Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Choddy
Artemis
Level 129
God Stats
6W - 4L
1,834 SR
Queue Stats
111W - 81L
1,631 Elo+
Solo
Bakasura
Bakasura
FinerToaster
Bakasura
Level 118
God Stats
6W - 1L
1,396 SR
Queue Stats
49W - 37L
1,749 Elo+
Solo
The Morrigan
The Morrigan
FlushestMeteor9
The Morrigan
Level 147
God Stats
0W - 2L
1,350 SR
Queue Stats
78W - 75L
1,645 Elo+
Party 2
Jing Wei
Jing Wei
Zer0P25075
Jing Wei
Level 121
God Stats
0W - 2L
1,398 SR
Queue Stats
56W - 68L
1,584 Elo+
Party 2
Team Averages
Level 134
1,495 SR
1,622 Elo+

VS

Team Averages
Level 122
1,614 SR
1,584 Elo+
Janus
Janus
CapBuster
Janus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 1
Tyr
Tyr
Mxte Kyro
Tyr
Level 119
God Stats
8W - 4L
1,797 SR
Queue Stats
98W - 95L
1,609 Elo+
Solo
Danzaburou
Danzaburou
SenseiBojangles
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 1
Sylvanus
Sylvanus
Vesnar
Sylvanus
Level 159
God Stats
4W - 7L
1,273 SR
Queue Stats
160W - 132L
1,617 Elo+
Party 1
Arachne
Arachne
Xoteh
Arachne
Level 66
God Stats
5W - 0L
1,999 SR
Queue Stats
53W - 25L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 0
7,261
559
5,929
7,500
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Choddy
Artemis
13
0 / 0 / 0
7,145
550
3,146
6,928
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
FinerToaster
Bakasura
9
0 / 0 / 0
5,886
453
712
7,215
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
FlushestMeteor9
The Morrigan
10
0 / 5 / 0
5,804
446
3,648
10,425
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Zer0P25075
Jing Wei
11
0 / 1 / 0
6,611
509
4,551
6,413
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CapBuster
Janus
11
0 / 0 / 3
6,394
492
2,981
3,195
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 0
7,095
546
3,419
10,754
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SenseiBojangles
Danzaburou
12
2 / 0 / 2
7,510
578
8,393
9,572
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Vesnar
Sylvanus
9
0 / 0 / 5
6,068
467
3,594
8,755
7,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Xoteh
Arachne
13
4 / 0 / 0
7,252
558
2,758
10,450
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Janus
CapBuster
Janus
0
0
3
1.5
L
Artemis
Choddy
Artemis
0
0
0
0
L
Bakasura
FinerToaster
Bakasura
0
0
0
0
L
The Morrigan
FlushestMeteor9
The Morrigan
0
5
0
0
W
0
0
0
0
W
Danzaburou
SenseiBojangles
Danzaburou
2
0
2
3
W
Sylvanus
Vesnar
Sylvanus
0
0
5
2.5
W
Arachne
Xoteh
Arachne
4
0
0
4
L
Jing Wei
Zer0P25075
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
21,145
38,481
Taken
42,726
21,284
Mitigated
21,630
16,857
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,929
1,266
0
4,406
7,500
7,265
0
299
7,201
45,941
11,260
W
Janus
CapBuster
Janus
2,981
229
0
797
3,195
997
0
0
3,195
45,523
0
L
Artemis
Choddy
Artemis
3,146
1,736
0
3,939
6,928
3,000
0
1,199
5,729
0
62,458
L
Bakasura
FinerToaster
Bakasura
712
522
0
2,007
7,215
2,608
0
1,000
6,021
0
31,229
L
The Morrigan
FlushestMeteor9
The Morrigan
3,648
1,621
1,297
2,366
10,425
6,285
0
3,333
7,023
18,286
228
W
3,419
573
0
6,358
10,754
4,947
0
4,958
5,796
0
54,056
W
Danzaburou
SenseiBojangles
Danzaburou
8,393
6,003
0
5,845
9,572
4,004
258
1,416
8,156
0
56,875
W
Sylvanus
Vesnar
Sylvanus
3,594
1,397
1,135
2,522
8,755
7,551
30
1,634
6,931
26,433
0
W
Arachne
Xoteh
Arachne
2,758
1,822
0
3,742
10,450
4,131
0
871
9,579
0
65,868
L
Jing Wei
Zer0P25075
Jing Wei
4,551
3,194
0
2,842
6,413
2,126
0
744
5,669
0
44,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
34,319
443
Minions Killed
421
0
Camps Cleared
0
1,179,815
Distance Traveled
1,350,382
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,261
559
101
8
0
207,935
3
W
Janus
6,394
492
75
6
0
274,854
3
L
Artemis
7,145
550
139
11
0
235,505
5
L
Bakasura
5,886
453
89
7
0
273,081
2
L
The Morrigan
5,804
446
26
2
0
231,269
4
W
Tyr
7,095
546
111
9
0
295,437
0
W
Danzaburou
7,510
578
90
7
0
228,689
1
W
Sylvanus
6,068
467
38
3
0
240,787
5
W
Arachne
7,252
558
107
8
0
310,615
4
L
Jing Wei
6,611
509
88
7
0
232,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role