Player Matchup

Jormungandr
Jormungandr
Khargok
Jormungandr
Level 20
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 16L
1,051 Elo+
Party 1
Tiamat
Tiamat
Suzubot
Tiamat
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Suzument
Medusa
Level 19
God Stats
1W - 3L
1,378 SR
Queue Stats
2W - 16L
1,134 Elo+
Party 1
Thanatos
Thanatos
bilijay
Thanatos
Level 17
God Stats
0W - 4L
1,448 SR
Queue Stats
2W - 17L
1,042 Elo+
Party 1
Charybdis
Charybdis
leowtf2
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,130 Elo+
Party 1
Team Averages
Level 31
1,426 SR
1,171 Elo+

VS

Team Averages
Level 124
1,518 SR
1,545 Elo+
Olorun
Olorun
Abhorrence丶
Olorun
Level 142
God Stats
17W - 10L
1,604 SR
Queue Stats
811W - 804L
1,589 Elo+
Solo
Loki
Loki
CalamityGodKadaj
Loki
Level 160
God Stats
13W - 10L
1,555 SR
Queue Stats
189W - 203L
1,503 Elo+
Solo
Chang'e
Chang'e
Eleatrope
Chang'e
Level 87
God Stats
16W - 18L
1,445 SR
Queue Stats
640W - 670L
1,498 Elo+
Solo
Rama
Rama
Hancheng094
Rama
Level 142
God Stats
7W - 5L
1,488 SR
Queue Stats
83W - 67L
1,579 Elo+
Solo
Artio
Artio
JustRabbit545
Artio
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
343W - 352L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Khargok
Jormungandr
15
2 / 6 / 5
10,062
1,006
7,608
24,733
20,027
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Suzubot
Tiamat
15
0 / 10 / 7
9,614
961
7,576
15,717
11,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Suzument
Medusa
15
1 / 5 / 3
9,634
963
11,868
17,727
7,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
bilijay
Thanatos
15
4 / 11 / 5
11,046
1,105
15,042
21,884
9,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
leowtf2
Charybdis
15
2 / 8 / 5
10,307
1,031
14,037
21,167
8,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

21

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 22
13,061
1,306
20,426
9,737
5,283
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
10 / 4 / 20
11,918
1,192
18,555
12,118
5,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Eleatrope
Chang'e
18
7 / 3 / 20
11,566
1,157
10,285
10,533
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 0 / 22
12,892
1,289
37,487
12,302
6,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 2 / 37
12,485
1,249
10,596
16,896
25,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
161
9
Kills
40
40
Deaths
9
25
Assists
121
Player
Kills
Deaths
Assists
KDA
W
13
0
22
24
W
10
4
20
5
W
Chang'e
Eleatrope
Chang'e
7
3
20
5.67
W
8
0
22
19
W
2
2
37
10.25
L
Jormungandr
Khargok
Jormungandr
2
6
5
0.75
L
Tiamat
Suzubot
Tiamat
0
10
7
0.35
L
Medusa
Suzument
Medusa
1
5
3
0.5
L
Thanatos
bilijay
Thanatos
4
11
5
0.59
L
Charybdis
leowtf2
Charybdis
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,131
Damage
97,349
101,228
Taken
61,586
56,192
Mitigated
48,045
8,571
Healing
25,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,426
9,802
1,840
2,633
9,737
5,283
0
2,460
7,277
38,696
0
W
18,555
3,598
0
0
12,118
5,645
0
2,029
10,089
0
29,898
W
Chang'e
Eleatrope
Chang'e
10,285
829
6,807
4,175
10,533
4,980
0
2,350
8,183
32,048
0
W
37,487
34,335
0
2,394
12,302
6,645
0
2,886
9,416
0
60,706
W
10,596
1,943
2,530
4,919
16,896
25,492
0
5,459
11,437
20,539
0
L
Jormungandr
Khargok
Jormungandr
7,608
2,082
0
85
24,733
20,027
0
11,724
13,009
19,839
0
L
Tiamat
Suzubot
Tiamat
7,576
780
0
846
15,717
11,224
0
7,029
8,688
21,066
0
L
Medusa
Suzument
Medusa
11,868
4,134
0
246
17,727
7,245
0
7,945
9,782
0
33,546
L
Thanatos
bilijay
Thanatos
15,042
3,704
0
7,394
21,884
9,050
0
6,763
15,121
0
26,650
L
Charybdis
leowtf2
Charybdis
14,037
9,813
0
0
21,167
8,646
0
7,846
13,321
0
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,663
Gold Earned
61,922
155
Minions Killed
194
7
Camps Cleared
11
918,944
Distance Traveled
1,038,588
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,061
1,306
36
4
1
207,152
1
W
Loki
11,918
1,192
29
3
0
217,264
3
W
Chang'e
11,566
1,157
59
6
0
187,337
0
W
Rama
12,892
1,289
53
5
7
206,591
0
W
Artio
12,485
1,249
17
2
3
220,244
2
L
Jormungandr
10,062
1,006
13
1
0
180,401
0
L
Tiamat
9,614
961
28
3
0
184,762
2
L
Medusa
9,634
963
42
4
0
185,395
0
L
Thanatos
11,046
1,105
33
3
5
189,445
0
L
Charybdis
10,307
1,031
39
4
2
178,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role