Player Matchup

Sun Wukong
Sun Wukong
Platinum III
AntiSmarts
Sun Wukong
Platinum III
Level 123
God Stats
22W - 7L
1,771 SR
Queue Stats
61W - 23L
2,205 MMR
Party 2
Agni
Agni
Gold V
Learned
Agni
Gold V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,631 MMR
Party 2
Neith
Neith
Platinum III
Ouijas
Neith
Platinum III
Level 66
God Stats
3W - 4L
1,164 SR
Queue Stats
63W - 45L
2,121 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,478 SR
1,986 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,514 SR
1,738 MMR
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Diamond III
VesperCupid644
Vulcan
Diamond III
Level 149
God Stats
7W - 13L
1,593 SR
Queue Stats
285W - 336L
2,207 MMR
Party 1
Sobek
Sobek
Gold III
shibagum
Sobek
Gold III
Level 151
God Stats
8W - 12L
1,450 SR
Queue Stats
163W - 223L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntiSmarts
Sun Wukong
16
10 / 2 / 4
11,460
819
15,702
17,824
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Learned
Agni
13
2 / 3 / 7
9,597
686
5,166
9,996
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Ouijas
Neith
16
4 / 2 / 11
11,392
814
10,919
13,418
6,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeGilgameshShivaAtlas

VS

Bans
GebThothHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 8 / 1
9,654
690
12,892
17,689
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 2
10,672
762
10,104
16,971
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
shibagum
Sobek
9
0 / 1 / 2
7,859
561
383
2,184
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
6
7
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
1
0.44
W
Sun Wukong
AntiSmarts
Sun Wukong
10
2
4
6
W
Agni
Learned
Agni
2
3
7
1.83
W
Neith
Ouijas
Neith
4
2
11
4.75
L
3
7
2
0.57
L
Sobek
shibagum
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
23,379
41,238
Taken
36,844
30,892
Mitigated
17,245
13,512
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,892
1,420
0
1,595
17,689
6,694
0
1,954
15,307
46,160
0
W
Sun Wukong
AntiSmarts
Sun Wukong
15,702
3,777
0
5,633
17,824
19,971
435
8,219
9,605
1,615
45,544
W
Agni
Learned
Agni
5,166
159
0
2,272
9,996
4,345
142
5,650
4,346
20,984
0
W
Neith
Ouijas
Neith
10,919
3,636
0
5,607
13,418
6,576
1,668
10,207
3,211
0
59,261
L
10,104
3,548
0
908
16,971
9,381
0
3,252
13,082
34,879
0
L
Sobek
shibagum
Sobek
383
98
0
238
2,184
1,170
0
563
1,530
1,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
28,185
190
Minions Killed
112
10
Camps Cleared
0
689,463
Distance Traveled
460,987
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,654
690
58
4
0
205,813
3
W
Sun Wukong
11,460
819
64
5
3
234,424
4
W
Agni
9,597
686
43
3
2
221,221
1
W
Neith
11,392
814
83
6
5
233,818
1
L
Vulcan
10,672
762
51
4
0
223,674
2
L
Sobek
7,859
561
3
0
0
31,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role