Player Matchup

Ganesha
Ganesha
JIT so blazing
Ganesha
Level 127
God Stats
3W - 1L
1,784 SR
Queue Stats
16W - 19L
1,523 Elo+
Solo
Scylla
Scylla
JaahJaaah
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 123L
1,467 Elo+
Solo
Ymir
Ymir
King_Skoot
Ymir
Level 160
God Stats
3W - 5L
1,452 SR
Queue Stats
568W - 588L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
SPD ThR4Sh3R
Kuzenbo
Level 124
God Stats
4W - 3L
1,600 SR
Queue Stats
326W - 324L
1,529 Elo+
Solo
Amaterasu
Amaterasu
xXDeadKhaosXx
Amaterasu
Level 97
God Stats
1W - 0L
1,734 SR
Queue Stats
117W - 108L
1,477 Elo+
Solo
Team Averages
Level 127
1,614 SR
1,497 Elo+

VS

Team Averages
Level 89
1,397 SR
1,481 Elo+
Vulcan
Vulcan
Adroit_Paladin
Vulcan
Level 40
God Stats
0W - 1L
1,307 SR
Queue Stats
23W - 32L
1,435 Elo+
Party 1
Medusa
Medusa
EggNoodle6
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,285 Elo+
Solo
Camazotz
Camazotz
aju12345
Camazotz
Level 144
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 10L
1,477 Elo+
Solo
Cthulhu
Cthulhu
killa123devil
Cthulhu
Level 144
God Stats
0W - 2L
1,385 SR
Queue Stats
25W - 34L
1,509 Elo+
Party 1
Athena
Athena
mhomelessguym
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 23
9,812
654
11,079
15,710
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
JaahJaaah
Scylla
20
13 / 2 / 14
13,196
880
25,013
11,468
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 19
10,864
724
11,778
21,989
14,822
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
SPD ThR4Sh3R
Kuzenbo
19
8 / 2 / 18
11,506
767
10,456
28,874
34,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
xXDeadKhaosXx
Amaterasu
18
7 / 5 / 16
12,217
814
16,347
23,463
23,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
12,024
802
26,416
12,903
6,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
EggNoodle6
Medusa
14
0 / 9 / 11
8,977
598
11,222
14,973
7,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
aju12345
Camazotz
17
4 / 5 / 10
10,251
683
10,149
16,626
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
19
7 / 6 / 7
11,618
775
23,010
20,160
16,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 8
9,445
630
8,163
22,229
23,689
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
61
33
Kills
17
19
Deaths
33
90
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
5
8
2
L
Medusa
EggNoodle6
Medusa
0
9
11
0.61
W
0
6
23
1.92
W
Scylla
JaahJaaah
Scylla
13
2
14
10
W
5
4
19
3.63
W
Kuzenbo
SPD ThR4Sh3R
Kuzenbo
8
2
18
8.5
L
Camazotz
aju12345
Camazotz
4
5
10
1.8
L
Cthulhu
7
6
7
1.75
L
0
8
8
0.5
W
Amaterasu
xXDeadKhaosXx
Amaterasu
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,673
Damage
78,960
101,504
Taken
86,891
87,614
Mitigated
65,626
47,214
Healing
22,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,416
12,581
952
3,086
12,903
6,479
540
8,806
4,097
62,615
0
L
Medusa
EggNoodle6
Medusa
11,222
4,384
1,866
176
14,973
7,413
521
8,569
6,404
0
20,626
W
11,079
540
1,616
2,379
15,710
8,590
961
9,086
6,499
18,253
0
W
Scylla
JaahJaaah
Scylla
25,013
1,499
1,377
3,846
11,468
5,913
2,126
8,323
3,084
54,970
0
W
11,778
1,988
3,310
7,604
21,989
14,822
780
14,495
7,259
22,215
0
W
Kuzenbo
SPD ThR4Sh3R
Kuzenbo
10,456
3,437
924
13,419
28,874
34,710
1,131
15,296
12,236
26,417
0
L
Camazotz
aju12345
Camazotz
10,149
1,915
1,150
5,447
16,626
11,656
129
10,310
6,316
0
16,980
L
Cthulhu
23,010
2,474
1,381
3,841
20,160
16,389
0
14,159
6,001
35,843
0
L
8,163
2,216
891
3,472
22,229
23,689
101
17,439
4,790
13,744
0
W
Amaterasu
xXDeadKhaosXx
Amaterasu
16,347
6,654
5,026
7,713
23,463
23,579
2,676
10,389
12,870
957
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
52,315
165
Minions Killed
165
0
Camps Cleared
0
1,301,878
Distance Traveled
1,299,992
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,024
802
84
6
0
274,631
0
L
Medusa
8,977
598
28
2
0
239,881
0
W
Ganesha
9,812
654
0
0
0
223,592
0
W
Scylla
13,196
880
73
5
0
280,598
1
W
Ymir
10,864
724
37
2
0
249,212
5
W
Kuzenbo
11,506
767
25
2
0
274,299
0
L
Camazotz
10,251
683
8
1
0
269,593
3
L
Cthulhu
11,618
775
28
2
0
265,543
4
L
Athena
9,445
630
17
1
0
250,344
0
W
Amaterasu
12,217
814
30
2
0
274,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role