Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Demonslayer491
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,684 Elo+
Solo
Chernobog
Chernobog
NotForgotten626
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,580 Elo+
Solo
Serqet
Serqet
SpudMaster311
Serqet
Level 29
God Stats
2W - 0L
1,848 SR
Queue Stats
56W - 37L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
big-daddy_42749
Jormungandr
Level 80
God Stats
3W - 0L
1,759 SR
Queue Stats
46W - 27L
1,411 Elo+
Party 3
Team Averages
Level 74
1,621 SR
1,535 Elo+

VS

Team Averages
Level 115
1,549 SR
1,444 Elo+
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DAREALBONES6645
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 120L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
MizzConfidence6
Xing Tian
Level 108
God Stats
5W - 1L
1,745 SR
Queue Stats
87W - 112L
1,401 Elo+
Party 1
Atlas
Atlas
prism beATbOX
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 1 / 10
8,700
791
8,992
6,294
2,973
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 9
8,801
800
14,589
11,421
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
NotForgotten626
Chernobog
15
0 / 0 / 12
8,804
800
4,699
5,498
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 8
8,132
739
11,798
10,410
4,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
big-daddy_42749
Jormungandr
16
6 / 1 / 8
9,682
880
15,640
18,709
11,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 2 / 1
8,012
728
10,869
10,565
11,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
12
2 / 5 / 1
7,682
698
7,971
14,205
6,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
DAREALBONES6645
Zhong Kui
15
0 / 3 / 2
7,964
724
12,058
12,539
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MizzConfidence6
Xing Tian
15
1 / 2 / 2
8,130
739
5,914
17,316
14,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 2
7,489
681
8,434
11,086
9,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
16
Kills
6
7
Deaths
16
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
10
7
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Gilgamesh
 
Gilgamesh
2
5
1
0.5
L
Zhong Kui
DAREALBONES6645
Zhong Kui
0
3
2
0.33
W
5
3
9
3.17
L
Xing Tian
MizzConfidence6
Xing Tian
1
2
2
1
W
Chernobog
NotForgotten626
Chernobog
0
0
12
6
W
3
2
8
3.5
W
Jormungandr
big-daddy_42749
Jormungandr
6
1
8
10
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
45,246
52,332
Taken
65,711
33,472
Mitigated
51,047
26,201
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,992
1,041
1,353
1,323
6,294
2,973
518
4,804
1,490
24,472
0
L
Bacchus
 
Bacchus
10,869
517
1,112
1,765
10,565
11,671
18
3,619
6,396
22,611
0
L
Gilgamesh
 
Gilgamesh
7,971
2,331
3,980
3,092
14,205
6,866
0
5,128
8,125
0
12,956
L
Zhong Kui
DAREALBONES6645
Zhong Kui
12,058
1,324
1,146
4,420
12,539
9,127
92
4,518
7,816
33,307
0
W
14,589
4,457
547
4,288
11,421
10,443
195
6,835
4,586
0
21,544
L
Xing Tian
MizzConfidence6
Xing Tian
5,914
400
1,135
5,963
17,316
14,202
0
7,111
9,953
11,641
0
W
Chernobog
NotForgotten626
Chernobog
4,699
1,828
0
3,270
5,498
3,411
360
4,809
689
0
16,319
W
11,798
2,580
2,024
3,004
10,410
4,853
0
7,231
3,179
0
11,650
W
Jormungandr
big-daddy_42749
Jormungandr
15,640
3,620
844
9,548
18,709
11,792
312
13,596
5,113
28,588
0
L
8,434
1,664
362
795
11,086
9,181
0
4,256
6,500
12,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
39,277
116
Minions Killed
114
0
Camps Cleared
0
1,087,193
Distance Traveled
1,015,438
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,700
791
42
4
0
221,544
6
L
Bacchus
8,012
728
22
2
0
229,188
1
L
Gilgamesh
7,682
698
11
1
0
205,157
0
L
Zhong Kui
7,964
724
64
6
0
198,450
0
W
Osiris
8,801
800
17
2
0
222,371
1
L
Xing Tian
8,130
739
6
1
0
199,315
2
W
Chernobog
8,804
800
21
2
0
190,716
1
W
Serqet
8,132
739
5
0
0
247,703
0
W
Jormungandr
9,682
880
31
3
0
204,859
2
L
Atlas
7,489
681
11
1
0
183,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role