Player Matchup

Bastet
Bastet
Archangel Prime
Bastet
Level 114
God Stats
3W - 5L
1,321 SR
Queue Stats
59W - 80L
1,350 Elo+
Party 1
Ah Puch
Ah Puch
Bowlinch
Ah Puch
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,414 Elo+
Party 1
Cerberus
Cerberus
Windymach
Cerberus
Level 142
God Stats
5W - 5L
1,418 SR
Queue Stats
102W - 143L
1,380 Elo+
Party 1
Team Averages
Level 114
1,413 SR
1,382 Elo+

VS

Team Averages
Level 25
1,574 SR
1,467 Elo+
Scylla
Scylla
SnapKarma
Scylla
Level 8
God Stats
7W - 16L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zayk476949
Kumbhakarna
Level 62
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 2
Medusa
Medusa
hotnugget69
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 17
12,853
643
13,243
19,225
7,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Bowlinch
Ah Puch
20
10 / 3 / 11
14,753
738
24,406
12,026
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Windymach
Cerberus
18
10 / 2 / 11
14,731
737
16,061
23,235
31,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SnapKarma
Scylla
15
1 / 7 / 0
11,463
573
7,718
14,832
5,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Zayk476949
Kumbhakarna
16
0 / 10 / 4
11,403
570
6,658
31,575
34,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
18
5 / 5 / 1
14,071
704
21,699
20,307
8,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
22
Kills
6
6
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
W
Ah Puch
Bowlinch
Ah Puch
10
3
11
5.17
L
Scylla
SnapKarma
Scylla
1
7
0
0.14
W
Cerberus
Windymach
Cerberus
10
2
11
7.75
L
Kumbhakarna
Zayk476949
Kumbhakarna
0
10
4
0.2
L
Medusa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,710
Damage
36,075
54,486
Taken
66,714
45,068
Mitigated
48,768
14,774
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,243
2,718
0
4,741
19,225
7,969
933
4,211
15,014
0
52,723
W
Ah Puch
Bowlinch
Ah Puch
24,406
1,855
0
1,129
12,026
5,946
156
1,240
10,786
80,709
0
L
Scylla
SnapKarma
Scylla
7,718
560
0
887
14,832
5,781
0
8,833
5,999
40,542
0
W
Cerberus
Windymach
Cerberus
16,061
1,773
0
8,904
23,235
31,153
412
10,042
13,193
40,480
0
L
Kumbhakarna
Zayk476949
Kumbhakarna
6,658
954
0
2,192
31,575
34,774
0
19,251
12,324
19,608
0
L
Medusa
21,699
8,945
430
1,954
20,307
8,213
74
12,470
7,837
0
54,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
36,937
238
Minions Killed
199
12
Camps Cleared
1
975,177
Distance Traveled
933,956
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,853
643
60
3
10
332,465
2
W
Ah Puch
14,753
738
119
6
1
304,806
0
L
Scylla
11,463
573
80
4
0
278,263
0
W
Cerberus
14,731
737
59
3
1
337,906
1
L
Kumbhakarna
11,403
570
14
1
0
297,248
1
L
Medusa
14,071
704
105
5
1
358,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role