Player Matchup

Sobek
Sobek
GlydeTk
Sobek
Level 89
God Stats
4W - 2L
1,326 SR
Queue Stats
16W - 23L
1,329 Elo+
Party 1
Awilix
Awilix
Loulil
Awilix
Level 84
God Stats
2W - 1L
1,756 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
ShadTheViking
Chang'e
Level 124
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 8L
1,434 Elo+
Party 1
Team Averages
Level 99
1,596 SR
1,421 Elo+

VS

Team Averages
Level 86
1,495 SR
1,235 Elo+
Danzaburou
Danzaburou
Extremelyawake
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 58L
1,342 Elo+
Party 2
Nox
Nox
Monster01129
Nox
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 61L
1,214 Elo+
Party 2
Xing Tian
Xing Tian
SKULLDOZER2203
Xing Tian
Level 21
God Stats
1W - 2L
1,484 SR
Queue Stats
5W - 20L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GlydeTk
Sobek
12
2 / 0 / 9
8,126
813
4,338
8,232
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Loulil
Awilix
13
7 / 0 / 4
8,159
816
8,730
6,455
2,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
12
2 / 0 / 9
7,361
736
7,758
5,964
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Extremelyawake
Danzaburou
10
0 / 3 / 0
6,389
639
5,349
8,603
3,488
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 0
6,199
620
2,956
6,293
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SKULLDOZER2203
Xing Tian
9
0 / 3 / 0
6,389
639
2,877
10,043
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Extremelyawake
Danzaburou
0
3
0
0
W
Sobek
GlydeTk
Sobek
2
0
9
6.5
W
Awilix
Loulil
Awilix
7
0
4
9
L
0
5
0
0
L
Xing Tian
SKULLDOZER2203
Xing Tian
0
3
0
0
W
Chang'e
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
11,182
20,651
Taken
24,939
13,278
Mitigated
13,226
9,082
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Extremelyawake
Danzaburou
5,349
2,307
18
1,338
8,603
3,488
0
3,583
4,808
0
19,465
W
Sobek
GlydeTk
Sobek
4,338
371
0
1,984
8,232
7,982
0
1,953
6,279
9,765
0
W
Awilix
Loulil
Awilix
8,730
3,597
0
1,526
6,455
2,837
0
2,413
4,042
0
35,289
L
2,956
95
257
95
6,293
2,761
0
2,723
3,416
18,348
0
L
Xing Tian
SKULLDOZER2203
Xing Tian
2,877
341
0
1,176
10,043
6,977
0
5,054
4,619
8,197
0
W
Chang'e
7,758
822
2,454
3,118
5,964
2,459
0
2,522
3,442
22,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
18,977
108
Minions Killed
91
6
Camps Cleared
2
584,196
Distance Traveled
509,753
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,389
639
36
4
0
178,082
3
W
Sobek
8,126
813
17
2
1
188,419
2
W
Awilix
8,159
816
53
5
4
201,890
2
L
Nox
6,199
620
38
4
2
165,192
1
L
Xing Tian
6,389
639
17
2
0
166,479
1
W
Chang'e
7,361
736
38
4
1
193,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role