Player Matchup

Hera
Hera
Gold III
LogitechCookie
Hera
Gold III
Level 87
God Stats
2W - 0L
1,814 SR
Queue Stats
29W - 22L
1,575 MMR
Party 2
Jing Wei
Jing Wei
Gold III
LogitechPhantom
Jing Wei
Gold III
Level 106
God Stats
3W - 0L
1,531 SR
Queue Stats
28W - 22L
1,561 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
LogitechVibe
Baron Samedi
Gold III
Level 103
God Stats
4W - 1L
1,883 SR
Queue Stats
29W - 25L
1,436 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,743 SR
1,524 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,623 SR
1,142 MMR
Hou Yi
Hou Yi
Silver V
Boa36
Hou Yi
Silver V
Level 101
God Stats
0W - 2L
1,698 SR
Queue Stats
9W - 17L
1,088 MMR
Party 1
Vamana
Vamana
Silver IV
ThatGosling96
Vamana
Silver IV
Level 124
God Stats
0W - 2L
1,671 SR
Queue Stats
10W - 16L
1,249 MMR
Party 1
Merlin
Merlin
Bronze III
sharmama786
Merlin
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
11,331
755
17,449
10,365
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
5 / 0 / 7
11,111
741
21,187
13,772
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LogitechVibe
Baron Samedi
15
2 / 1 / 9
10,894
726
14,423
15,410
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AtlasGaneshaShivaThothPersephone

VS

Bans
KaliXing TianBacchusGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Boa36
Hou Yi
13
1 / 5 / 0
8,872
591
8,156
13,719
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 1
8,411
561
6,274
29,366
25,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
13
0 / 5 / 1
8,634
576
10,656
14,205
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Boa36
Hou Yi
1
5
0
0.2
W
6
0
7
9.5
W
Jing Wei
5
0
7
8.5
W
Baron Samedi
LogitechVibe
Baron Samedi
2
1
9
6.5
L
0
3
1
0.17
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,059
Damage
25,086
39,547
Taken
57,290
26,636
Mitigated
38,516
18,459
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Boa36
Hou Yi
8,156
2,506
0
1,197
13,719
6,760
0
7,469
6,250
0
31,246
W
17,449
4,630
135
3,789
10,365
4,425
581
1,920
8,223
49,232
0
W
Jing Wei
21,187
18,291
0
5,484
13,772
5,969
1,736
3,412
9,992
0
65,179
W
Baron Samedi
LogitechVibe
Baron Samedi
14,423
1,885
2,229
6,822
15,410
16,242
204
5,106
9,736
38,660
0
L
6,274
1,832
0
7,567
29,366
25,034
0
17,036
12,330
0
25,864
L
Merlin
10,656
636
0
1,943
14,205
6,722
0
7,813
6,392
38,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
25,917
188
Minions Killed
149
9
Camps Cleared
3
833,590
Distance Traveled
762,638
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,872
591
49
3
2
242,587
7
W
Hera
11,331
755
67
4
3
284,050
5
W
Jing Wei
11,111
741
77
5
3
289,784
4
W
Baron Samedi
10,894
726
44
3
3
259,756
2
L
Vamana
8,411
561
39
3
0
287,604
2
L
Merlin
8,634
576
61
4
1
232,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role