Player Matchup

Persephone
Persephone
AzureNinja89
Persephone
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 109L
1,500 Elo+
Party 2
Chaac
Chaac
ScoobyDoYoAz
Chaac
Level 101
God Stats
1W - 2L
1,540 SR
Queue Stats
162W - 151L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Triceratopping
Kumbhakarna
Level 148
God Stats
8W - 6L
1,524 SR
Queue Stats
485W - 471L
1,558 Elo+
Party 2
Hera
Hera
agriffin21
Hera
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,565 Elo+
Party 2
Ullr
Ullr
firezombieclown
Ullr
Level 124
God Stats
0W - 3L
1,172 SR
Queue Stats
224W - 211L
1,532 Elo+
Party 2
Team Averages
Level 127
1,447 SR
1,535 Elo+

VS

Team Averages
Level 98
1,531 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
CrimeBossKuzenbo
Cu Chulainn
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 108L
1,539 Elo+
Party 1
Achilles
Achilles
DauntlessShip9
Achilles
Level 99
God Stats
6W - 4L
1,482 SR
Queue Stats
368W - 353L
1,481 Elo+
Party 3
Hercules
Hercules
ER44
Hercules
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
363W - 362L
1,446 Elo+
Party 3
Ao Kuang
Ao Kuang
IMDIAMONDSRN
Ao Kuang
Level 65
God Stats
3W - 2L
1,514 SR
Queue Stats
72W - 68L
1,486 Elo+
Party 3
Eset
Eset
SoThatdHappened
Eset
Level 160
God Stats
6W - 5L
1,662 SR
Queue Stats
235W - 242L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AzureNinja89
Persephone
19
3 / 3 / 10
12,428
654
16,208
15,137
8,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 11
12,326
649
25,325
26,761
28,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Triceratopping
Kumbhakarna
19
0 / 3 / 13
10,804
569
6,548
22,969
25,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
5 / 5 / 9
12,496
658
25,829
13,493
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 9
11,784
620
16,580
18,279
10,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrimeBossKuzenbo
Cu Chulainn
18
1 / 6 / 14
11,802
621
20,080
34,746
37,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
20
5 / 2 / 11
12,678
667
15,026
20,253
30,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
ER44
Hercules
19
0 / 4 / 16
11,538
607
11,987
27,476
39,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
IMDIAMONDSRN
Ao Kuang
19
7 / 2 / 6
13,696
721
11,238
19,137
13,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 7
13,155
692
22,643
17,450
10,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
73
17
Kills
19
20
Deaths
17
52
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Persephone
AzureNinja89
Persephone
3
3
10
2.67
W
Cu Chulainn
CrimeBossKuzenbo
Cu Chulainn
1
6
14
1.33
W
Achilles
5
2
11
5.25
W
Hercules
ER44
Hercules
0
4
16
2
W
Ao Kuang
IMDIAMONDSRN
Ao Kuang
7
2
6
5
L
4
5
11
1.9
W
6
3
7
3.17
L
Kumbhakarna
Triceratopping
Kumbhakarna
0
3
13
2.17
L
5
5
9
1.9
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,490
Damage
80,974
96,639
Taken
119,062
81,326
Mitigated
131,500
27,042
Healing
56,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AzureNinja89
Persephone
16,208
2,438
2,998
3,115
15,137
8,610
1,606
3,141
11,703
42,375
0
W
Cu Chulainn
CrimeBossKuzenbo
Cu Chulainn
20,080
2,840
821
10,020
34,746
37,180
820
15,704
19,042
4,285
41,392
W
Achilles
15,026
2,338
1,997
4,162
20,253
30,684
968
6,336
13,807
0
32,498
W
Hercules
ER44
Hercules
11,987
1,989
4,630
9,143
27,476
39,720
794
9,596
17,880
0
23,644
W
Ao Kuang
IMDIAMONDSRN
Ao Kuang
11,238
2,659
3,403
7,852
19,137
13,494
3,148
8,612
10,469
28,911
0
L
25,325
4,712
1,648
10,014
26,761
28,483
1,030
9,480
17,007
0
52,624
W
22,643
1,070
7,521
6,546
17,450
10,422
1,506
8,171
9,279
54,364
0
L
Kumbhakarna
Triceratopping
Kumbhakarna
6,548
295
399
1,174
22,969
25,979
472
7,252
15,282
10,163
0
L
25,829
7,031
2,098
852
13,493
7,402
1,184
5,679
7,576
42,542
0
L
16,580
9,278
1,504
3,240
18,279
10,852
4,348
9,937
8,128
0
27,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,838
Gold Earned
62,869
176
Minions Killed
179
0
Camps Cleared
0
1,588,144
Distance Traveled
1,612,351
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,428
654
45
2
0
322,672
0
W
Cu Chulainn
11,802
621
44
2
0
285,638
0
W
Achilles
12,678
667
19
1
0
361,672
3
W
Hercules
11,538
607
17
1
0
334,397
2
W
Ao Kuang
13,696
721
30
2
0
326,120
4
L
Chaac
12,326
649
42
2
0
328,886
4
W
Eset
13,155
692
69
4
0
304,524
0
L
Kumbhakarna
10,804
569
3
0
0
362,280
3
L
Hera
12,496
658
52
3
0
313,536
0
L
Ullr
11,784
620
34
2
0
260,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role