Player Matchup

Hercules
Hercules
Diamond II
LuisFelnandoYT
Hercules
Diamond II
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
54W - 39L
2,354 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
Rundas
Kumbhakarna
Masters
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 262L
2,552 MMR
Solo
Merlin
Merlin
Masters
TTVNoGankOmar
Merlin
Masters
Level 135
God Stats
6W - 11L
1,690 SR
Queue Stats
697W - 671L
2,602 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
Yesnoh
Ratatoskr
Diamond II
Level 127
God Stats
1W - 2L
1,330 SR
Queue Stats
153W - 135L
2,306 MMR
Solo
Chronos
Chronos
Diamond I
tysne
Chronos
Diamond I
Level 143
God Stats
5W - 6L
1,923 SR
Queue Stats
153W - 141L
2,424 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,632 SR
2,448 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,608 SR
2,687 MMR
Ao Kuang
Ao Kuang
Grandmaster
AutοSpeed
Ao Kuang
Grandmaster
Level 144
God Stats
290W - 282L
1,601 SR
Queue Stats
1,977W - 1,889L
3,317 MMR
Party 2
Amaterasu
Amaterasu
Diamond III
Bonez980
Amaterasu
Diamond III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 183L
2,218 MMR
Solo
Apollo
Apollo
Masters
Khastik
Apollo
Masters
Level 160
God Stats
30W - 25L
1,698 SR
Queue Stats
1,113W - 1,104L
2,240 MMR
Solo
Anhur
Anhur
Grandmaster
LASBRA
Anhur
Grandmaster
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 189L
3,445 MMR
Party 2
Horus
Horus
Masters
Plowskii
Horus
Masters
Level 157
God Stats
11W - 8L
1,744 SR
Queue Stats
745W - 731L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 2 / 2
9,539
434
13,283
24,096
24,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Rundas
Kumbhakarna
18
2 / 4 / 1
10,941
497
9,516
22,840
20,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 3
9,887
449
18,430
12,262
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Yesnoh
Ratatoskr
14
2 / 5 / 4
8,966
408
8,164
20,626
8,530
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
tysne
Chronos
18
0 / 2 / 2
10,587
481
9,721
16,973
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ChernobogJing WeiNemesisMercury

VS

Bans
Baron SamediUllrBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AutοSpeed
Ao Kuang
20
12 / 1 / 2
13,438
611
19,066
26,737
18,913
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Bonez980
Amaterasu
19
0 / 3 / 8
11,784
536
9,901
20,415
16,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Khastik
Apollo
20
3 / 2 / 5
13,070
594
10,731
17,596
7,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
LASBRA
Anhur
17
1 / 2 / 8
11,672
531
20,732
18,654
8,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Plowskii
Horus
14
0 / 2 / 9
9,886
449
7,190
22,137
23,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
16
16
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AutοSpeed
Ao Kuang
12
1
2
13
W
Amaterasu
Bonez980
Amaterasu
0
3
8
1.33
W
Apollo
Khastik
Apollo
3
2
5
2.75
W
Anhur
LASBRA
Anhur
1
2
8
2.5
L
Hercules
5
2
2
3
W
Horus
Plowskii
Horus
0
2
9
2.25
L
Kumbhakarna
Rundas
Kumbhakarna
2
4
1
0.63
L
1
3
3
0.83
L
Ratatoskr
Yesnoh
Ratatoskr
2
5
4
0.8
L
Chronos
tysne
Chronos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,114
Damage
67,620
96,797
Taken
105,539
66,206
Mitigated
75,339
25,764
Healing
45,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AutοSpeed
Ao Kuang
19,066
3,216
0
14,904
26,737
18,913
329
5,683
21,054
134,606
0
W
Amaterasu
Bonez980
Amaterasu
9,901
3,593
0
7,123
20,415
16,963
1,455
8,643
11,772
3,247
101,384
W
Apollo
Khastik
Apollo
10,731
7,198
0
8,844
17,596
7,830
3,287
4,507
13,089
0
142,900
W
Anhur
LASBRA
Anhur
20,732
10,592
0
8,265
18,654
8,594
3,097
9,186
9,468
0
125,287
L
Hercules
13,283
3,729
0
7,149
24,096
24,635
0
4,377
19,223
0
35,813
W
Horus
Plowskii
Horus
7,190
3,447
1,230
5,600
22,137
23,039
0
9,648
12,489
0
32,136
L
Kumbhakarna
Rundas
Kumbhakarna
9,516
1,288
0
6,280
22,840
20,482
61
7,767
14,753
86,538
0
L
18,430
1,701
0
445
12,262
5,027
0
1,218
11,044
117,840
0
L
Ratatoskr
Yesnoh
Ratatoskr
8,164
1,052
0
5,302
20,626
8,530
0
3,828
16,718
0
60,799
L
Chronos
tysne
Chronos
9,721
3,989
0
6,588
16,973
7,532
0
1,319
15,414
110,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
59,850
675
Minions Killed
824
0
Camps Cleared
0
2,125,521
Distance Traveled
2,281,177
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,438
611
192
9
0
505,000
7
W
Amaterasu
11,784
536
181
8
0
484,014
9
W
Apollo
13,070
594
219
10
0
429,798
6
W
Anhur
11,672
531
200
9
0
409,186
7
L
Hercules
9,539
434
41
2
0
448,946
10
W
Horus
9,886
449
32
1
0
453,179
3
L
Kumbhakarna
10,941
497
165
8
0
382,993
4
L
Merlin
9,887
449
180
8
0
409,375
4
L
Ratatoskr
8,966
408
95
4
0
472,948
11
L
Chronos
10,587
481
194
9
0
411,259
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role