Player Matchup

Yu Huang
Yu Huang
Hagilis
Yu Huang
Level 47
God Stats
1W - 4L
1,124 SR
Queue Stats
126W - 220L
1,325 Elo+
Solo
Nemesis
Nemesis
Spaßmeister
Nemesis
Level 13
God Stats
1W - 0L
1,387 SR
Queue Stats
7W - 6L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
ViciousFritz
Erlang Shen
Level 59
God Stats
7W - 1L
1,912 SR
Queue Stats
33W - 37L
1,552 Elo+
Party 1
Team Averages
Level 40
1,475 SR
1,486 Elo+

VS

Team Averages
Level 81
1,501 SR
1,457 Elo+
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bennyedwards57
Freya
Level 58
God Stats
6W - 6L
1,183 SR
Queue Stats
17W - 26L
1,319 Elo+
Solo
Geb
Geb
Carlitros133
Geb
Level 65
God Stats
0W - 1L
1,819 SR
Queue Stats
5W - 5L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hagilis
Yu Huang
12
4 / 1 / 1
7,514
751
8,024
4,302
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Spaßmeister
Nemesis
11
0 / 1 / 5
6,416
642
5,483
8,760
3,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
ViciousFritz
Erlang Shen
11
1 / 0 / 4
7,511
751
8,067
11,104
11,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 1 / 1
6,288
629
8,286
6,083
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 4 / 1
6,094
609
4,991
8,655
3,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 2
6,702
670
3,692
10,905
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
1
1.5
L
1
4
1
0.38
L
0
0
2
1
W
Yu Huang
Hagilis
Yu Huang
4
1
1
4.5
W
Nemesis
Spaßmeister
Nemesis
0
1
5
2.5
W
Erlang Shen
ViciousFritz
Erlang Shen
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
16,969
24,166
Taken
25,643
17,140
Mitigated
15,626
5,876
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,286
752
0
592
6,083
2,412
0
2,219
3,864
24,544
0
L
4,991
1,720
0
1,191
8,655
3,903
0
2,427
6,228
11,307
0
L
3,692
761
0
4,163
10,905
9,311
0
3,469
7,436
12,919
0
W
Yu Huang
Hagilis
Yu Huang
8,024
469
0
0
4,302
1,702
0
3,169
1,018
37,207
0
W
Nemesis
Spaßmeister
Nemesis
5,483
1,631
0
754
8,760
3,841
0
6,487
2,119
0
13,722
W
Erlang Shen
ViciousFritz
Erlang Shen
8,067
4,198
1,879
3,243
11,104
11,597
0
7,427
3,358
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
19,084
124
Minions Killed
89
7
Camps Cleared
2
578,248
Distance Traveled
520,479
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,288
629
55
6
2
177,457
5
L
Freya
6,094
609
20
2
0
159,759
0
L
Geb
6,702
670
14
1
0
183,263
3
W
Yu Huang
7,514
751
70
7
4
179,940
1
W
Nemesis
6,416
642
25
3
1
204,897
2
W
Erlang Shen
7,511
751
29
3
2
193,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role