Player Matchup

Nu Wa
Nu Wa
Derrekt6002
Nu Wa
Level 64
God Stats
10W - 15L
1,350 SR
Queue Stats
83W - 139L
1,284 Elo+
Solo
Artemis
Artemis
DevilFinger
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
Levis31
Sylvanus
Level 156
God Stats
3W - 3L
1,479 SR
Queue Stats
138W - 117L
1,609 Elo+
Party 2
Team Averages
Level 119
1,443 SR
1,451 Elo+

VS

Team Averages
Level 84
1,520 SR
1,488 Elo+
Ymir
Ymir
BigDabs710
Ymir
Level 99
God Stats
3W - 2L
1,666 SR
Queue Stats
26W - 18L
1,548 Elo+
Party 1
Anubis
Anubis
Luker0414
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,260 Elo+
Solo
Anhur
Anhur
patriotssb
Anhur
Level 88
God Stats
1W - 1L
1,395 SR
Queue Stats
74W - 65L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,805
681
7,784
3,833
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DevilFinger
Artemis
13
2 / 0 / 5
7,520
752
7,577
3,181
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Levis31
Sylvanus
12
4 / 0 / 3
7,660
766
8,005
7,395
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,387
639
646
11,448
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Luker0414
Anubis
8
0 / 3 / 1
5,700
570
3,415
7,389
3,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
1 / 1 / 0
6,667
667
4,799
7,854
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
4
3
W
Artemis
DevilFinger
Artemis
2
0
5
4.5
W
Sylvanus
Levis31
Sylvanus
4
0
3
5.5
L
Anubis
Luker0414
Anubis
0
3
1
0.17
L
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
8,860
14,409
Taken
26,691
8,749
Mitigated
14,283
5,054
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
646
89
374
3,187
11,448
8,091
0
6,457
4,991
10,969
0
W
7,784
2,687
0
124
3,833
942
602
1,062
2,771
24,106
0
W
Artemis
DevilFinger
Artemis
7,577
3,955
0
557
3,181
1,570
529
822
2,359
0
32,582
W
Sylvanus
Levis31
Sylvanus
8,005
2,474
1,330
3,043
7,395
6,237
345
2,430
4,965
19,120
5,300
L
Anubis
Luker0414
Anubis
3,415
141
45
3,039
7,389
3,355
0
4,017
3,372
11,074
0
L
Anhur
4,799
1,729
0
2,327
7,854
2,837
0
4,532
3,322
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,985
Gold Earned
18,754
121
Minions Killed
103
9
Camps Cleared
0
528,424
Distance Traveled
479,073
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,387
639
9
1
0
172,911
1
W
Nu Wa
6,805
681
33
3
1
182,903
3
W
Artemis
7,520
752
63
6
5
167,644
4
W
Sylvanus
7,660
766
25
3
3
177,877
3
L
Anubis
5,700
570
16
2
0
126,910
4
L
Anhur
6,667
667
78
8
0
179,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role