Player Matchup

Merlin
Merlin
Jijlk
Merlin
Level 126
God Stats
2W - 2L
1,769 SR
Queue Stats
359W - 357L
1,474 Elo+
Solo
Kukulkan
Kukulkan
M-T-P97
Kukulkan
Level 106
God Stats
5W - 3L
1,776 SR
Queue Stats
264W - 289L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Saikido88
Sylvanus
Level 106
God Stats
28W - 29L
1,510 SR
Queue Stats
439W - 432L
1,471 Elo+
Solo
Fenrir
Fenrir
mo_hawai
Fenrir
Level 160
God Stats
6W - 3L
1,489 SR
Queue Stats
450W - 429L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pablo13040
Ah Muzen Cab
Level 98
God Stats
1W - 4L
1,472 SR
Queue Stats
85W - 82L
1,477 Elo+
Solo
Team Averages
Level 119
1,603 SR
1,476 Elo+

VS

Team Averages
Level 89
1,474 SR
1,464 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ItzKyle30
Amaterasu
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
146W - 170L
1,416 Elo+
Solo
Izanami
Izanami
Neuroosiis
Izanami
Level 38
God Stats
2W - 0L
1,673 SR
Queue Stats
15W - 17L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
VeapZz
Baron Samedi
Level 123
God Stats
8W - 11L
1,437 SR
Queue Stats
421W - 415L
1,514 Elo+
Solo
Mercury
Mercury
boina_verde8
Mercury
Level 67
God Stats
1W - 2L
1,259 SR
Queue Stats
52W - 48L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jijlk
Merlin
12
0 / 1 / 2
6,987
466
3,976
6,909
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
M-T-P97
Kukulkan
13
1 / 4 / 1
7,345
490
5,092
9,219
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Saikido88
Sylvanus
1
0 / 0 / 0
4,209
281
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
mo_hawai
Fenrir
12
3 / 5 / 0
6,986
466
9,026
13,611
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
pablo13040
Ah Muzen Cab
15
1 / 1 / 1
8,261
551
4,962
9,280
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 1 / 2
6,935
462
4,593
9,355
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
ItzKyle30
Amaterasu
14
2 / 0 / 1
8,568
571
4,413
12,033
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Neuroosiis
Izanami
16
3 / 1 / 0
9,184
612
5,962
10,403
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
VeapZz
Baron Samedi
12
0 / 0 / 6
6,711
447
7,852
7,197
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
boina_verde8
Mercury
12
2 / 3 / 2
7,281
485
2,179
11,650
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
11
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
2
5
W
Amaterasu
ItzKyle30
Amaterasu
2
0
1
2.5
L
Merlin
Jijlk
Merlin
0
1
2
1
L
Kukulkan
M-T-P97
Kukulkan
1
4
1
0.38
W
Izanami
Neuroosiis
Izanami
3
1
0
3
L
Sylvanus
Saikido88
Sylvanus
0
0
0
0
W
Baron Samedi
VeapZz
Baron Samedi
0
0
6
3
W
Mercury
boina_verde8
Mercury
2
3
2
1
L
Fenrir
mo_hawai
Fenrir
3
5
0
0.6
L
Ah Muzen Cab
pablo13040
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
24,999
39,019
Taken
50,638
15,635
Mitigated
27,463
5,177
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,593
903
360
2,592
9,355
8,175
0
2,295
7,060
0
29,539
W
Amaterasu
ItzKyle30
Amaterasu
4,413
2,435
0
6,177
12,033
7,134
104
4,417
7,616
0
62,986
L
Merlin
Jijlk
Merlin
3,976
496
0
872
6,909
2,481
0
1,469
5,404
48,539
0
L
Kukulkan
M-T-P97
Kukulkan
5,092
467
0
958
9,219
4,053
0
2,290
6,751
64,495
0
W
Izanami
Neuroosiis
Izanami
5,962
3,616
0
6,465
10,403
3,791
1,391
346
10,057
0
95,841
L
Sylvanus
Saikido88
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
VeapZz
Baron Samedi
7,852
894
800
2,602
7,197
3,846
753
1,292
5,905
42,579
0
W
Mercury
boina_verde8
Mercury
2,179
981
0
1,846
11,650
4,517
0
718
10,932
0
56,588
L
Fenrir
mo_hawai
Fenrir
9,026
1,760
0
1,705
13,611
5,617
0
2,306
11,079
0
49,443
L
Ah Muzen Cab
pablo13040
Ah Muzen Cab
4,962
1,350
0
1,642
9,280
3,484
0
1,787
7,457
0
77,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
38,679
415
Minions Killed
540
0
Camps Cleared
0
1,091,263
Distance Traveled
1,403,310
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,935
462
52
3
0
293,042
0
W
Amaterasu
8,568
571
135
9
0
280,644
1
L
Merlin
6,987
466
83
6
0
249,068
4
L
Kukulkan
7,345
490
120
8
0
257,285
2
W
Izanami
9,184
612
182
12
0
250,662
2
L
Sylvanus
4,209
281
0
0
0
7,661
0
W
Baron Samedi
6,711
447
71
5
0
272,237
3
W
Mercury
7,281
485
100
7
0
306,725
0
L
Fenrir
6,986
466
77
5
0
304,499
1
L
Ah Muzen Cab
8,261
551
135
9
0
272,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role