Player Matchup

Fenrir
Fenrir
Hebrew Hair
Fenrir
Level 105
God Stats
13W - 8L
1,561 SR
Queue Stats
276W - 267L
1,351 Elo+
Solo
Heimdallr
Heimdallr
Young-Saucekage
Heimdallr
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
359W - 339L
1,376 Elo+
Party 1
Bellona
Bellona
actor023ilustre
Bellona
Level 48
God Stats
150W - 170L
1,409 SR
Queue Stats
150W - 170L
1,332 Elo+
Solo
Sylvanus
Sylvanus
pichblack644
Sylvanus
Level 69
God Stats
41W - 50L
1,465 SR
Queue Stats
197W - 202L
1,385 Elo+
Party 1
Mercury
Mercury
tgsyringe
Mercury
Level 49
God Stats
17W - 8L
1,650 SR
Queue Stats
157W - 148L
1,345 Elo+
Solo
Team Averages
Level 68
1,517 SR
1,358 Elo+

VS

Team Averages
Level 54
1,523 SR
1,288 Elo+
Bakasura
Bakasura
Freefire_1776
Bakasura
Level 47
God Stats
5W - 3L
1,499 SR
Queue Stats
97W - 110L
1,316 Elo+
Solo
Anubis
Anubis
Hampo4464
Anubis
Level 69
God Stats
8W - 7L
1,437 SR
Queue Stats
196W - 194L
1,149 Elo+
Solo
Hel
Hel
MizrahiKid
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,343 Elo+
Solo
Rama
Rama
idontmissb-_-
Rama
Level 37
God Stats
2W - 1L
1,846 SR
Queue Stats
12W - 22L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
savage pluck
Gilgamesh
Level 74
God Stats
7W - 11L
1,335 SR
Queue Stats
152W - 188L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
20 / 5 / 8
22,895
572
39,116
41,160
42,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Young-Saucekage
Heimdallr
20
9 / 13 / 11
19,803
495
32,501
44,992
18,232
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 5 / 7
19,701
493
15,384
41,388
38,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
pichblack644
Sylvanus
20
7 / 12 / 13
17,675
442
35,863
48,141
45,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
tgsyringe
Mercury
20
3 / 9 / 13
18,869
472
22,514
31,999
14,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Freefire_1776
Bakasura
20
4 / 10 / 11
15,880
397
21,648
41,488
26,647
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Hampo4464
Anubis
20
10 / 4 / 14
21,575
539
54,329
44,060
38,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
11 / 12 / 12
19,073
477
30,718
51,050
26,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 3 / 5
13,274
332
9,667
13,787
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
savage pluck
Gilgamesh
20
14 / 13 / 8
19,708
493
45,031
58,181
51,148
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
94
42
Kills
44
44
Deaths
42
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Freefire_1776
Bakasura
4
10
11
0.95
L
Anubis
Hampo4464
Anubis
10
4
14
4.25
W
Fenrir
20
5
8
4.8
L
11
12
12
1.42
W
Heimdallr
Young-Saucekage
Heimdallr
9
13
11
1.12
W
3
5
7
1.3
L
5
3
5
2.5
W
Sylvanus
pichblack644
Sylvanus
7
12
13
1.13
L
Gilgamesh
savage pluck
Gilgamesh
14
13
8
1.38
W
Mercury
tgsyringe
Mercury
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,378
Damage
161,393
207,680
Taken
208,566
159,304
Mitigated
147,787
46,908
Healing
85,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Freefire_1776
Bakasura
21,648
13,309
0
6,129
41,488
26,647
1,947
7,113
34,375
0
116,315
L
Anubis
Hampo4464
Anubis
54,329
623
0
37,086
44,060
38,318
1,240
6,815
37,245
228,445
0
W
Fenrir
39,116
16,882
0
3,454
41,160
42,534
1,104
9,932
29,428
0
149,816
L
30,718
6,469
3,737
16,682
51,050
26,737
469
8,736
42,314
131,548
0
W
Heimdallr
Young-Saucekage
Heimdallr
32,501
16,596
0
11,995
44,992
18,232
4,089
22,821
21,431
0
158,857
W
15,384
6,030
0
8,176
41,388
38,118
11,256
17,457
23,178
0
146,222
L
9,667
8,152
0
5,988
13,787
4,937
1,314
5,247
8,540
0
46,755
W
Sylvanus
pichblack644
Sylvanus
35,863
11,985
4,850
14,600
48,141
45,745
0
21,243
24,128
79,468
0
L
Gilgamesh
savage pluck
Gilgamesh
45,031
14,962
524
15,447
58,181
51,148
851
10,991
47,190
0
172,732
W
Mercury
tgsyringe
Mercury
22,514
14,513
0
3,833
31,999
14,675
3,945
13,625
17,851
0
212,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,943
Gold Earned
89,510
904
Minions Killed
873
0
Camps Cleared
0
3,215,503
Distance Traveled
3,206,879
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,880
397
166
4
0
773,998
2
L
Anubis
21,575
539
281
7
0
774,635
10
W
Fenrir
22,895
572
175
4
0
727,436
4
L
Hel
19,073
477
159
4
0
660,278
0
W
Heimdallr
19,803
495
163
4
0
594,264
2
W
Bellona
19,701
493
260
7
0
734,651
0
L
Rama
13,274
332
74
2
0
294,384
2
W
Sylvanus
17,675
442
67
2
0
539,896
2
L
Gilgamesh
19,708
493
193
5
0
703,584
1
W
Mercury
18,869
472
239
6
0
619,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role