Player Matchup

Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Attom1310
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
FawnBoot6628812
Anubis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 224L
1,535 Elo+
Solo
Sol
Sol
Sasquatch_WENT02
Sol
Level 79
God Stats
1W - 2L
1,809 SR
Queue Stats
242W - 214L
1,649 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cptblackbush
Morgan Le Fay
Level 136
God Stats
1W - 4L
1,318 SR
Queue Stats
384W - 392L
1,563 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,549 Elo+

VS

Team Averages
Level 135
1,604 SR
1,557 Elo+
Ares
Ares
Ashes209
Ares
Level 156
God Stats
1W - 0L
1,328 SR
Queue Stats
119W - 109L
1,610 Elo+
Solo
Amaterasu
Amaterasu
Fortunate NO
Amaterasu
Level 109
God Stats
6W - 4L
1,619 SR
Queue Stats
131W - 136L
1,510 Elo+
Solo
Hades
Hades
WaggishHaddock
Hades
Level 146
God Stats
13W - 3L
1,854 SR
Queue Stats
306W - 274L
1,557 Elo+
Solo
Skadi
Skadi
Xintrax
Skadi
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
503W - 477L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
voidangeldragon
Gilgamesh
Level 115
God Stats
6W - 0L
1,719 SR
Queue Stats
141W - 138L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 6 / 6
9,136
761
10,330
12,958
5,838
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Attom1310
Hachiman
15
3 / 9 / 6
8,747
729
10,581
14,044
5,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 6 / 6
9,741
812
10,708
11,984
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 6 / 6
8,509
709
10,665
14,990
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
cptblackbush
Morgan Le Fay
15
1 / 4 / 9
8,204
684
11,804
9,639
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 5 / 21
9,938
828
8,922
27,780
30,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Fortunate NO
Amaterasu
14
4 / 3 / 16
9,670
806
7,841
24,034
20,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 3 / 20
10,433
869
14,473
16,757
14,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Xintrax
Skadi
18
10 / 1 / 16
10,890
908
19,199
12,067
6,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
voidangeldragon
Gilgamesh
16
5 / 4 / 20
10,231
853
8,538
18,825
17,387
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
14
Kills
31
31
Deaths
16
33
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
6
0.83
W
Ares
6
5
21
3.3
L
Hachiman
Attom1310
Hachiman
3
9
6
0.67
L
6
6
6
1.5
W
Amaterasu
Fortunate NO
Amaterasu
4
3
16
4
L
2
6
6
0.83
W
6
3
20
5.33
W
Skadi
Xintrax
Skadi
10
1
16
18
L
Morgan Le Fay
cptblackbush
Morgan Le Fay
1
4
9
1.38
W
Gilgamesh
voidangeldragon
Gilgamesh
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,088
Damage
58,973
63,615
Taken
99,463
28,663
Mitigated
88,833
13,268
Healing
47,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,330
1,721
550
207
12,958
5,838
201
4,096
8,862
26,848
0
W
Ares
8,922
888
2,641
7,985
27,780
30,360
578
9,233
18,127
9,986
0
L
Hachiman
Attom1310
Hachiman
10,581
5,118
257
163
14,044
5,292
234
6,528
7,516
0
15,009
L
10,708
595
209
2,653
11,984
6,491
0
4,485
7,499
21,169
0
W
Amaterasu
Fortunate NO
Amaterasu
7,841
2,387
4,294
10,970
24,034
20,320
868
11,341
12,693
0
10,225
L
10,665
2,634
788
5,116
14,990
6,442
246
4,036
10,954
18,208
1,294
W
14,473
708
2,744
6,214
16,757
14,563
1,758
8,166
8,591
33,399
0
W
Skadi
Xintrax
Skadi
19,199
7,465
1,379
3,547
12,067
6,203
4,550
5,358
6,709
0
45,665
L
Morgan Le Fay
cptblackbush
Morgan Le Fay
11,804
112
1,506
1,819
9,639
4,600
80
4,250
5,389
24,238
0
W
Gilgamesh
voidangeldragon
Gilgamesh
8,538
1,708
4,012
3,773
18,825
17,387
1,249
8,433
10,392
0
17,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
51,162
122
Minions Killed
103
0
Camps Cleared
0
981,708
Distance Traveled
1,138,744
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,136
761
41
3
0
195,643
5
W
Ares
9,938
828
0
0
0
214,801
0
L
Hachiman
8,747
729
15
1
0
173,959
0
L
Anubis
9,741
812
27
2
0
164,303
0
W
Amaterasu
9,670
806
2
0
0
236,897
1
L
Sol
8,509
709
12
1
0
219,669
4
W
Hades
10,433
869
48
4
0
215,472
0
W
Skadi
10,890
908
40
3
0
248,553
0
L
Morgan Le Fay
8,204
684
27
2
0
228,134
5
W
Gilgamesh
10,231
853
13
1
0
223,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role