Player Matchup

Mercury
Mercury
BERNIELERRO
Mercury
Level 159
God Stats
4W - 6L
1,558 SR
Queue Stats
83W - 90L
1,445 Elo+
Party 1
Cerberus
Cerberus
ManibalectorDOA
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
TaayzN
Jing Wei
Level 108
God Stats
2W - 2L
1,365 SR
Queue Stats
34W - 33L
1,509 Elo+
Party 1
Agni
Agni
WtfZero
Agni
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,202 Elo+
Party 1
Ra
Ra
chainsaw nuk
Ra
Level 27
God Stats
2W - 1L
1,465 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 1
Team Averages
Level 119
1,478 SR
1,388 Elo+

VS

Team Averages
Level 69
1,465 SR
1,446 Elo+
Discordia
Discordia
Darktigger22
Discordia
Level 58
God Stats
22W - 26L
1,530 SR
Queue Stats
75W - 104L
1,460 Elo+
Party 2
Nemesis
Nemesis
Meollos
Nemesis
Level 87
God Stats
18W - 19L
1,548 SR
Queue Stats
152W - 188L
1,450 Elo+
Party 2
Horus
Horus
OGxLorax
Horus
Level 52
God Stats
7W - 16L
1,302 SR
Queue Stats
14W - 39L
1,279 Elo+
Solo
Xbalanque
Xbalanque
TricyclicOwl704
Xbalanque
Level 108
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
UltimateCHWR
Zhong Kui
Level 39
God Stats
6W - 9L
1,634 SR
Queue Stats
224W - 201L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BERNIELERRO
Mercury
19
3 / 2 / 7
11,794
694
6,875
12,307
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
19
3 / 0 / 14
11,766
692
11,554
17,543
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TaayzN
Jing Wei
20
3 / 0 / 13
12,147
715
9,897
11,523
5,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
WtfZero
Agni
20
7 / 2 / 7
12,737
749
14,674
12,083
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 1 / 6
11,564
680
6,071
5,608
3,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darktigger22
Discordia
17
0 / 3 / 4
10,628
625
9,900
9,201
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Meollos
Nemesis
16
0 / 3 / 2
9,952
585
5,711
13,427
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
OGxLorax
Horus
17
1 / 4 / 1
10,456
615
5,323
15,327
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
TricyclicOwl704
Xbalanque
18
2 / 4 / 2
11,067
651
8,742
13,907
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
UltimateCHWR
Zhong Kui
19
2 / 4 / 1
11,893
700
17,921
14,784
13,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
18
Kills
5
5
Deaths
18
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
BERNIELERRO
Mercury
3
2
7
3.25
L
Discordia
Darktigger22
Discordia
0
3
4
0.67
W
Cerberus
3
0
14
10
L
Nemesis
Meollos
Nemesis
0
3
2
0.33
L
Horus
OGxLorax
Horus
1
4
1
0.38
W
Jing Wei
TaayzN
Jing Wei
3
0
13
9.5
L
Xbalanque
TricyclicOwl704
Xbalanque
2
4
2
0.75
L
Zhong Kui
UltimateCHWR
Zhong Kui
2
4
1
0.63
W
Agni
WtfZero
Agni
7
2
7
5.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
47,597
59,064
Taken
66,646
35,412
Mitigated
51,717
12,596
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BERNIELERRO
Mercury
6,875
2,477
0
1,170
12,307
5,660
2,025
4,837
7,137
0
32,716
L
Discordia
Darktigger22
Discordia
9,900
230
0
1,621
9,201
4,541
51
4,340
4,861
49,761
0
W
Cerberus
11,554
504
0
3,988
17,543
15,995
724
7,740
9,148
33,969
0
L
Nemesis
Meollos
Nemesis
5,711
1,030
0
2,280
13,427
7,313
176
6,167
7,031
0
22,696
L
Horus
OGxLorax
Horus
5,323
2,261
764
2,266
15,327
19,634
0
6,708
8,308
0
26,823
W
Jing Wei
TaayzN
Jing Wei
9,897
7,108
0
3,643
11,523
5,529
2,576
5,936
5,271
0
52,793
L
Xbalanque
TricyclicOwl704
Xbalanque
8,742
2,118
0
608
13,907
6,672
1,206
7,374
6,355
0
44,202
L
Zhong Kui
UltimateCHWR
Zhong Kui
17,921
752
0
4,783
14,784
13,557
1,929
6,629
7,792
57,381
0
W
Agni
WtfZero
Agni
14,674
998
0
633
12,083
4,972
1,540
4,735
6,954
39,204
0
W
6,071
598
2,023
1,139
5,608
3,256
991
3,275
2,231
36,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,008
Gold Earned
53,996
319
Minions Killed
328
0
Camps Cleared
0
1,811,971
Distance Traveled
1,452,270
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,794
694
50
3
0
422,518
4
L
Discordia
10,628
625
65
4
0
276,456
5
W
Cerberus
11,766
692
63
4
0
361,152
5
L
Nemesis
9,952
585
30
2
0
352,642
3
L
Horus
10,456
615
38
2
0
303,328
0
W
Jing Wei
12,147
715
72
4
0
353,967
0
L
Xbalanque
11,067
651
83
5
0
253,448
1
L
Zhong Kui
11,893
700
112
7
0
266,396
3
W
Agni
12,737
749
72
4
0
322,999
1
W
Ra
11,564
680
62
4
0
351,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role