Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EvanWynn
Loki
Level 59
God Stats
5W - 5L
1,429 SR
Queue Stats
17W - 42L
1,242 Elo+
Solo
Danzaburou
Danzaburou
Krycker
Danzaburou
Level 83
God Stats
2W - 1L
1,362 SR
Queue Stats
60W - 54L
1,421 Elo+
Solo
Yu Huang
Yu Huang
S-Key_Hero69
Yu Huang
Level 60
God Stats
18W - 17L
1,670 SR
Queue Stats
24W - 28L
1,385 Elo+
Solo
Tiamat
Tiamat
boom426nk
Tiamat
Level 68
God Stats
5W - 3L
1,311 SR
Queue Stats
130W - 153L
1,334 Elo+
Solo
Team Averages
Level 67
1,454 SR
1,376 Elo+

VS

Team Averages
Level 66
1,414 SR
1,380 Elo+
Set
Set
BKz DanielSR
Set
Level 82
God Stats
1W - 3L
1,345 SR
Queue Stats
56W - 61L
1,408 Elo+
Solo
Odin
Odin
HarryBawlz69398
Odin
Level 43
God Stats
7W - 19L
1,500 SR
Queue Stats
111W - 136L
1,500 Elo+
Solo
Bellona
Bellona
Indyboy Rox
Bellona
Level 32
God Stats
0W - 3L
1,178 SR
Queue Stats
78W - 96L
1,250 Elo+
Solo
Sol
Sol
ashlynne002
Sol
Level 84
God Stats
29W - 23L
1,463 SR
Queue Stats
588W - 681L
1,345 Elo+
Solo
Ah Puch
Ah Puch
rasengy
Ah Puch
Level 87
God Stats
3W - 4L
1,585 SR
Queue Stats
74W - 64L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 2 / 9
10,713
429
7,360
19,309
25,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
7 / 4 / 5
12,434
497
14,157
22,805
10,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Krycker
Danzaburou
18
1 / 4 / 2
12,720
509
11,787
20,756
9,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
S-Key_Hero69
Yu Huang
16
1 / 1 / 3
10,654
426
10,434
15,348
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
boom426nk
Tiamat
19
8 / 2 / 3
12,558
502
21,255
18,037
21,913
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 2
11,861
474
12,776
20,453
11,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 3
8,543
342
2,448
14,092
9,902
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Indyboy Rox
Bellona
16
2 / 8 / 1
10,625
425
13,896
28,552
30,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 2 / 4
14,236
569
17,628
19,988
8,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
rasengy
Ah Puch
16
3 / 5 / 2
10,810
432
13,158
15,358
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
20
Kills
13
13
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
9
3.75
L
4
3
2
1.67
W
Loki
7
4
5
2.38
L
0
3
3
0.5
L
Bellona
Indyboy Rox
Bellona
2
8
1
0.31
W
Danzaburou
Krycker
Danzaburou
1
4
2
0.5
W
Yu Huang
S-Key_Hero69
Yu Huang
1
1
3
2.5
L
4
2
4
3
W
Tiamat
boom426nk
Tiamat
8
2
3
4.75
L
Ah Puch
rasengy
Ah Puch
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,993
Damage
59,906
96,255
Taken
98,443
73,658
Mitigated
67,732
29,840
Healing
31,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,360
2,154
0
1,533
19,309
25,338
96
4,672
14,637
25,707
0
L
12,776
6,072
0
5,521
20,453
11,624
517
7,197
13,256
0
94,796
W
Loki
14,157
6,396
0
5,882
22,805
10,520
2,006
8,495
14,310
0
112,037
L
2,448
218
0
2,316
14,092
9,902
221
7,070
7,022
141
26,049
L
Bellona
Indyboy Rox
Bellona
13,896
6,895
0
6,356
28,552
30,719
1,994
16,504
12,048
0
84,383
W
Danzaburou
Krycker
Danzaburou
11,787
5,090
0
8,910
20,756
9,133
1,298
9,172
11,584
0
113,474
W
Yu Huang
S-Key_Hero69
Yu Huang
10,434
1,026
165
5,695
15,348
6,754
1,294
9,073
6,275
74,864
0
L
17,628
8,052
0
12,004
19,988
8,450
3,510
1,998
17,990
137,884
0
W
Tiamat
boom426nk
Tiamat
21,255
2,251
215
7,440
18,037
21,913
81
1,941
16,096
108,164
0
L
Ah Puch
rasengy
Ah Puch
13,158
512
179
4,834
15,358
7,037
103
6,280
9,078
66,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,079
Gold Earned
56,075
630
Minions Killed
622
0
Camps Cleared
0
2,172,728
Distance Traveled
2,059,746
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,713
429
33
1
0
447,041
0
L
Set
11,861
474
138
6
0
489,041
1
W
Loki
12,434
497
137
5
0
473,750
0
L
Odin
8,543
342
33
1
0
411,658
0
L
Bellona
10,625
425
126
5
0
388,661
0
W
Danzaburou
12,720
509
176
7
0
390,271
1
W
Yu Huang
10,654
426
146
6
0
449,091
1
L
Sol
14,236
569
221
9
0
418,023
4
W
Tiamat
12,558
502
138
6
0
412,575
0
L
Ah Puch
10,810
432
104
4
0
352,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role