Player Matchup

Ares
Ares
Bronze V
Gavlarrr7
Ares
Bronze V
Level 89
God Stats
0W - 2L
1,165 SR
Queue Stats
25W - 45L
590 MMR
Solo
He Bo
He Bo
Silver II
HashiraUzui7255
He Bo
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,215 MMR
Party 2
Bakasura
Bakasura
Silver I
MoZziiKiLLaH 91
Bakasura
Silver I
Level 160
God Stats
10W - 14L
1,572 SR
Queue Stats
256W - 235L
1,136 MMR
Party 2
Neith
Neith
Silver IV
Nizh-0
Neith
Silver IV
Level 73
God Stats
3W - 4L
1,518 SR
Queue Stats
121W - 133L
807 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Noob37191
Gilgamesh
Silver II
Level 126
God Stats
0W - 3L
1,307 SR
Queue Stats
173W - 176L
1,174 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,412 SR
984 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,398 SR
959 MMR
Hercules
Hercules
Gold V
Jadevis
Hercules
Gold V
Level 157
God Stats
50W - 49L
1,552 SR
Queue Stats
189W - 208L
1,193 MMR
Solo
Hou Yi
Hou Yi
Silver II
Jadorelethe807
Hou Yi
Silver II
Level 63
God Stats
1W - 1L
1,166 SR
Queue Stats
81W - 105L
1,186 MMR
Party 1
Discordia
Discordia
Silver II
MC Forehead
Discordia
Silver II
Level 147
God Stats
2W - 4L
1,119 SR
Queue Stats
179W - 179L
1,030 MMR
Solo
Mercury
Mercury
Silver III
benjamin76720
Mercury
Silver III
Level 103
God Stats
1W - 3L
1,529 SR
Queue Stats
110W - 122L
960 MMR
Party 1
Yemoja
Yemoja
Bronze I
pxxrdu__
Yemoja
Bronze I
Level 103
God Stats
2W - 1L
1,626 SR
Queue Stats
80W - 99L
429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 2
6,141
409
4,111
12,672
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 5 / 4
6,363
424
6,446
9,148
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
4 / 1 / 1
7,570
505
6,182
12,349
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Nizh-0
Neith
11
1 / 2 / 3
6,811
454
8,010
12,035
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Noob37191
Gilgamesh
11
2 / 5 / 3
6,682
445
7,127
13,150
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bans
Baron SamediShivaTiamatYmir

VS

Bans
CthulhuCliodhnaBastetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jadevis
Hercules
14
7 / 0 / 7
9,219
615
11,739
11,321
8,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 2 / 2
8,469
565
7,797
11,222
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
MC Forehead
Discordia
12
1 / 2 / 10
7,313
488
10,600
7,750
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
13
3 / 4 / 6
7,938
529
3,784
12,215
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
pxxrdu__
Yemoja
10
2 / 1 / 7
7,075
472
4,756
7,018
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
18
18
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
2
0.4
L
1
5
4
0.6
W
Hercules
Jadevis
Hercules
7
0
7
10.5
W
5
2
2
3
W
Discordia
MC Forehead
Discordia
1
2
10
3
L
Bakasura
4
1
1
4.5
L
Neith
Nizh-0
Neith
1
2
3
1.25
L
Gilgamesh
Noob37191
Gilgamesh
2
5
3
0.7
W
Mercury
3
4
6
1.5
W
Yemoja
pxxrdu__
Yemoja
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
38,676
59,354
Taken
49,526
34,935
Mitigated
26,407
15,335
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,111
330
0
1,363
12,672
10,309
0
3,734
8,938
20,466
0
L
6,446
283
0
1,333
9,148
3,382
0
4,187
4,961
39,098
0
W
Hercules
Jadevis
Hercules
11,739
2,527
0
3,120
11,321
8,727
551
1,868
8,893
4,423
62,878
W
7,797
3,858
0
3,328
11,222
4,347
1,308
1,666
9,090
0
56,251
W
Discordia
MC Forehead
Discordia
10,600
1,136
116
2,164
7,750
3,109
301
3,304
4,148
56,841
0
L
Bakasura
6,182
3,538
0
5,150
12,349
5,962
0
3,210
9,139
0
50,188
L
Neith
Nizh-0
Neith
8,010
3,278
0
6,392
12,035
4,223
0
3,282
8,753
0
45,348
L
Gilgamesh
Noob37191
Gilgamesh
7,127
1,711
0
1,097
13,150
11,059
0
2,544
10,606
0
36,198
W
Mercury
3,784
1,548
0
570
12,215
4,702
0
1,830
10,194
0
62,999
W
Yemoja
pxxrdu__
Yemoja
4,756
1,049
3,890
1,803
7,018
5,522
132
1,889
5,017
16,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
40,014
326
Minions Killed
452
0
Camps Cleared
0
1,358,489
Distance Traveled
1,345,009
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,141
409
28
2
0
250,534
1
L
He Bo
6,363
424
69
5
0
255,559
4
W
Hercules
9,219
615
132
9
0
275,330
4
W
Hou Yi
8,469
565
103
7
0
246,595
3
W
Discordia
7,313
488
93
6
0
280,322
2
L
Bakasura
7,570
505
98
7
0
331,110
1
L
Neith
6,811
454
65
4
0
254,965
2
L
Gilgamesh
6,682
445
66
4
0
266,321
4
W
Mercury
7,938
529
105
7
0
341,946
2
W
Yemoja
7,075
472
19
1
0
200,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role