Player Matchup

Anubis
Anubis
DrCarnage87
Anubis
Level 76
God Stats
1W - 2L
1,551 SR
Queue Stats
33W - 46L
1,495 Elo+
Solo
Serqet
Serqet
morejos
Serqet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 64L
1,662 Elo+
Party 1
Khepri
Khepri
wildchasm
Khepri
Level 156
God Stats
4W - 0L
1,818 SR
Queue Stats
327W - 192L
1,680 Elo+
Party 1
Team Averages
Level 112
1,623 SR
1,612 Elo+

VS

Team Averages
Level 57
1,500 SR
1,460 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CantHiTME666737
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,388 Elo+
Party 2
Zeus
Zeus
SkyDeLa9535
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 0 / 2
9,656
805
10,929
4,489
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
morejos
Serqet
14
1 / 0 / 8
8,272
689
6,869
7,876
6,410
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
wildchasm
Khepri
13
1 / 0 / 8
8,646
721
6,498
6,739
7,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 4 / 0
6,783
565
2,046
15,355
8,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 2 / 0
6,839
570
2,116
10,178
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 0
7,270
606
7,879
4,719
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
L
0
2
0
0
W
Anubis
7
0
2
8
L
0
3
0
0
W
Serqet
morejos
Serqet
1
0
8
5
W
Khepri
wildchasm
Khepri
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
12,041
19,104
Taken
30,252
17,271
Mitigated
16,594
4,258
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,046
422
60
2,721
15,355
8,958
0
7,640
7,146
0
10,097
L
2,116
292
382
767
10,178
6,006
0
6,874
3,304
0
6,428
W
Anubis
10,929
684
0
2,169
4,489
3,503
478
2,747
1,681
47,099
0
L
7,879
322
0
587
4,719
1,630
0
3,326
1,255
34,596
840
W
Serqet
morejos
Serqet
6,869
1,282
0
500
7,876
6,410
224
3,200
4,589
0
18,840
W
Khepri
wildchasm
Khepri
6,498
526
494
1,095
6,739
7,358
132
1,985
4,622
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
20,892
147
Minions Killed
107
10
Camps Cleared
1
665,684
Distance Traveled
663,206
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,783
565
12
1
0
218,906
3
L
Guan Yu
6,839
570
21
2
1
223,829
1
W
Anubis
9,656
805
95
8
5
215,173
3
L
Zeus
7,270
606
74
6
0
220,471
1
W
Serqet
8,272
689
25
2
2
231,304
3
W
Khepri
8,646
721
27
2
3
219,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role