Player Matchup

Yemoja
Yemoja
Dom-Doll
Yemoja
Level 14
God Stats
8W - 16L
1,217 SR
Queue Stats
107W - 140L
987 Elo+
Party 3
Baba Yaga
Baba Yaga
HiyaSweetie
Baba Yaga
Level 57
God Stats
0W - 4L
1,269 SR
Queue Stats
73W - 109L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
Kcfresh1998
Kukulkan
Level 66
God Stats
6W - 7L
1,679 SR
Queue Stats
204W - 222L
1,343 Elo+
Solo
Da Ji
Da Ji
Sub-Doll
Da Ji
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 186L
1,372 Elo+
Party 3
Charybdis
Charybdis
XenoviaTheUntold
Charybdis
Level 27
God Stats
1W - 5L
1,432 SR
Queue Stats
7W - 11L
1,186 Elo+
Party 1
Team Averages
Level 58
1,419 SR
1,233 Elo+

VS

Team Averages
Level 66
1,621 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
A_New-Found_God
Cu Chulainn
Level 66
God Stats
2W - 0L
1,660 SR
Queue Stats
85W - 77L
1,382 Elo+
Party 2
Ymir
Ymir
Avatar055
Ymir
Level 53
God Stats
9W - 6L
1,672 SR
Queue Stats
16W - 13L
1,509 Elo+
Solo
Izanami
Izanami
CeaseReality
Izanami
Level 48
God Stats
6W - 1L
1,500 SR
Queue Stats
150W - 159L
1,333 Elo+
Solo
Awilix
Awilix
POTATOKing3939
Awilix
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,406 Elo+
Party 2
Baba Yaga
Baba Yaga
WordySine
Baba Yaga
Level 97
God Stats
1W - 0L
1,775 SR
Queue Stats
268W - 250L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dom-Doll
Yemoja
13
0 / 2 / 1
9,002
360
3,191
11,666
8,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
HiyaSweetie
Baba Yaga
17
3 / 2 / 1
10,601
424
15,890
14,366
7,452
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Kcfresh1998
Kukulkan
16
0 / 4 / 1
10,140
406
13,232
16,318
8,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Sub-Doll
Da Ji
15
5 / 12 / 0
10,587
423
12,775
25,943
11,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
12
0 / 7 / 1
7,949
318
4,725
20,534
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A_New-Found_God
Cu Chulainn
19
5 / 4 / 5
12,916
517
14,293
21,859
18,356
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
17
2 / 0 / 16
12,273
491
10,524
16,673
22,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CeaseReality
Izanami
19
7 / 2 / 7
13,113
525
20,163
20,655
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 0 / 6
13,633
545
19,025
20,905
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
WordySine
Baba Yaga
15
0 / 4 / 4
10,518
421
4,394
24,364
11,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
8
Kills
27
27
Deaths
10
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A_New-Found_God
Cu Chulainn
5
4
5
1.88
W
Ymir
2
0
16
10
W
Izanami
CeaseReality
Izanami
7
2
7
5.25
L
Yemoja
Dom-Doll
Yemoja
0
2
1
0.25
L
Baba Yaga
HiyaSweetie
Baba Yaga
3
2
1
1.75
L
Kukulkan
Kcfresh1998
Kukulkan
0
4
1
0.13
W
13
0
6
16
L
Da Ji
Sub-Doll
Da Ji
5
12
0
0.42
W
Baba Yaga
WordySine
Baba Yaga
0
4
4
0.5
L
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,813
Damage
68,399
88,827
Taken
104,456
42,150
Mitigated
71,384
21,920
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A_New-Found_God
Cu Chulainn
14,293
2,917
0
1,022
21,859
18,356
2,676
6,408
14,893
0
87,819
W
Ymir
10,524
1,373
0
1,373
16,673
22,760
750
7,458
9,059
49,189
0
W
Izanami
CeaseReality
Izanami
20,163
13,798
0
10,767
20,655
9,102
7,035
6,257
14,332
0
112,964
L
Yemoja
Dom-Doll
Yemoja
3,191
861
6,176
2,849
11,666
8,775
0
3,399
8,267
23,235
0
L
Baba Yaga
HiyaSweetie
Baba Yaga
15,890
702
0
2,280
14,366
7,452
0
3,744
10,622
74,318
0
L
Kukulkan
Kcfresh1998
Kukulkan
13,232
2,096
0
4,157
16,318
8,102
558
483
15,835
78,247
0
W
19,025
8,306
0
2,267
20,905
9,214
697
5,230
15,621
0
116,729
L
Da Ji
Sub-Doll
Da Ji
12,775
2,226
0
2,921
25,943
11,071
0
1,947
23,996
0
49,928
W
Baba Yaga
WordySine
Baba Yaga
4,394
449
0
2,163
24,364
11,952
608
6,661
17,679
71,972
0
L
Charybdis
4,725
1,660
0
3,537
20,534
6,750
0
5,345
15,189
0
48,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
62,453
390
Minions Killed
580
0
Camps Cleared
0
2,072,328
Distance Traveled
2,328,027
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,916
517
151
6
0
490,887
2
W
Ymir
12,273
491
60
2
0
478,782
5
W
Izanami
13,113
525
145
6
0
398,275
1
L
Yemoja
9,002
360
26
1
0
414,892
0
L
Baba Yaga
10,601
424
114
5
0
424,322
5
L
Kukulkan
10,140
406
117
5
0
387,539
7
W
Awilix
13,633
545
139
6
0
612,471
1
L
Da Ji
10,587
423
65
3
0
441,945
0
W
Baba Yaga
10,518
421
85
3
0
347,612
22
L
Charybdis
7,949
318
68
3
0
403,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role