Player Matchup

Geb
Geb
ARCHANGEL212
Geb
Level 146
God Stats
8W - 5L
1,743 SR
Queue Stats
139W - 167L
1,350 Elo+
Party 2
Mulan
Mulan
FistyMcCrackin
Mulan
Level 70
God Stats
8W - 13L
1,453 SR
Queue Stats
103W - 108L
1,382 Elo+
Party 2
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 107
God Stats
169W - 169L
1,471 SR
Queue Stats
261W - 279L
1,346 Elo+
Solo
Thanatos
Thanatos
Scuttlebottom
Thanatos
Level 129
God Stats
0W - 9L
1,050 SR
Queue Stats
145W - 160L
1,345 Elo+
Party 2
Medusa
Medusa
bigladycroft
Medusa
Level 160
God Stats
56W - 46L
1,488 SR
Queue Stats
90W - 83L
1,451 Elo+
Solo
Team Averages
Level 122
1,441 SR
1,375 Elo+

VS

Team Averages
Level 55
1,430 SR
1,338 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HazyReaper93
Thoth
Level 86
God Stats
100W - 65L
1,149 SR
Queue Stats
193W - 169L
1,500 Elo+
Party 1
Chaac
Chaac
HazyWater93
Chaac
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,138 Elo+
Party 1
Amaterasu
Amaterasu
ImaMakeYouCry
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,415 Elo+
Party 1
Charybdis
Charybdis
KillerDrunkQ
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
9,822
446
5,548
13,097
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 3 / 0
9,004
409
4,769
14,259
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 6 / 1
9,454
430
9,200
22,861
16,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Scuttlebottom
Thanatos
16
6 / 3 / 3
10,139
461
7,622
17,428
9,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
16
7 / 4 / 2
10,483
477
16,780
18,364
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 3 / 6
11,432
520
19,292
20,246
13,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 2
10,094
459
11,092
10,189
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 6 / 3
8,819
401
8,739
19,923
17,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
ImaMakeYouCry
Amaterasu
17
6 / 1 / 2
10,823
492
10,458
18,320
9,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
KillerDrunkQ
Charybdis
6
0 / 3 / 0
6,660
303
609
4,558
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
16
Kills
16
16
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
6
2
L
1
0
11
6.5
L
0
3
0
0
W
5
4
2
1.5
W
2
6
3
0.58
W
Amaterasu
ImaMakeYouCry
Amaterasu
6
1
2
7
W
Charybdis
KillerDrunkQ
Charybdis
0
3
0
0
L
2
6
1
0.42
L
Thanatos
Scuttlebottom
Thanatos
6
3
3
2.5
L
Medusa
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,919
Damage
50,190
86,009
Taken
73,236
62,704
Mitigated
45,318
29,873
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
19,292
5,926
259
2,816
20,246
13,380
594
1,700
18,142
107,573
0
L
5,548
277
572
2,049
13,097
15,534
198
4,019
8,390
28,977
0
L
4,769
89
0
3,468
14,259
13,142
0
4,292
9,967
0
67,418
W
11,092
142
341
799
10,189
3,792
450
64
10,093
67,132
0
W
8,739
476
604
4,316
19,923
17,472
116
3,118
16,676
0
35,187
W
Amaterasu
ImaMakeYouCry
Amaterasu
10,458
6,035
0
4,390
18,320
9,880
0
503
17,709
0
105,390
W
Charybdis
KillerDrunkQ
Charybdis
609
225
0
346
4,558
794
0
163
4,395
0
12,777
L
9,200
880
90
5,197
22,861
16,018
176
8,797
13,432
0
59,714
L
Thanatos
Scuttlebottom
Thanatos
7,622
1,694
0
11,880
17,428
9,033
0
7,669
9,375
0
75,282
L
Medusa
16,780
7,535
0
6,617
18,364
8,977
2,772
4,485
13,476
0
89,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
47,828
492
Minions Killed
458
0
Camps Cleared
0
2,007,879
Distance Traveled
1,772,106
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,432
520
156
7
0
386,837
5
L
Geb
9,822
446
46
2
0
451,639
7
L
Mulan
9,004
409
120
5
0
325,127
0
W
Thoth
10,094
459
102
5
0
419,216
1
W
Chaac
8,819
401
50
2
0
373,105
0
W
Amaterasu
10,823
492
128
6
0
418,614
0
W
Charybdis
6,660
303
22
1
0
174,334
0
L
Shiva
9,454
430
92
4
0
431,831
0
L
Thanatos
10,139
461
112
5
0
450,666
0
L
Medusa
10,483
477
122
6
0
348,616
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role