Player Matchup

Nox
Nox
CrescentSky
Nox
Level 55
God Stats
3W - 3L
1,494 SR
Queue Stats
18W - 28L
1,409 Elo+
Solo
Nemesis
Nemesis
Kasalina1
Nemesis
Level 108
God Stats
1W - 0L
1,320 SR
Queue Stats
61W - 60L
1,549 Elo+
Solo
Cabrakan
Cabrakan
SrenMar
Cabrakan
Level 128
God Stats
4W - 5L
1,485 SR
Queue Stats
364W - 374L
1,458 Elo+
Solo
Heimdallr
Heimdallr
UbiValik85
Heimdallr
Level 145
God Stats
6W - 6L
1,614 SR
Queue Stats
302W - 307L
1,517 Elo+
Solo
Persephone
Persephone
rabbitkillerpro
Persephone
Level 142
God Stats
5W - 3L
1,542 SR
Queue Stats
48W - 49L
1,525 Elo+
Solo
Team Averages
Level 116
1,491 SR
1,491 Elo+

VS

Team Averages
Level 91
1,496 SR
1,516 Elo+
Sun Wukong
Sun Wukong
Szumii
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,410 Elo+
Solo
Raijin
Raijin
abdo3993
Raijin
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
233W - 256L
1,532 Elo+
Solo
Cupid
Cupid
pers1
Cupid
Level 102
God Stats
2W - 3L
1,351 SR
Queue Stats
18W - 23L
1,417 Elo+
Solo
Chaac
Chaac
thornando
Chaac
Level 144
God Stats
7W - 4L
1,660 SR
Queue Stats
50W - 58L
1,783 Elo+
Solo
Ares
Ares
vitalik47
Ares
Level 36
God Stats
2W - 2L
1,470 SR
Queue Stats
26W - 40L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
11,178
1,118
12,709
4,908
2,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Kasalina1
Nemesis
17
6 / 0 / 9
10,861
1,086
11,973
10,887
8,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SrenMar
Cabrakan
17
3 / 2 / 11
10,291
1,029
7,439
11,434
9,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
UbiValik85
Heimdallr
16
6 / 0 / 11
10,956
1,096
17,093
9,045
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
rabbitkillerpro
Persephone
16
4 / 1 / 12
10,895
1,090
22,179
5,740
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Szumii
Sun Wukong
15
0 / 3 / 1
9,180
918
4,220
16,915
9,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Raijin
abdo3993
Raijin
15
0 / 6 / 3
9,134
913
8,984
18,562
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
pers1
Cupid
15
2 / 2 / 1
9,699
970
8,416
11,176
4,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Chaac
thornando
Chaac
15
1 / 7 / 2
9,711
971
13,527
19,347
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
14
0 / 5 / 0
8,639
864
3,085
11,452
11,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
23
Kills
3
3
Deaths
23
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
W
Nemesis
Kasalina1
Nemesis
6
0
9
10.5
W
Cabrakan
SrenMar
Cabrakan
3
2
11
4.25
L
Sun Wukong
Szumii
Sun Wukong
0
3
1
0.17
W
Heimdallr
UbiValik85
Heimdallr
6
0
11
11.5
L
Raijin
abdo3993
Raijin
0
6
3
0.25
L
Cupid
pers1
Cupid
2
2
1
1.25
W
Persephone
rabbitkillerpro
Persephone
4
1
12
10
L
Chaac
thornando
Chaac
1
7
2
0.29
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,393
Damage
38,232
42,014
Taken
77,452
27,442
Mitigated
45,194
6,062
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,709
1,104
0
800
4,908
2,452
0
904
3,895
25,473
0
W
Nemesis
Kasalina1
Nemesis
11,973
3,855
0
1,527
10,887
8,235
0
3,488
7,149
0
24,247
W
Cabrakan
SrenMar
Cabrakan
7,439
799
0
1,601
11,434
9,472
0
4,061
7,225
24,229
0
L
Sun Wukong
Szumii
Sun Wukong
4,220
713
0
984
16,915
9,578
0
8,310
8,387
0
26,298
W
Heimdallr
UbiValik85
Heimdallr
17,093
7,987
0
1,495
9,045
4,817
0
1,667
7,175
0
29,266
L
Raijin
abdo3993
Raijin
8,984
909
122
776
18,562
7,579
0
11,494
6,666
23,782
0
L
Cupid
pers1
Cupid
8,416
3,238
35
0
11,176
4,071
0
6,248
4,760
0
29,021
W
Persephone
rabbitkillerpro
Persephone
22,179
720
0
639
5,740
2,466
0
1,949
3,693
45,117
0
L
Chaac
thornando
Chaac
13,527
879
0
4,586
19,347
12,493
0
8,399
10,610
0
32,961
L
Ares
3,085
131
0
476
11,452
11,473
0
6,500
4,702
9,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
46,363
195
Minions Killed
184
9
Camps Cleared
7
1,014,935
Distance Traveled
907,726
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,178
1,118
30
3
1
216,804
0
W
Nemesis
10,861
1,086
22
2
4
235,445
0
W
Cabrakan
10,291
1,029
52
5
2
175,980
3
L
Sun Wukong
9,180
918
50
5
2
197,924
0
W
Heimdallr
10,956
1,096
35
4
0
182,875
0
L
Raijin
9,134
913
21
2
0
205,102
0
L
Cupid
9,699
970
54
5
4
164,407
0
W
Persephone
10,895
1,090
56
6
2
203,831
0
L
Chaac
9,711
971
48
5
1
238,873
3
L
Ares
8,639
864
11
1
0
101,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role