Player Matchup

Cu Chulainn
Cu Chulainn
CULLEN951
Cu Chulainn
Level 127
God Stats
4W - 10L
1,346 SR
Queue Stats
202W - 304L
1,330 Elo+
Solo
Cupid
Cupid
Kcdinga
Cupid
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 22L
1,169 Elo+
Party 1
Zeus
Zeus
Tasty Speedo
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,169 Elo+
Party 1
Team Averages
Level 86
1,449 SR
1,223 Elo+

VS

Team Averages
Level 79
1,358 SR
1,413 Elo+
Ah Puch
Ah Puch
Castillo RuLeZ
Ah Puch
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,569 Elo+
Party 2
Neith
Neith
PUMAINANIHOO
Neith
Level 29
God Stats
12W - 9L
1,578 SR
Queue Stats
12W - 16L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
PitchDisgrace
Cthulhu
Level 60
God Stats
25W - 22L
996 SR
Queue Stats
79W - 107L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CULLEN951
Cu Chulainn
13
1 / 5 / 1
8,718
581
4,818
13,371
11,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Kcdinga
Cupid
15
2 / 3 / 1
9,483
632
3,764
11,889
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 3
8,385
559
12,014
12,523
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,753
717
19,810
10,828
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 7
10,630
709
4,967
8,188
4,141
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
16
4 / 0 / 9
10,627
708
8,139
11,002
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CULLEN951
Cu Chulainn
1
5
1
0.3
W
5
1
9
9.5
L
Cupid
Kcdinga
Cupid
2
3
1
0.83
W
5
2
7
4.25
W
Cthulhu
4
0
9
8.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
32,916
37,783
Taken
30,018
23,417
Mitigated
23,722
4,647
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CULLEN951
Cu Chulainn
4,818
369
0
466
13,371
11,856
0
7,264
5,788
0
26,804
W
19,810
1,071
0
4,689
10,828
5,799
583
3,608
6,948
61,828
0
L
Cupid
Kcdinga
Cupid
3,764
1,234
172
2,682
11,889
5,687
0
9,750
2,019
0
20,616
W
4,967
2,947
0
1,556
8,188
4,141
1,746
4,292
3,622
0
34,085
W
Cthulhu
8,139
364
2,583
2,760
11,002
13,782
412
3,797
6,888
28,122
0
L
12,014
384
309
1,018
12,523
5,874
0
10,620
1,625
30,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
32,010
141
Minions Killed
176
4
Camps Cleared
9
646,395
Distance Traveled
774,466
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,718
581
43
3
0
210,758
2
W
Ah Puch
10,753
717
66
4
5
250,852
4
L
Cupid
9,483
632
44
3
1
229,759
5
W
Neith
10,630
709
59
4
3
242,588
1
W
Cthulhu
10,627
708
51
3
1
281,026
5
L
Zeus
8,385
559
54
4
3
205,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role