Player Matchup

Ares
Ares
Revolt_775
Ares
Level 15
God Stats
4W - 5L
1,510 SR
Queue Stats
7W - 7L
1,394 Elo+
Party 2
Da Ji
Da Ji
Twerk4Ya
Da Ji
Level 148
God Stats
9W - 9L
1,517 SR
Queue Stats
263W - 300L
1,321 Elo+
Solo
Sylvanus
Sylvanus
WordsBubbleUp
Sylvanus
Level 109
God Stats
6W - 9L
1,459 SR
Queue Stats
57W - 59L
1,355 Elo+
Solo
Vulcan
Vulcan
visco777
Vulcan
Level 60
God Stats
1W - 2L
1,311 SR
Queue Stats
41W - 54L
1,243 Elo+
Party 2
Apollo
Apollo
wanabemyfrend
Apollo
Level 84
God Stats
237W - 267L
1,470 SR
Queue Stats
358W - 373L
1,406 Elo+
Solo
Team Averages
Level 83
1,453 SR
1,344 Elo+

VS

Team Averages
Level 93
1,411 SR
1,305 Elo+
Bakasura
Bakasura
RighteousPretzel
Bakasura
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,310 Elo+
Solo
Izanami
Izanami
ToxicTrollGaming
Izanami
Level 155
God Stats
4W - 2L
1,623 SR
Queue Stats
74W - 80L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
WinterKnight316
Amaterasu
Level 49
God Stats
1W - 1L
1,226 SR
Queue Stats
53W - 61L
1,369 Elo+
Solo
Geb
Geb
Zezarus91
Geb
Level 118
God Stats
6W - 1L
1,479 SR
Queue Stats
14W - 12L
1,252 Elo+
Party 1
Xbalanque
Xbalanque
iSpray-Rainbows
Xbalanque
Level 46
God Stats
3W - 1L
1,225 SR
Queue Stats
127W - 148L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,434
391
2,238
12,077
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Twerk4Ya
Da Ji
14
3 / 7 / 2
9,155
482
9,757
21,093
9,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
WordsBubbleUp
Sylvanus
14
5 / 2 / 1
9,556
503
7,592
16,329
18,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
visco777
Vulcan
12
0 / 1 / 0
7,483
394
4,331
5,439
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 6 / 2
9,876
520
20,991
21,550
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
11,101
584
10,864
17,340
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 0 / 1
10,353
545
12,740
7,969
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
WinterKnight316
Amaterasu
16
4 / 6 / 3
9,884
520
11,188
23,465
16,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 0 / 5
9,658
508
5,448
9,496
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
iSpray-Rainbows
Xbalanque
15
1 / 5 / 6
9,951
524
11,933
14,450
4,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
13
Kills
17
17
Deaths
13
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
7
2
4
4.5
W
5
0
1
5.5
L
Da Ji
Twerk4Ya
Da Ji
3
7
2
0.57
W
Amaterasu
WinterKnight316
Amaterasu
4
6
3
0.92
L
Sylvanus
WordsBubbleUp
Sylvanus
5
2
1
2.75
W
0
0
5
2.5
W
Xbalanque
iSpray-Rainbows
Xbalanque
1
5
6
0.8
L
Vulcan
visco777
Vulcan
0
1
0
0
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
52,173
76,488
Taken
72,720
52,810
Mitigated
42,970
22,290
Healing
26,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,238
60
0
1,841
12,077
12,819
0
1,877
10,098
25,222
0
W
10,864
7,782
0
6,668
17,340
9,701
3,348
1,129
16,195
0
69,803
W
12,740
9,097
0
2,916
7,969
3,421
2,099
2,243
5,540
0
99,186
L
Da Ji
Twerk4Ya
Da Ji
9,757
1,983
0
6,226
21,093
9,427
0
1,531
19,058
0
63,854
W
Amaterasu
WinterKnight316
Amaterasu
11,188
5,074
233
11,308
23,465
16,658
280
566
22,899
0
61,475
L
Sylvanus
WordsBubbleUp
Sylvanus
7,592
2,250
373
3,646
16,329
18,426
444
367
15,722
50,692
10,600
W
5,448
461
0
3,460
9,496
8,380
210
3,452
5,842
35,930
0
W
Xbalanque
iSpray-Rainbows
Xbalanque
11,933
6,632
0
2,054
14,450
4,810
2,901
5,596
8,854
0
71,260
L
Vulcan
visco777
Vulcan
4,331
978
313
480
5,439
2,461
102
1,673
3,766
52,153
0
L
20,991
14,331
0
9,411
21,550
9,677
2,335
0
20,457
0
87,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
50,947
455
Minions Killed
562
0
Camps Cleared
0
1,633,011
Distance Traveled
1,859,227
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,434
391
32
2
0
368,466
6
W
Bakasura
11,101
584
136
7
0
422,903
5
W
Izanami
10,353
545
171
9
0
330,076
2
L
Da Ji
9,155
482
97
5
0
315,906
1
W
Amaterasu
9,884
520
97
5
0
374,561
5
L
Sylvanus
9,556
503
107
6
0
289,231
5
W
Geb
9,658
508
43
2
0
402,003
3
W
Xbalanque
9,951
524
115
6
0
329,684
3
L
Vulcan
7,483
394
105
6
0
366,246
4
L
Apollo
9,876
520
114
6
0
293,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role