Player Matchup

Sylvanus
Sylvanus
Azazeyll
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,519 Elo+
Party 2
Chaac
Chaac
NotJustAPanda
Chaac
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 48L
1,453 Elo+
Party 2
Merlin
Merlin
WoozyPoozy
Merlin
Level 124
God Stats
3W - 3L
1,631 SR
Queue Stats
72W - 104L
1,402 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,458 Elo+

VS

Team Averages
Level 61
1,488 SR
1,399 Elo+
Bakasura
Bakasura
Jäded
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,305 Elo+
Party 1
Geb
Geb
YaBabyMomFav
Geb
Level 23
God Stats
5W - 3L
1,706 SR
Queue Stats
70W - 78L
1,463 Elo+
Party 1
Olorun
Olorun
krenerik88
Olorun
Level 58
God Stats
2W - 4L
1,257 SR
Queue Stats
140W - 194L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azazeyll
Sylvanus
15
4 / 1 / 11
10,156
725
11,852
15,101
16,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 8
10,560
754
14,957
15,522
16,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
WoozyPoozy
Merlin
15
5 / 1 / 10
10,528
752
18,340
10,033
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jäded
Bakasura
12
3 / 9 / 1
9,053
647
11,923
17,696
8,108
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 4
9,321
666
8,360
22,425
25,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
krenerik88
Olorun
14
1 / 5 / 3
9,039
646
8,982
15,627
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
4
4
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Azazeyll
Sylvanus
4
1
11
9.5
L
Bakasura
Jäded
Bakasura
3
9
1
0.39
W
6
2
8
5
W
Merlin
WoozyPoozy
Merlin
5
1
10
10
L
0
1
4
2
L
Olorun
krenerik88
Olorun
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,149
Damage
29,265
40,656
Taken
55,748
38,821
Mitigated
40,783
17,491
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Azazeyll
Sylvanus
11,852
3,736
4,027
4,134
15,101
16,901
729
8,456
6,166
20,121
3,880
L
Bakasura
Jäded
Bakasura
11,923
6,916
0
3,356
17,696
8,108
468
8,881
8,534
0
32,877
W
14,957
5,535
0
6,043
15,522
16,583
1,219
6,007
8,790
0
33,581
W
Merlin
WoozyPoozy
Merlin
18,340
1,461
1,101
2,186
10,033
5,337
751
2,538
6,179
56,667
0
L
8,360
1,637
94
5,459
22,425
25,560
352
11,099
10,556
19,103
0
L
Olorun
krenerik88
Olorun
8,982
3,686
195
3,443
15,627
7,115
766
8,813
6,624
31,298
2,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
27,413
140
Minions Killed
152
6
Camps Cleared
6
801,669
Distance Traveled
783,376
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,156
725
18
1
2
254,316
5
L
Bakasura
9,053
647
71
5
5
253,999
5
W
Chaac
10,560
754
33
2
3
289,025
4
W
Merlin
10,528
752
89
6
1
258,328
2
L
Geb
9,321
666
16
1
0
303,588
0
L
Olorun
9,039
646
65
5
1
225,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role