Player Matchup

Charybdis
Charybdis
Isaku03
Charybdis
Level 26
God Stats
94W - 67L
1,570 SR
Queue Stats
157W - 122L
1,550 Elo+
Party 3
Gilgamesh
Gilgamesh
LaughedKnight11
Gilgamesh
Level 16
God Stats
5W - 7L
1,292 SR
Queue Stats
20W - 30L
1,384 Elo+
Party 2
Anubis
Anubis
Mangekyo203
Anubis
Level 136
God Stats
1W - 0L
1,246 SR
Queue Stats
56W - 54L
1,460 Elo+
Party 2
Vamana
Vamana
ThekillerRhino
Vamana
Level 29
God Stats
7W - 3L
1,610 SR
Queue Stats
187W - 147L
1,569 Elo+
Party 3
Ares
Ares
Tremor_In_Fear
Ares
Level 149
God Stats
5W - 1L
1,535 SR
Queue Stats
346W - 279L
1,556 Elo+
Party 3
Team Averages
Level 71
1,451 SR
1,504 Elo+

VS

Team Averages
Level 50
1,490 SR
1,380 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LazierGrif
Gilgamesh
Level 38
God Stats
2W - 2L
1,753 SR
Queue Stats
27W - 27L
1,536 Elo+
Party 4
Neith
Neith
Lumcious
Neith
Level 17
God Stats
1W - 5L
1,195 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Chaac
Chaac
ZeusBbq88
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Khepri
Khepri
itsVerdant
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Isaku03
Charybdis
17
4 / 0 / 22
11,219
1,122
27,164
7,488
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
LaughedKnight11
Gilgamesh
17
1 / 2 / 17
10,067
1,007
7,275
11,266
10,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
18
12 / 1 / 13
12,458
1,246
27,403
13,528
9,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 18
11,256
1,126
20,526
13,840
11,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 0 / 18
10,890
1,089
11,650
13,665
20,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Team 1 Tickets

304

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 4 / 4
9,687
969
10,553
16,871
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LazierGrif
Gilgamesh
15
1 / 7 / 2
9,763
976
10,621
25,812
26,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Lumcious
Neith
15
1 / 1 / 1
9,772
977
11,584
9,180
3,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ZeusBbq88
Chaac
15
0 / 13 / 3
9,269
927
11,890
27,023
23,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
itsVerdant
Khepri
15
2 / 3 / 2
10,959
1,096
5,599
19,442
23,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
28
Kills
4
4
Deaths
28
88
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
4
0.5
W
Charybdis
Isaku03
Charybdis
4
0
22
15
W
Gilgamesh
LaughedKnight11
Gilgamesh
1
2
17
4.75
L
Gilgamesh
LazierGrif
Gilgamesh
1
7
2
0.29
L
Neith
Lumcious
Neith
1
1
1
1.5
W
Anubis
12
1
13
18.5
W
6
1
18
15
W
5
0
18
14
L
Chaac
ZeusBbq88
Chaac
0
13
3
0.12
L
Khepri
itsVerdant
Khepri
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,018
Damage
50,247
59,787
Taken
98,328
56,748
Mitigated
84,079
17,999
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,553
161
7,074
5,192
16,871
7,452
0
6,670
10,201
27,346
0
W
Charybdis
Isaku03
Charybdis
27,164
14,499
0
3,841
7,488
4,301
0
1,442
6,046
0
50,333
W
Gilgamesh
LaughedKnight11
Gilgamesh
7,275
3,335
0
974
11,266
10,538
0
3,696
7,329
0
15,237
L
Gilgamesh
LazierGrif
Gilgamesh
10,621
3,405
0
1,471
25,812
26,287
0
11,841
13,971
0
23,522
L
Neith
Lumcious
Neith
11,584
3,655
0
771
9,180
3,713
0
3,422
5,758
0
35,741
W
Anubis
27,403
1,715
0
7,638
13,528
9,397
0
3,348
10,002
56,099
0
W
20,526
13,468
0
5,515
13,840
11,603
0
3,707
10,092
0
34,397
W
11,650
928
0
31
13,665
20,909
0
3,959
9,504
16,575
0
L
Chaac
ZeusBbq88
Chaac
11,890
2,309
0
3,277
27,023
23,472
0
10,253
16,770
0
26,278
L
Khepri
itsVerdant
Khepri
5,599
438
0
829
19,442
23,155
0
6,867
12,575
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,890
Gold Earned
49,450
184
Minions Killed
174
9
Camps Cleared
6
914,584
Distance Traveled
951,001
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,687
969
54
5
0
214,535
0
W
Charybdis
11,219
1,122
50
5
4
180,036
0
W
Gilgamesh
10,067
1,007
10
1
0
176,899
0
L
Gilgamesh
9,763
976
20
2
4
187,585
0
L
Neith
9,772
977
58
6
1
186,287
1
W
Anubis
12,458
1,246
74
7
1
149,258
0
W
Vamana
11,256
1,126
39
4
3
219,090
2
W
Ares
10,890
1,089
11
1
1
189,301
0
L
Chaac
9,269
927
28
3
1
185,899
1
L
Khepri
10,959
1,096
14
1
0
176,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role