Player Matchup

Bacchus
Bacchus
KungFuWinslow
Bacchus
Level 56
God Stats
17W - 15L
1,733 SR
Queue Stats
326W - 391L
1,362 Elo+
Solo
Ra
Ra
Rhino1156
Ra
Level 41
God Stats
2W - 6L
1,474 SR
Queue Stats
3W - 9L
1,259 Elo+
Party 2
Guan Yu
Guan Yu
TOBIO 1789
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 64L
1,500 Elo+
Party 2
Mercury
Mercury
iSpectre87
Mercury
Level 29
God Stats
0W - 7L
1,179 SR
Queue Stats
49W - 98L
1,259 Elo+
Party 2
Medusa
Medusa
ninjasasinn
Medusa
Level 148
God Stats
36W - 70L
1,452 SR
Queue Stats
434W - 481L
1,425 Elo+
Solo
Team Averages
Level 58
1,467 SR
1,361 Elo+

VS

Team Averages
Level 53
1,352 SR
1,437 Elo+
Chang'e
Chang'e
Lowkey7085
Chang'e
Level 64
God Stats
1W - 1L
1,276 SR
Queue Stats
215W - 215L
1,429 Elo+
Party 1
Chernobog
Chernobog
OneTHICcChud
Chernobog
Level 27
God Stats
3W - 5L
1,345 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 3
Nu Wa
Nu Wa
Ra-Thi-Lo
Nu Wa
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,789 Elo+
Solo
Bakasura
Bakasura
UpThaAnuk
Bakasura
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 35L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
ninja956
Cthulhu
Level 83
God Stats
2W - 0L
1,142 SR
Queue Stats
37W - 41L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 2 / 5
11,390
367
13,645
32,699
41,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 8 / 3
13,332
430
19,636
32,459
13,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TOBIO 1789
Guan Yu
14
0 / 12 / 4
9,707
313
3,900
28,208
21,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
iSpectre87
Mercury
15
2 / 10 / 5
10,645
343
9,036
32,262
12,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
20
6 / 6 / 5
13,518
436
18,701
35,874
17,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lowkey7085
Chang'e
20
12 / 5 / 15
16,442
530
39,137
29,881
14,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
OneTHICcChud
Chernobog
19
6 / 6 / 11
14,311
462
19,324
29,760
16,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Ra-Thi-Lo
Nu Wa
20
8 / 0 / 18
17,870
576
31,075
11,214
5,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
UpThaAnuk
Bakasura
20
9 / 5 / 4
16,810
542
18,942
36,726
21,113
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
ninja956
Cthulhu
19
3 / 2 / 13
15,323
494
25,669
31,380
48,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
16
Kills
38
38
Deaths
18
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
2
5
1.75
W
Chang'e
Lowkey7085
Chang'e
12
5
15
3.9
W
Chernobog
OneTHICcChud
Chernobog
6
6
11
1.92
W
Nu Wa
Ra-Thi-Lo
Nu Wa
8
0
18
17
L
7
8
3
1.06
L
Guan Yu
TOBIO 1789
Guan Yu
0
12
4
0.17
W
Bakasura
UpThaAnuk
Bakasura
9
5
4
2.2
L
Mercury
iSpectre87
Mercury
2
10
5
0.45
W
Cthulhu
ninja956
Cthulhu
3
2
13
4.75
L
Medusa
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,918
Damage
134,147
161,502
Taken
138,961
107,826
Mitigated
106,580
21,770
Healing
60,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
13,645
1,315
0
4,908
32,699
41,928
0
19,598
12,614
56,579
0
W
Chang'e
Lowkey7085
Chang'e
39,137
1,255
8,619
17,016
29,881
14,647
1,417
11,175
17,970
121,274
0
W
Chernobog
OneTHICcChud
Chernobog
19,324
13,958
1,144
8,820
29,760
16,293
4,416
8,319
21,333
0
87,197
W
Nu Wa
Ra-Thi-Lo
Nu Wa
31,075
8,592
0
4,203
11,214
5,581
13,569
3,497
7,629
151,106
0
L
19,636
1,576
2,140
4,474
32,459
13,839
0
22,437
9,240
110,225
0
L
Guan Yu
TOBIO 1789
Guan Yu
3,900
353
157
425
28,208
21,981
0
17,052
10,946
0
29,706
W
Bakasura
UpThaAnuk
Bakasura
18,942
12,692
0
8,631
36,726
21,113
1,080
4,610
31,992
0
197,420
L
Mercury
iSpectre87
Mercury
9,036
4,740
0
220
32,262
12,827
0
18,079
14,113
0
60,764
W
Cthulhu
ninja956
Cthulhu
25,669
1,370
3,905
8,400
31,380
48,946
980
6,376
24,733
76,310
0
L
Medusa
18,701
7,161
0
9,446
35,874
17,251
0
18,715
16,879
0
128,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,592
Gold Earned
80,756
540
Minions Killed
728
0
Camps Cleared
0
2,539,766
Distance Traveled
2,916,499
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,390
367
65
2
0
495,204
3
W
Chang'e
16,442
530
118
4
0
575,454
2
W
Chernobog
14,311
462
105
3
0
545,084
0
W
Nu Wa
17,870
576
207
7
0
518,876
1
L
Ra
13,332
430
151
5
0
502,356
3
L
Guan Yu
9,707
313
42
1
0
509,339
0
W
Bakasura
16,810
542
204
7
0
690,396
0
L
Mercury
10,645
343
88
3
0
579,460
0
W
Cthulhu
15,323
494
94
3
0
586,689
4
L
Medusa
13,518
436
194
6
0
453,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role