Player Matchup

Thoth
Thoth
Dre 360 Avila
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
Dredgen Dyl
Jormungandr
Level 67
God Stats
0W - 4L
1,673 SR
Queue Stats
54W - 64L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
ZyanWitcher
Cliodhna
Level 48
God Stats
7W - 3L
1,567 SR
Queue Stats
12W - 12L
1,494 Elo+
Party 1
Team Averages
Level 74
1,580 SR
1,489 Elo+

VS

Team Averages
Level 122
1,712 SR
1,507 Elo+
Medusa
Medusa
CorruptWarrior4
Medusa
Level 109
God Stats
3W - 2L
1,446 SR
Queue Stats
59W - 55L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
JoB4amaTTV
Baron Samedi
Level 109
God Stats
9W - 0L
1,792 SR
Queue Stats
50W - 39L
1,539 Elo+
Party 2
Bakasura
Bakasura
doubl3d3uce22
Bakasura
Level 149
God Stats
1W - 0L
1,897 SR
Queue Stats
104W - 110L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 3
8,636
785
12,578
13,400
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Dredgen Dyl
Jormungandr
11
3 / 5 / 3
8,284
753
9,323
14,256
10,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ZyanWitcher
Cliodhna
11
0 / 8 / 4
6,679
607
5,046
11,691
4,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 13
8,678
789
10,022
10,909
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JoB4amaTTV
Baron Samedi
12
3 / 3 / 14
8,269
752
11,401
13,030
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
doubl3d3uce22
Bakasura
15
16 / 3 / 6
10,766
979
15,736
15,023
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
22
22
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
4
9
3
0.61
L
Jormungandr
Dredgen Dyl
Jormungandr
3
5
3
0.9
W
Baron Samedi
JoB4amaTTV
Baron Samedi
3
3
14
3.33
L
Cliodhna
ZyanWitcher
Cliodhna
0
8
4
0.25
W
Bakasura
doubl3d3uce22
Bakasura
16
3
6
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
37,159
39,347
Taken
38,962
20,390
Mitigated
18,819
3,406
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,022
4,118
470
2,209
10,909
4,497
1,272
6,944
3,737
0
28,484
L
12,578
670
70
2,052
13,400
4,950
0
4,296
8,577
25,964
0
L
Jormungandr
Dredgen Dyl
Jormungandr
9,323
1,539
0
194
14,256
10,916
0
3,866
9,161
21,374
0
W
Baron Samedi
JoB4amaTTV
Baron Samedi
11,401
1,037
2,178
5,386
13,030
5,862
552
7,364
5,408
24,068
0
L
Cliodhna
ZyanWitcher
Cliodhna
5,046
553
0
1,090
11,691
4,524
0
3,239
7,466
0
10,089
W
Bakasura
doubl3d3uce22
Bakasura
15,736
9,571
0
5,795
15,023
8,460
387
7,384
7,346
0
37,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,599
Gold Earned
27,713
83
Minions Killed
134
0
Camps Cleared
11
497,314
Distance Traveled
613,215
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,678
789
55
5
1
195,400
2
L
Thoth
8,636
785
28
3
0
176,281
1
L
Jormungandr
8,284
753
45
4
0
130,824
0
W
Baron Samedi
8,269
752
17
2
1
183,731
0
L
Cliodhna
6,679
607
10
1
0
190,209
2
W
Bakasura
10,766
979
62
6
9
234,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role