Player Matchup

Bastet
Bastet
Ethical_taser
Bastet
Level 79
God Stats
13W - 10L
1,596 SR
Queue Stats
59W - 67L
1,413 Elo+
Solo
Ah Puch
Ah Puch
Gronkh1109
Ah Puch
Level 105
God Stats
9W - 10L
1,604 SR
Queue Stats
242W - 250L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
JaMy_HeRbAsKy
Baron Samedi
Level 96
God Stats
19W - 8L
1,678 SR
Queue Stats
301W - 332L
1,436 Elo+
Solo
Heimdallr
Heimdallr
RyanHig46
Heimdallr
Level 123
God Stats
8W - 13L
1,431 SR
Queue Stats
153W - 149L
1,380 Elo+
Solo
Fenrir
Fenrir
ThatBlackGamerEU
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,409 Elo+
Solo
Team Averages
Level 94
1,562 SR
1,420 Elo+

VS

Team Averages
Level 69
1,453 SR
1,456 Elo+
He Bo
He Bo
JeffreyJR
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
Merkl90
Shiva
Level 81
God Stats
180W - 170L
1,534 SR
Queue Stats
228W - 219L
1,473 Elo+
Solo
Pele
Pele
PepperChubbs
Pele
Level 66
God Stats
14W - 11L
1,587 SR
Queue Stats
492W - 436L
1,558 Elo+
Solo
Cupid
Cupid
XAlejandro31X
Cupid
Level 67
God Stats
2W - 3L
1,546 SR
Queue Stats
172W - 192L
1,361 Elo+
Solo
Horus
Horus
cxunter
Horus
Level 47
God Stats
2W - 6L
1,099 SR
Queue Stats
55W - 87L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,432
536
2,417
8,455
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Gronkh1109
Ah Puch
13
4 / 0 / 3
7,565
630
7,277
4,209
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
JaMy_HeRbAsKy
Baron Samedi
9
0 / 1 / 1
5,958
497
4,622
5,459
1,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
RyanHig46
Heimdallr
10
0 / 0 / 0
5,779
482
6,113
4,558
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,893
491
3,561
11,046
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JeffreyJR
He Bo
9
0 / 4 / 0
5,307
442
981
4,859
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Merkl90
Shiva
14
3 / 1 / 0
7,852
654
6,329
7,882
3,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 2 / 0
5,725
477
2,118
8,619
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,636
470
3,781
8,703
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
cxunter
Horus
8
0 / 0 / 1
5,534
461
2,436
8,227
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Ah Puch
Gronkh1109
Ah Puch
4
0
3
5.5
W
Baron Samedi
JaMy_HeRbAsKy
Baron Samedi
0
1
1
0.5
L
He Bo
JeffreyJR
He Bo
0
4
0
0
L
Shiva
Merkl90
Shiva
3
1
0
3
L
0
2
0
0
W
Heimdallr
RyanHig46
Heimdallr
0
0
0
0
W
0
3
1
0.17
L
1
1
0
1
L
Horus
cxunter
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,990
Damage
15,645
33,727
Taken
38,290
12,341
Mitigated
16,885
13,674
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,417
548
0
1,876
8,455
2,859
63
246
8,209
0
42,997
W
Ah Puch
Gronkh1109
Ah Puch
7,277
411
0
2,303
4,209
1,624
138
585
3,624
61,609
0
W
Baron Samedi
JaMy_HeRbAsKy
Baron Samedi
4,622
734
1,550
2,423
5,459
1,909
0
0
5,459
23,938
0
L
He Bo
JeffreyJR
He Bo
981
38
0
110
4,859
1,757
0
2,177
2,682
20,517
0
L
Shiva
Merkl90
Shiva
6,329
1,924
0
2,834
7,882
3,939
258
0
7,882
0
53,971
L
2,118
358
0
1,519
8,619
3,277
0
3,605
5,014
0
40,476
W
Heimdallr
RyanHig46
Heimdallr
6,113
2,962
0
1,866
4,558
1,766
0
0
4,558
0
38,596
W
3,561
1,114
0
3,656
11,046
4,183
0
150
10,896
0
35,778
L
3,781
2,249
1,012
4,070
8,703
2,803
0
3,347
5,356
0
29,109
L
Horus
cxunter
Horus
2,436
1,830
1,871
4,630
8,227
5,109
0
2,770
5,457
0
9,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
30,054
342
Minions Killed
312
0
Camps Cleared
0
1,136,304
Distance Traveled
1,276,902
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,432
536
74
6
0
237,762
2
W
Ah Puch
7,565
630
105
9
0
247,003
2
W
Baron Samedi
5,958
497
35
3
0
188,867
3
L
He Bo
5,307
442
51
4
0
254,825
1
L
Shiva
7,852
654
104
9
0
231,566
4
L
Pele
5,725
477
77
6
0
269,949
1
W
Heimdallr
5,779
482
63
5
0
211,001
2
W
Fenrir
5,893
491
65
5
0
251,671
1
L
Cupid
5,636
470
63
5
0
234,347
0
L
Horus
5,534
461
17
1
0
286,215
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role