Player Matchup

Neith
Neith
BaddestMRBONES
Neith
Level 108
God Stats
7W - 7L
1,562 SR
Queue Stats
75W - 79L
1,566 Elo+
Party 1
Ares
Ares
KamikazeSnipes
Ares
Level 52
God Stats
2W - 0L
1,776 SR
Queue Stats
10W - 3L
1,697 Elo+
Party 1
Olorun
Olorun
xLinsanity15x
Olorun
Level 34
God Stats
2W - 0L
1,776 SR
Queue Stats
2W - 0L
1,726 Elo+
Party 1
Team Averages
Level 65
1,705 SR
1,663 Elo+

VS

Team Averages
Level 118
1,635 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Versatileplayz-
Hercules
Level 82
God Stats
2W - 1L
1,857 SR
Queue Stats
6W - 5L
1,442 Elo+
Solo
Nox
Nox
lolothagod
Nox
Level 119
God Stats
56W - 39L
1,548 SR
Queue Stats
419W - 469L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,960
766
9,228
8,877
4,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 7
9,440
726
7,090
19,891
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 7
8,709
670
7,418
9,349
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 2
7,258
558
16,138
8,536
3,152
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
12
2 / 3 / 0
8,007
616
5,377
11,814
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 2
7,601
585
6,989
7,777
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
W
7
0
1
7.5
W
0
1
7
3.5
L
Hercules
2
3
0
0.67
L
0
3
2
0.33
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
28,504
38,117
Taken
28,127
25,360
Mitigated
15,028
18,844
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
16,138
5,255
0
2,085
8,536
3,152
0
3,739
4,797
0
34,667
W
9,228
3,622
0
4,688
8,877
4,161
1,677
2,178
6,670
0
55,807
W
7,090
553
0
10,933
19,891
16,163
143
4,174
15,286
10,602
0
L
Hercules
5,377
888
0
2,011
11,814
8,301
0
6,979
4,835
2,209
12,471
L
6,989
442
0
718
7,777
3,575
0
4,022
3,755
30,424
0
W
7,418
2,674
897
2,326
9,349
5,036
1,337
2,307
7,018
26,405
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,109
Gold Earned
22,866
158
Minions Killed
115
7
Camps Cleared
4
703,397
Distance Traveled
662,075
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,258
558
36
3
2
222,837
5
W
Neith
9,960
766
108
8
4
238,189
3
W
Ares
9,440
726
6
0
0
239,785
1
L
Hercules
8,007
616
28
2
1
215,215
1
L
Nox
7,601
585
51
4
1
224,023
1
W
Olorun
8,709
670
44
3
3
225,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role