Player Matchup

Yemoja
Yemoja
Ivansito OK
Yemoja
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 220L
1,490 Elo+
Party 2
Hades
Hades
doomishgrub
Hades
Level 158
God Stats
6W - 3L
1,574 SR
Queue Stats
342W - 296L
1,686 Elo+
Party 2
Ullr
Ullr
iMAGOi
Ullr
Level 133
God Stats
3W - 3L
1,667 SR
Queue Stats
31W - 24L
1,634 Elo+
Party 2
Team Averages
Level 148
1,580 SR
1,603 Elo+

VS

Team Averages
Level 107
1,415 SR
1,387 Elo+
Atlas
Atlas
Essayons_6_12_12
Atlas
Level 94
God Stats
18W - 31L
1,364 SR
Queue Stats
121W - 206L
1,299 Elo+
Party 1
Chaac
Chaac
R4D_R3D43
Chaac
Level 123
God Stats
73W - 93L
1,382 SR
Queue Stats
408W - 584L
1,319 Elo+
Party 1
Janus
Janus
grimkxdo
Janus
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
153W - 168L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 1 / 8
12,643
702
3,841
15,293
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 1 / 5
13,141
730
21,157
20,991
12,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
iMAGOi
Ullr
17
5 / 0 / 7
12,014
667
24,063
15,128
7,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
10,864
604
12,715
23,350
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
R4D_R3D43
Chaac
16
2 / 3 / 0
11,155
620
10,047
18,472
10,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
grimkxdo
Janus
14
0 / 7 / 2
10,270
571
9,272
14,236
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
2
2
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Yemoja
1
1
8
5
L
Chaac
R4D_R3D43
Chaac
2
3
0
0.67
W
9
1
5
11.5
L
Janus
grimkxdo
Janus
0
7
2
0.14
W
Ullr
iMAGOi
Ullr
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
32,034
51,412
Taken
56,058
37,283
Mitigated
39,168
23,187
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,715
2,759
244
2,631
23,350
24,695
0
11,902
11,448
36,297
0
W
Yemoja
3,841
642
4,056
5,964
15,293
17,228
545
5,754
9,539
19,630
0
L
Chaac
R4D_R3D43
Chaac
10,047
809
496
6,644
18,472
10,323
0
6,952
11,520
0
33,058
W
21,157
2,950
919
11,635
20,991
12,625
1,259
8,854
12,137
65,363
0
L
Janus
grimkxdo
Janus
9,272
277
0
765
14,236
4,150
198
6,530
7,706
39,326
0
W
Ullr
iMAGOi
Ullr
24,063
9,522
0
613
15,128
7,430
1,071
7,795
7,333
0
56,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
32,289
203
Minions Killed
170
13
Camps Cleared
2
957,086
Distance Traveled
1,009,032
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,864
604
41
2
1
335,017
0
W
Yemoja
12,643
702
34
2
0
310,884
5
L
Chaac
11,155
620
43
2
1
359,790
0
W
Hades
13,141
730
92
5
8
309,232
4
L
Janus
10,270
571
86
5
0
314,225
5
W
Ullr
12,014
667
77
4
5
336,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role