Player Matchup

Chernobog
Chernobog
Gold I
 
Chernobog
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
DaBoosy
Baron Samedi
Gold II
Level 144
God Stats
26W - 18L
1,665 SR
Queue Stats
376W - 379L
1,578 MMR
Solo
Chronos
Chronos
Silver I
Ishuuu
Chronos
Silver I
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 97L
1,625 MMR
Solo
Pele
Pele
Platinum V
TickleStickle
Pele
Platinum V
Level 146
God Stats
4W - 6L
1,476 SR
Queue Stats
53W - 54L
1,569 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,528 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,631 SR
1,596 MMR
Jing Wei
Jing Wei
Gold V
LeonelJaden
Jing Wei
Gold V
Level 83
God Stats
4W - 4L
1,805 SR
Queue Stats
118W - 117L
1,664 MMR
Party 2
Ne Zha
Ne Zha
Silver I
Tobbynisms
Ne Zha
Silver I
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 60L
1,651 MMR
Party 2
Apollo
Apollo
Silver I
TotemPrince
Apollo
Silver I
Level 62
God Stats
5W - 3L
1,685 SR
Queue Stats
55W - 53L
1,574 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
WindyBois
Sylvanus
Bronze III
Level 68
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 0L
1,545 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
brobrobroooooooo
Erlang Shen
Gold I
Level 152
God Stats
21W - 13L
1,597 SR
Queue Stats
187W - 184L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
2 / 7 / 1
13,432
560
16,417
26,676
12,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
19
0 / 4 / 1
11,906
496
14,785
21,635
10,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DaBoosy
Baron Samedi
14
0 / 3 / 1
9,177
382
12,118
17,252
22,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Ishuuu
Chronos
17
2 / 4 / 0
10,582
441
18,944
22,207
10,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
9,913
413
7,382
15,668
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ArachneMercuryAchillesCliodhna

VS

Bans
PoseidonAh Muzen CabAtlasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LeonelJaden
Jing Wei
20
3 / 0 / 5
13,393
558
18,322
20,147
10,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Tobbynisms
Ne Zha
20
6 / 2 / 10
15,310
638
21,258
19,472
13,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
20
2 / 1 / 11
13,865
578
14,368
21,346
10,256
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
WindyBois
Sylvanus
18
1 / 1 / 10
11,944
498
6,483
20,864
26,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
brobrobroooooooo
Erlang Shen
20
9 / 2 / 9
14,014
584
18,643
27,165
20,776
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
6
Kills
21
21
Deaths
6
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
7
1
0.36
L
Hachiman
 
Hachiman
0
4
1
0.13
L
Baron Samedi
DaBoosy
Baron Samedi
0
3
1
0.17
L
Chronos
Ishuuu
Chronos
2
4
0
0.5
W
Jing Wei
LeonelJaden
Jing Wei
3
0
5
5.5
L
2
3
2
1
W
Ne Zha
Tobbynisms
Ne Zha
6
2
10
5.5
W
Apollo
2
1
11
7.5
W
Sylvanus
WindyBois
Sylvanus
1
1
10
6
W
Erlang Shen
brobrobroooooooo
Erlang Shen
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,646
Damage
79,074
103,438
Taken
108,994
61,924
Mitigated
80,405
33,934
Healing
55,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
16,417
12,322
0
9,716
26,676
12,729
870
0
26,676
0
140,901
L
Hachiman
 
Hachiman
14,785
8,713
0
9,675
21,635
10,128
1,581
969
20,666
0
112,096
L
Baron Samedi
DaBoosy
Baron Samedi
12,118
609
1,367
6,119
17,252
22,599
99
3,148
14,104
40,089
0
L
Chronos
Ishuuu
Chronos
18,944
4,177
0
4,822
22,207
10,689
0
1,767
20,440
110,756
0
W
Jing Wei
LeonelJaden
Jing Wei
18,322
15,356
0
10,304
20,147
10,267
3,730
12,599
7,548
0
150,643
L
7,382
1,707
0
2,235
15,668
5,779
0
599
15,069
0
64,319
W
Ne Zha
Tobbynisms
Ne Zha
21,258
6,758
0
6,915
19,472
13,104
1,002
2,611
16,861
0
119,513
W
Apollo
14,368
10,179
0
11,580
21,346
10,256
4,673
2,188
19,158
0
141,537
W
Sylvanus
WindyBois
Sylvanus
6,483
920
3,601
8,490
20,864
26,002
296
8,998
11,866
29,246
0
W
Erlang Shen
brobrobroooooooo
Erlang Shen
18,643
9,131
0
14,470
27,165
20,776
1,025
6,147
20,587
0
149,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
68,526
741
Minions Killed
773
0
Camps Cleared
0
2,056,377
Distance Traveled
2,472,090
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,432
560
236
10
0
391,459
4
L
Hachiman
11,906
496
199
8
0
383,037
0
L
Baron Samedi
9,177
382
42
2
0
432,056
10
L
Chronos
10,582
441
167
7
0
408,664
6
W
Jing Wei
13,393
558
206
9
0
487,286
9
L
Pele
9,913
413
97
4
0
441,161
4
W
Ne Zha
15,310
638
179
7
0
512,607
4
W
Apollo
13,865
578
204
9
0
473,224
10
W
Sylvanus
11,944
498
22
1
0
430,706
8
W
Erlang Shen
14,014
584
162
7
0
568,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role