Player Matchup

Cupid
Cupid
The_Muffer
Cupid
Level 48
God Stats
53W - 45L
1,432 SR
Queue Stats
290W - 312L
1,483 Elo+
Party 2
Loki
Loki
VexY_EU
Loki
Level 57
God Stats
2W - 2L
1,476 SR
Queue Stats
6W - 17L
1,298 Elo+
Party 1
Poseidon
Poseidon
armynerfer
Poseidon
Level 24
God Stats
1W - 6L
1,361 SR
Queue Stats
2W - 13L
1,179 Elo+
Party 1
Cerberus
Cerberus
darwinger
Cerberus
Level 87
God Stats
38W - 41L
1,457 SR
Queue Stats
282W - 315L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
fredfrod75
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 44
1,445 SR
1,387 Elo+

VS

Team Averages
Level 86
1,558 SR
1,532 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aquawolf55
Kali
Level 69
God Stats
160W - 157L
1,600 SR
Queue Stats
429W - 430L
1,524 Elo+
Solo
Terra
Terra
Jimzy126
Terra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 130L
1,489 Elo+
Party 3
Discordia
Discordia
pippthekit
Discordia
Level 29
God Stats
4W - 5L
1,693 SR
Queue Stats
18W - 21L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
3 / 5 / 4
11,003
1,100
10,232
15,444
6,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
VexY_EU
Loki
16
1 / 6 / 5
10,252
1,025
9,964
19,252
8,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
armynerfer
Poseidon
16
2 / 8 / 2
10,724
1,072
4,851
15,576
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
darwinger
Cerberus
16
2 / 2 / 5
11,755
1,176
14,157
20,094
29,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
fredfrod75
Jormungandr
16
0 / 4 / 3
10,008
1,001
2,698
15,295
7,850
Team 1 Tickets

168

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
12 / 3 / 6
13,340
1,334
29,813
12,494
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
 
Bastet
17
2 / 1 / 10
11,154
1,115
14,041
7,633
3,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
9 / 4 / 7
12,663
1,266
20,675
16,623
8,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
Jimzy126
Terra
17
1 / 0 / 11
10,611
1,061
6,610
8,530
9,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
pippthekit
Discordia
17
1 / 0 / 6
10,322
1,032
8,309
1,565
711
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
8
Kills
25
25
Deaths
8
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
3
6
5
W
Bastet
 
Bastet
2
1
10
7
W
9
4
7
3.13
W
Terra
Jimzy126
Terra
1
0
11
6.5
L
Cupid
3
5
4
1
L
Loki
VexY_EU
Loki
1
6
5
0.58
L
Poseidon
armynerfer
Poseidon
2
8
2
0.38
L
Cerberus
darwinger
Cerberus
2
2
5
2.25
L
Jormungandr
fredfrod75
Jormungandr
0
4
3
0.38
W
Discordia
pippthekit
Discordia
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,902
Damage
79,448
85,661
Taken
46,845
57,293
Mitigated
27,017
5,255
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,813
3,066
0
2,991
12,494
4,802
0
6,881
5,613
41,775
0
W
Bastet
 
Bastet
14,041
2,122
0
808
7,633
3,942
0
2,490
5,143
0
31,192
W
20,675
10,361
0
2,308
16,623
8,234
0
6,685
9,938
0
32,623
W
Terra
Jimzy126
Terra
6,610
836
2,501
2,370
8,530
9,328
0
4,923
3,607
15,064
0
L
Cupid
10,232
4,924
925
505
15,444
6,641
0
9,280
5,949
0
29,212
L
Loki
VexY_EU
Loki
9,964
2,788
0
0
19,252
8,129
0
8,579
10,477
0
24,427
L
Poseidon
armynerfer
Poseidon
4,851
0
0
0
15,576
5,577
0
8,866
6,365
31,729
0
L
Cerberus
darwinger
Cerberus
14,157
337
0
3,825
20,094
29,096
0
9,607
10,339
27,293
0
L
Jormungandr
fredfrod75
Jormungandr
2,698
1,297
0
0
15,295
7,850
0
7,241
7,799
10,946
0
W
Discordia
pippthekit
Discordia
8,309
192
0
238
1,565
711
0
727
838
26,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
58,090
203
Minions Killed
173
6
Camps Cleared
7
1,006,482
Distance Traveled
1,040,736
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,340
1,334
27
3
1
182,621
3
W
Bastet
11,154
1,115
61
6
2
240,672
0
W
Kali
12,663
1,266
13
1
3
197,891
3
W
Terra
10,611
1,061
16
2
1
203,277
0
L
Cupid
11,003
1,100
45
5
4
185,249
1
L
Loki
10,252
1,025
28
3
1
218,571
0
L
Poseidon
10,724
1,072
69
7
1
207,410
0
L
Cerberus
11,755
1,176
48
5
0
208,510
0
L
Jormungandr
10,008
1,001
13
1
0
186,742
0
W
Discordia
10,322
1,032
56
6
0
216,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role