Player Matchup

Geb
Geb
Masters
DJCole
Geb
Masters
Level 129
God Stats
12W - 5L
1,698 SR
Queue Stats
79W - 55L
2,309 MMR
Solo
Artemis
Artemis
Masters
Jaggi
Artemis
Masters
Level 160
God Stats
3W - 4L
1,309 SR
Queue Stats
512W - 505L
2,186 MMR
Party 1
Loki
Loki
Diamond I
Kаne
Loki
Diamond I
Level 157
God Stats
7W - 10L
1,564 SR
Queue Stats
245W - 226L
2,346 MMR
Party 1
Rama
Rama
Platinum I
PhantaciGaming
Rama
Platinum I
Level 160
God Stats
23W - 12L
1,684 SR
Queue Stats
118W - 99L
2,085 MMR
Solo
Jing Wei
Jing Wei
Masters
blunt
Jing Wei
Masters
Level 158
God Stats
3W - 4L
1,197 SR
Queue Stats
560W - 537L
2,331 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,491 SR
2,251 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,587 SR
2,247 MMR
Sun Wukong
Sun Wukong
Diamond IV
CarlosRyder
Sun Wukong
Diamond IV
Level 160
God Stats
6W - 4L
1,506 SR
Queue Stats
173W - 156L
2,024 MMR
Party 3
Poseidon
Poseidon
Diamond I
EmojiDaddy
Poseidon
Diamond I
Level 160
God Stats
4W - 3L
1,988 SR
Queue Stats
92W - 69L
2,485 MMR
Party 2
Medusa
Medusa
Diamond V
Exquixofrenia
Medusa
Diamond V
Level 160
God Stats
0W - 2L
1,388 SR
Queue Stats
108W - 88L
2,089 MMR
Party 3
Osiris
Osiris
Diamond III
iJaimes
Osiris
Diamond III
Level 102
God Stats
3W - 6L
1,217 SR
Queue Stats
58W - 35L
2,578 MMR
Party 2
Atlas
Atlas
Platinum IV
okoklive
Atlas
Platinum IV
Level 148
God Stats
22W - 15L
1,835 SR
Queue Stats
208W - 165L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DJCole
Geb
6
0 / 0 / 0
3,734
622
369
3,117
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Jaggi
Artemis
6
0 / 0 / 0
3,507
585
1,208
3,137
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Kаne
Loki
5
0 / 2 / 0
3,429
572
1,287
4,357
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,913
652
1,611
3,995
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
blunt
Jing Wei
7
0 / 0 / 0
4,166
694
539
1,814
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
KaliMercuryBaron SamediBakasura

VS

Bans
NemesisYu HuangArtioIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarlosRyder
Sun Wukong
7
2 / 0 / 0
4,029
672
3,268
4,345
1,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
EmojiDaddy
Poseidon
7
0 / 0 / 0
3,843
641
1,163
1,499
359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
3,954
659
2,933
2,589
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
iJaimes
Osiris
6
0 / 0 / 1
3,784
631
2,035
3,964
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
okoklive
Atlas
1
0 / 0 / 0
2,595
433
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CarlosRyder
Sun Wukong
2
0
0
2
W
Geb
DJCole
Geb
0
0
0
0
L
Poseidon
EmojiDaddy
Poseidon
0
0
0
0
L
0
0
0
0
W
Artemis
Jaggi
Artemis
0
0
0
0
W
Loki
Kаne
Loki
0
2
0
0
W
0
0
0
0
W
Jing Wei
blunt
Jing Wei
0
0
0
0
L
Osiris
iJaimes
Osiris
0
0
1
0.5
L
Atlas
okoklive
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,014
Damage
9,399
16,420
Taken
12,397
5,365
Mitigated
5,259
7,984
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CarlosRyder
Sun Wukong
3,268
597
0
1,586
4,345
1,783
0
0
4,345
0
20,218
W
Geb
DJCole
Geb
369
0
764
1,390
3,117
1,451
0
412
2,705
9,935
0
L
Poseidon
EmojiDaddy
Poseidon
1,163
316
0
362
1,499
359
0
100
1,399
27,020
0
L
2,933
1,781
0
1,345
2,589
724
0
269
2,320
0
23,025
W
Artemis
Jaggi
Artemis
1,208
471
0
1,203
3,137
1,044
0
557
2,580
0
17,122
W
Loki
Kаne
Loki
1,287
311
0
1,924
4,357
1,188
0
37
4,320
0
13,201
W
1,611
1,307
0
1,590
3,995
1,134
26
0
3,995
0
21,350
W
Jing Wei
blunt
Jing Wei
539
419
0
1,113
1,814
548
0
157
1,657
0
26,734
L
Osiris
iJaimes
Osiris
2,035
577
0
1,559
3,964
2,393
0
0
3,964
0
18,719
L
Atlas
okoklive
Atlas
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
18,205
189
Minions Killed
161
0
Camps Cleared
0
580,998
Distance Traveled
517,504
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,029
672
30
5
0
132,097
2
W
Geb
3,734
622
13
2
0
137,238
2
L
Poseidon
3,843
641
45
8
0
146,367
2
L
Medusa
3,954
659
39
7
0
99,439
2
W
Artemis
3,507
585
35
6
0
95,529
3
W
Loki
3,429
572
36
6
0
136,021
3
W
Rama
3,913
652
43
7
0
100,188
2
W
Jing Wei
4,166
694
62
10
0
112,022
2
L
Osiris
3,784
631
47
8
0
139,601
2
L
Atlas
2,595
433
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role