Player Matchup

Discordia
Discordia
AthaliahKimchi
Discordia
Level 108
God Stats
2W - 3L
1,404 SR
Queue Stats
193W - 151L
1,555 Elo+
Solo
Odin
Odin
MurdaVH
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 42L
1,596 Elo+
Party 3
Olorun
Olorun
NorseDaddy
Olorun
Level 127
God Stats
2W - 2L
1,606 SR
Queue Stats
69W - 74L
1,504 Elo+
Party 3
Tsukuyomi
Tsukuyomi
QFASIANMF
Tsukuyomi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,641 Elo+
Party 3
Hachiman
Hachiman
drakodayne1123
Hachiman
Level 122
God Stats
2W - 0L
1,767 SR
Queue Stats
68W - 75L
1,467 Elo+
Party 3
Team Averages
Level 86
1,556 SR
1,553 Elo+

VS

Team Averages
Level 63
1,384 SR
1,403 Elo+
Susano
Susano
Glocckcoma
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,222 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InfectiousFate
Tsukuyomi
Level 6
God Stats
2W - 6L
1,201 SR
Queue Stats
3W - 8L
1,192 Elo+
Party 1
Medusa
Medusa
KingRiston
Medusa
Level 145
God Stats
0W - 1L
1,221 SR
Queue Stats
169W - 158L
1,571 Elo+
Party 2
Sol
Sol
KingRoach06
Sol
Level 92
God Stats
6W - 11L
1,499 SR
Queue Stats
111W - 96L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
Z1ed6
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AthaliahKimchi
Discordia
19
1 / 1 / 16
11,689
731
14,199
8,617
4,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
MurdaVH
Odin
20
6 / 3 / 11
12,558
785
12,244
16,056
21,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
NorseDaddy
Olorun
20
6 / 1 / 10
12,952
810
14,516
17,036
8,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
QFASIANMF
Tsukuyomi
20
6 / 7 / 11
12,809
801
23,182
21,084
10,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
20
6 / 4 / 9
12,954
810
13,074
15,065
7,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Glocckcoma
Susano
17
2 / 6 / 9
10,711
669
8,271
14,603
7,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
InfectiousFate
Tsukuyomi
18
3 / 6 / 3
11,060
691
7,970
14,717
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
KingRiston
Medusa
20
8 / 4 / 3
12,103
756
18,465
20,900
11,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 6 / 8
10,390
649
10,908
19,523
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Z1ed6
Cthulhu
18
2 / 3 / 10
11,282
705
13,032
19,311
26,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
25
Kills
16
16
Deaths
25
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
AthaliahKimchi
Discordia
1
1
16
9
L
Susano
Glocckcoma
Susano
2
6
9
1.08
L
Tsukuyomi
InfectiousFate
Tsukuyomi
3
6
3
0.75
L
Medusa
KingRiston
Medusa
8
4
3
2.38
L
1
6
8
0.83
W
Odin
MurdaVH
Odin
6
3
11
3.83
W
Olorun
NorseDaddy
Olorun
6
1
10
11
W
Tsukuyomi
QFASIANMF
Tsukuyomi
6
7
11
1.64
L
Cthulhu
Z1ed6
Cthulhu
2
3
10
2.33
W
Hachiman
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,215
Damage
58,646
77,858
Taken
89,054
53,456
Mitigated
60,234
17,846
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AthaliahKimchi
Discordia
14,199
533
0
1,283
8,617
4,995
330
2,357
6,260
44,471
0
L
Susano
Glocckcoma
Susano
8,271
786
0
0
14,603
7,151
0
3,808
10,795
0
28,121
L
Tsukuyomi
InfectiousFate
Tsukuyomi
7,970
1,193
0
1,128
14,717
7,477
12
7,892
6,825
0
33,695
L
Medusa
KingRiston
Medusa
18,465
9,422
0
1,142
20,900
11,041
258
4,700
16,200
0
52,938
L
10,908
4,193
0
5,589
19,523
8,379
0
5,855
13,668
33,352
0
W
Odin
MurdaVH
Odin
12,244
1,794
0
980
16,056
21,903
82
4,860
11,196
0
40,026
W
Olorun
NorseDaddy
Olorun
14,516
9,024
1,697
6,968
17,036
8,642
4,866
5,657
11,379
63,157
0
W
Tsukuyomi
QFASIANMF
Tsukuyomi
23,182
4,715
0
5,056
21,084
10,132
2,497
5,331
15,640
0
44,053
L
Cthulhu
Z1ed6
Cthulhu
13,032
635
2,436
2,533
19,311
26,186
0
6,460
12,851
32,485
0
W
Hachiman
13,074
7,432
0
1,862
15,065
7,784
2,098
5,735
9,330
0
58,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,962
Gold Earned
55,546
336
Minions Killed
274
0
Camps Cleared
0
1,616,421
Distance Traveled
1,486,017
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,689
731
70
4
0
354,951
2
L
Susano
10,711
669
39
2
0
297,832
3
L
Tsukuyomi
11,060
691
69
4
0
289,332
3
L
Medusa
12,103
756
71
4
0
296,651
1
L
Sol
10,390
649
48
3
0
269,870
0
W
Odin
12,558
785
53
3
0
352,527
4
W
Olorun
12,952
810
82
5
0
284,621
1
W
Tsukuyomi
12,809
801
39
2
0
325,223
2
L
Cthulhu
11,282
705
47
3
0
332,332
2
W
Hachiman
12,954
810
92
6
0
299,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role