Player Matchup

Yu Huang
Yu Huang
Deviatingg
Yu Huang
Level 141
God Stats
10W - 19L
1,407 SR
Queue Stats
220W - 248L
1,506 Elo+
Solo
Pele
Pele
ORoman099
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,735 Elo+
Solo
Discordia
Discordia
OdinBoss24
Discordia
Level 87
God Stats
8W - 5L
1,426 SR
Queue Stats
534W - 592L
1,483 Elo+
Solo
Medusa
Medusa
ZankudoR
Medusa
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
222W - 147L
1,577 Elo+
Solo
Agni
Agni
x_Phantomn_x
Agni
Level 141
God Stats
3W - 0L
1,806 SR
Queue Stats
32W - 39L
1,549 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,570 Elo+

VS

Team Averages
Level 59
1,433 SR
1,471 Elo+
Horus
Horus
Deoxsys
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,343 Elo+
Party 1
Thanatos
Thanatos
DizZzeIL
Thanatos
Level 15
God Stats
2W - 5L
1,234 SR
Queue Stats
62W - 57L
1,408 Elo+
Solo
Ah Puch
Ah Puch
ParkAvenue_104
Ah Puch
Level 147
God Stats
2W - 1L
1,826 SR
Queue Stats
102W - 122L
1,505 Elo+
Party 1
Apollo
Apollo
R2S GURU
Apollo
Level 88
God Stats
0W - 4L
1,106 SR
Queue Stats
216W - 232L
1,555 Elo+
Solo
Chiron
Chiron
doogncarolina
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Deviatingg
Yu Huang
14
2 / 0 / 6
7,928
721
7,796
5,794
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
13
2 / 3 / 3
7,596
691
2,699
9,691
3,858
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
OdinBoss24
Discordia
15
1 / 1 / 4
7,862
715
6,120
5,248
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ZankudoR
Medusa
17
10 / 2 / 7
9,765
888
21,658
10,501
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 4
8,702
791
3,876
5,590
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deoxsys
Horus
12
1 / 5 / 1
7,023
638
2,186
12,120
8,563
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thanatos
DizZzeIL
Thanatos
13
1 / 7 / 1
7,382
671
3,358
10,562
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 2 / 5
8,049
732
7,034
9,871
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
R2S GURU
Apollo
14
1 / 3 / 1
7,721
702
7,076
11,313
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 1
8,958
814
7,900
11,099
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
6
6
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
Deoxsys
Horus
1
5
1
0.3
W
Yu Huang
Deviatingg
Yu Huang
2
0
6
5
L
Thanatos
DizZzeIL
Thanatos
1
7
1
0.21
W
Pele
2
3
3
1.17
W
Discordia
OdinBoss24
Discordia
1
1
4
3
L
0
2
5
1.25
L
Apollo
R2S GURU
Apollo
1
3
1
0.5
W
Medusa
ZankudoR
Medusa
10
2
7
6.75
L
3
1
1
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,149
Damage
27,554
36,824
Taken
54,965
15,167
Mitigated
27,484
4,788
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Deoxsys
Horus
2,186
718
675
1,332
12,120
8,563
0
4,037
7,929
0
4,699
W
Yu Huang
Deviatingg
Yu Huang
7,796
445
0
1,563
5,794
2,381
636
2,456
3,338
20,426
0
L
Thanatos
DizZzeIL
Thanatos
3,358
142
0
1,791
10,562
4,784
0
1,953
8,549
0
7,752
W
Pele
2,699
552
0
468
9,691
3,858
471
1,078
8,613
0
12,502
W
Discordia
OdinBoss24
Discordia
6,120
286
0
990
5,248
2,089
260
2,034
3,214
27,285
0
L
7,034
277
0
1,713
9,871
3,731
0
3,470
6,387
28,281
0
L
Apollo
R2S GURU
Apollo
7,076
4,849
0
2,703
11,313
5,245
0
3,320
7,743
0
34,704
W
Medusa
ZankudoR
Medusa
21,658
11,845
0
1,506
10,501
4,712
1,161
1,466
9,035
0
42,577
L
7,900
2,732
197
3,482
11,099
5,161
1,233
4,318
6,565
0
48,017
W
3,876
191
0
261
5,590
2,127
311
0
5,590
31,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
39,133
212
Minions Killed
213
0
Camps Cleared
0
1,122,875
Distance Traveled
985,624
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,023
638
4
0
0
162,674
1
W
Yu Huang
7,928
721
31
3
0
236,250
0
L
Thanatos
7,382
671
8
1
0
207,691
0
W
Pele
7,596
691
27
2
0
218,178
1
W
Discordia
7,862
715
41
4
0
231,096
0
L
Ah Puch
8,049
732
63
6
0
211,459
1
L
Apollo
7,721
702
51
5
0
205,508
0
W
Medusa
9,765
888
49
4
0
220,749
0
L
Chiron
8,958
814
87
8
0
198,292
2
W
Agni
8,702
791
64
6
0
216,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role