Player Matchup

Cerberus
Cerberus
MucmepChe
Cerberus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 75L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Murermesteren
Baron Samedi
Level 157
God Stats
14W - 18L
1,460 SR
Queue Stats
343W - 368L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Smemes
Ne Zha
Level 68
God Stats
10W - 5L
1,561 SR
Queue Stats
223W - 199L
1,488 Elo+
Solo
Izanami
Izanami
deadsilence2
Izanami
Level 109
God Stats
6W - 11L
1,292 SR
Queue Stats
115W - 120L
1,291 Elo+
Solo
Ra
Ra
sehnlong
Ra
Level 126
God Stats
3W - 2L
1,493 SR
Queue Stats
51W - 37L
1,509 Elo+
Solo
Team Averages
Level 116
1,461 SR
1,456 Elo+

VS

Team Averages
Level 61
1,480 SR
1,443 Elo+
Nu Wa
Nu Wa
DarthZeiew
Nu Wa
Level 58
God Stats
19W - 15L
1,555 SR
Queue Stats
69W - 75L
1,443 Elo+
Solo
Ullr
Ullr
TheVibeZz
Ullr
Level 83
God Stats
2W - 5L
1,478 SR
Queue Stats
92W - 101L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
akmiguelito
Jormungandr
Level 70
God Stats
3W - 4L
1,369 SR
Queue Stats
122W - 121L
1,471 Elo+
Solo
Izanami
Izanami
drorthegeve321
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,398 Elo+
Party 1
Set
Set
iEquality
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MucmepChe
Cerberus
11
4 / 0 / 5
6,761
563
6,853
11,596
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
Murermesteren
Baron Samedi
12
4 / 1 / 1
7,134
595
6,949
7,348
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Smemes
Ne Zha
10
3 / 0 / 1
5,893
491
4,180
8,057
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
deadsilence2
Izanami
10
4 / 0 / 4
6,176
515
7,175
7,817
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 3
6,028
502
4,425
6,675
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
1 / 4 / 0
5,801
483
4,408
6,376
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
2 / 4 / 0
5,483
457
8,858
9,211
3,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
akmiguelito
Jormungandr
9
0 / 2 / 3
5,764
480
5,624
12,635
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,570
464
2,126
10,881
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,107
426
2,253
8,487
3,323
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
0
0.25
W
Cerberus
MucmepChe
Cerberus
4
0
5
6.5
W
Baron Samedi
Murermesteren
Baron Samedi
4
1
1
4.5
W
Ne Zha
Smemes
Ne Zha
3
0
1
3.5
L
Ullr
2
4
0
0.5
L
Jormungandr
akmiguelito
Jormungandr
0
2
3
0.75
W
Izanami
deadsilence2
Izanami
4
0
4
6
L
0
3
0
0
L
0
3
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
23,269
41,493
Taken
47,590
19,348
Mitigated
19,824
15,824
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,408
1,514
0
532
6,376
1,632
0
2,058
4,318
23,958
0
W
Cerberus
MucmepChe
Cerberus
6,853
776
145
5,361
11,596
7,763
0
4,067
7,425
29,216
0
W
Baron Samedi
Murermesteren
Baron Samedi
6,949
1,106
0
3,404
7,348
3,571
815
516
6,758
51,886
0
W
Ne Zha
Smemes
Ne Zha
4,180
1,682
0
1,479
8,057
2,870
0
1,723
6,174
0
33,709
L
Ullr
8,858
2,814
0
578
9,211
3,124
0
3,534
5,677
0
33,740
L
Jormungandr
akmiguelito
Jormungandr
5,624
2,263
0
2,985
12,635
7,156
0
4,749
7,886
25,237
0
W
Izanami
deadsilence2
Izanami
7,175
4,761
0
2,704
7,817
2,351
0
1,078
6,665
0
36,858
L
2,126
996
0
2,758
10,881
4,589
0
5,864
5,017
0
41,058
L
2,253
733
0
1,048
8,487
3,323
0
2,022
6,465
0
31,722
W
4,425
669
602
2,129
6,675
2,793
0
2,024
4,439
46,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
27,725
396
Minions Killed
253
0
Camps Cleared
0
1,128,275
Distance Traveled
1,034,178
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,801
483
39
3
0
178,261
1
W
Cerberus
6,761
563
82
7
0
231,140
0
W
Baron Samedi
7,134
595
93
8
0
173,786
3
W
Ne Zha
5,893
491
64
5
0
275,823
5
L
Ullr
5,483
457
43
4
0
219,209
3
L
Jormungandr
5,764
480
36
3
0
209,288
6
W
Izanami
6,176
515
64
5
0
223,666
4
L
Izanami
5,570
464
75
6
0
199,719
1
L
Set
5,107
426
60
5
0
227,701
0
W
Ra
6,028
502
93
8
0
223,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role