Party 1
Team Averages
Level 91
1,642 SR
1,531 Elo+

VS

Team Averages
Level 70
1,511 SR
1,487 Elo+
Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gazon
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Terra
Terra
ImJustifiedx
Terra
Level 113
God Stats
2W - 2L
1,556 SR
Queue Stats
52W - 45L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
Poludurok102
Ao Kuang
Level 80
God Stats
2W - 1L
1,497 SR
Queue Stats
261W - 238L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
StarsSolace
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 12
11,362
631
23,009
16,120
7,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HugeJobby
Chang'e
19
6 / 5 / 10
11,956
664
18,079
24,543
11,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Kornrad
Ullr
17
3 / 6 / 9
10,353
575
12,530
20,229
9,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Muks274
Zeus
17
3 / 7 / 6
10,229
568
12,381
14,806
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Z0D9
Charybdis
19
3 / 6 / 7
12,086
671
22,788
17,304
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
13 / 2 / 8
14,233
791
25,357
15,411
8,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Gazon
Medusa
20
5 / 4 / 11
12,508
695
16,410
18,819
10,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 20
13,656
759
14,164
28,751
36,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Poludurok102
Ao Kuang
20
3 / 6 / 12
12,055
670
9,558
22,460
13,084
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
StarsSolace
Sun Wukong
20
4 / 3 / 15
12,750
708
20,079
30,271
29,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
95
17
Kills
29
29
Deaths
18
44
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
13
2
8
8.5
W
Medusa
Gazon
Medusa
5
4
11
2.63
L
2
5
12
1.6
L
Chang'e
HugeJobby
Chang'e
6
5
10
2.2
W
4
3
20
4.67
L
Ullr
Kornrad
Ullr
3
6
9
1.25
L
Zeus
Muks274
Zeus
3
7
6
0.86
W
Ao Kuang
Poludurok102
Ao Kuang
3
6
12
1.5
W
Sun Wukong
StarsSolace
Sun Wukong
4
3
15
3.83
L
Charybdis
Z0D9
Charybdis
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,787
Damage
85,568
93,002
Taken
115,712
42,909
Mitigated
97,648
32,030
Healing
61,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
25,357
290
6,102
5,348
15,411
8,387
3,108
8,634
6,777
50,590
0
W
Medusa
Gazon
Medusa
16,410
6,945
2,267
3,514
18,819
10,871
2,638
10,064
8,755
0
41,844
L
23,009
573
1,067
1,329
16,120
7,356
336
6,924
9,196
52,019
0
L
Chang'e
HugeJobby
Chang'e
18,079
1,229
11,826
12,187
24,543
11,700
0
13,309
11,234
26,948
0
W
14,164
1,411
12,803
11,299
28,751
36,140
64
12,422
16,329
28,204
0
L
Ullr
Kornrad
Ullr
12,530
4,328
1,045
1,958
20,229
9,279
0
10,350
9,879
0
23,607
L
Zeus
Muks274
Zeus
12,381
496
353
137
14,806
6,395
0
8,613
6,193
24,036
0
W
Ao Kuang
Poludurok102
Ao Kuang
9,558
2,259
1,648
5,000
22,460
13,084
1,061
9,327
13,133
21,983
0
W
Sun Wukong
StarsSolace
Sun Wukong
20,079
1,471
2,543
10,559
30,271
29,166
674
13,022
17,249
0
46,951
L
Charybdis
Z0D9
Charybdis
22,788
8,723
0
2,128
17,304
8,179
0
9,883
7,421
0
50,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,986
Gold Earned
65,202
192
Minions Killed
203
0
Camps Cleared
0
1,495,559
Distance Traveled
1,758,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,233
791
53
3
0
335,113
0
W
Medusa
12,508
695
38
2
0
372,167
0
L
Janus
11,362
631
71
4
0
332,325
0
L
Chang'e
11,956
664
26
1
0
323,182
0
W
Terra
13,656
759
29
2
0
341,376
2
L
Ullr
10,353
575
15
1
0
306,988
0
L
Zeus
10,229
568
26
1
0
283,570
0
W
Ao Kuang
12,055
670
38
2
0
329,002
1
W
Sun Wukong
12,750
708
45
3
0
380,517
0
L
Charybdis
12,086
671
54
3
0
249,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role