Player Matchup

Nemesis
Nemesis
Esw1n2222
Nemesis
Level 86
God Stats
30W - 20L
1,535 SR
Queue Stats
343W - 328L
1,472 Elo+
Party 1
Vulcan
Vulcan
WayneD420
Vulcan
Level 100
God Stats
3W - 3L
1,504 SR
Queue Stats
186W - 188L
1,492 Elo+
Party 1
Cerberus
Cerberus
prettyboypickle
Cerberus
Level 121
God Stats
19W - 13L
1,697 SR
Queue Stats
117W - 96L
1,500 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,488 Elo+

VS

Team Averages
Level 55
1,388 SR
1,335 Elo+
Baron Samedi
Baron Samedi
Dersaw
Baron Samedi
Level 49
God Stats
4W - 4L
1,507 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
Kraggarr
Sylvanus
Level 60
God Stats
3W - 6L
1,372 SR
Queue Stats
12W - 19L
1,358 Elo+
Party 2
King Arthur
King Arthur
fedex112345
King Arthur
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
87W - 130L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esw1n2222
Nemesis
12
3 / 1 / 11
7,440
744
7,411
8,581
5,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
WayneD420
Vulcan
14
12 / 0 / 5
9,076
908
19,570
3,988
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
12
2 / 0 / 12
7,476
748
7,640
7,762
7,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dersaw
Baron Samedi
10
0 / 7 / 1
5,861
586
4,535
11,119
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Kraggarr
Sylvanus
9
0 / 6 / 1
5,732
573
5,470
14,171
6,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
fedex112345
King Arthur
9
1 / 5 / 0
6,227
623
3,760
13,596
5,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dersaw
Baron Samedi
0
7
1
0.07
W
Nemesis
Esw1n2222
Nemesis
3
1
11
8.5
L
Sylvanus
Kraggarr
Sylvanus
0
6
1
0.08
W
Vulcan
WayneD420
Vulcan
12
0
5
14.5
L
King Arthur
fedex112345
King Arthur
1
5
0
0.2
W
Cerberus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
13,765
20,331
Taken
38,886
14,478
Mitigated
18,011
5,830
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dersaw
Baron Samedi
4,535
275
708
1,237
11,119
6,047
0
9,084
1,773
12,968
0
W
Nemesis
Esw1n2222
Nemesis
7,411
4,371
0
2,601
8,581
5,801
379
4,557
4,024
0
25,299
L
Sylvanus
Kraggarr
Sylvanus
5,470
1,246
1,196
3,524
14,171
6,802
0
8,660
5,055
14,193
0
W
Vulcan
WayneD420
Vulcan
19,570
8,404
0
0
3,988
1,660
324
2,324
1,664
39,536
0
L
King Arthur
fedex112345
King Arthur
3,760
359
286
2,156
13,596
5,162
0
8,924
4,348
1,545
13,462
W
Cerberus
7,640
425
0
3,229
7,762
7,017
294
3,975
3,787
14,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,992
Gold Earned
17,820
134
Minions Killed
58
8
Camps Cleared
1
569,338
Distance Traveled
492,768
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,861
586
23
2
0
158,535
3
W
Nemesis
7,440
744
42
4
5
179,107
2
L
Sylvanus
5,732
573
14
1
0
155,693
2
W
Vulcan
9,076
908
51
5
2
211,779
0
L
King Arthur
6,227
623
21
2
1
178,540
0
W
Cerberus
7,476
748
41
4
1
178,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role