Player Matchup

Morgan Le Fay
Morgan Le Fay
Afaeze
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Zeus
Zeus
Dr Nobody6860
Zeus
Level 29
God Stats
2W - 1L
1,810 SR
Queue Stats
114W - 93L
1,526 Elo+
Solo
Izanami
Izanami
Masterguro
Izanami
Level 49
God Stats
3W - 5L
1,441 SR
Queue Stats
125W - 127L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SharpSquash
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 199L
1,572 Elo+
Party 2
Chaac
Chaac
akhillaos
Chaac
Level 23
God Stats
0W - 3L
1,196 SR
Queue Stats
48W - 58L
1,486 Elo+
Party 2
Team Averages
Level 50
1,526 SR
1,514 Elo+

VS

Team Averages
Level 75
1,647 SR
1,592 Elo+
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
GunMech
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,461 Elo+
Party 3
Ne Zha
Ne Zha
Jagwiire
Ne Zha
Level 78
God Stats
9W - 3L
1,924 SR
Queue Stats
735W - 510L
1,718 Elo+
Party 1
Chiron
Chiron
imForester
Chiron
Level 128
God Stats
6W - 6L
1,412 SR
Queue Stats
212W - 225L
1,392 Elo+
Solo
Ah Puch
Ah Puch
lightchaser7
Ah Puch
Level 29
God Stats
16W - 6L
1,897 SR
Queue Stats
754W - 479L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Afaeze
Morgan Le Fay
12
0 / 9 / 7
8,755
584
3,295
13,353
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 5 / 7
12,674
845
17,960
10,832
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Masterguro
Izanami
18
4 / 6 / 7
11,388
759
16,207
16,147
6,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SharpSquash
Ah Muzen Cab
19
4 / 5 / 7
11,226
748
18,599
14,701
6,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
akhillaos
Chaac
18
3 / 6 / 9
10,769
718
7,425
20,314
20,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 25
11,243
750
9,690
23,481
21,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
GunMech
Merlin
18
3 / 3 / 13
10,712
714
7,527
10,789
4,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Jagwiire
Ne Zha
19
12 / 5 / 12
11,984
799
23,501
17,768
8,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
imForester
Chiron
18
6 / 3 / 13
11,244
750
8,309
16,058
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
lightchaser7
Ah Puch
19
9 / 2 / 15
12,402
827
19,071
19,515
10,689
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
17
Kills
30
31
Deaths
18
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
25
2.5
L
Morgan Le Fay
Afaeze
Morgan Le Fay
0
9
7
0.39
L
6
5
7
1.9
W
Merlin
GunMech
Merlin
3
3
13
3.17
W
Ne Zha
Jagwiire
Ne Zha
12
5
12
3.6
L
Izanami
Masterguro
Izanami
4
6
7
1.25
L
Ah Muzen Cab
SharpSquash
Ah Muzen Cab
4
5
7
1.5
L
Chaac
akhillaos
Chaac
3
6
9
1.25
W
Chiron
imForester
Chiron
6
3
13
4.17
W
Ah Puch
lightchaser7
Ah Puch
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,486
Damage
68,098
75,347
Taken
87,611
41,850
Mitigated
51,324
10,365
Healing
40,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,690
222
4,777
7,320
23,481
21,060
966
4,285
19,196
13,704
0
L
Morgan Le Fay
Afaeze
Morgan Le Fay
3,295
543
0
46
13,353
4,476
605
6,915
6,438
8,846
0
L
17,960
824
1,573
949
10,832
3,953
188
6,509
4,323
36,704
0
W
Merlin
GunMech
Merlin
7,527
580
0
1,976
10,789
4,384
460
4,221
6,568
24,510
0
W
Ne Zha
Jagwiire
Ne Zha
23,501
6,771
2,121
5,276
17,768
8,104
1,973
3,363
13,001
0
40,834
L
Izanami
Masterguro
Izanami
16,207
8,416
430
1,286
16,147
6,227
1,609
7,684
8,463
0
35,705
L
Ah Muzen Cab
SharpSquash
Ah Muzen Cab
18,599
4,696
514
3,227
14,701
6,223
2,692
6,034
8,667
0
41,991
L
Chaac
akhillaos
Chaac
7,425
1,420
479
1,861
20,314
20,971
421
9,146
11,168
0
13,051
W
Chiron
imForester
Chiron
8,309
3,832
2,975
4,680
16,058
7,087
1,457
4,895
11,162
0
21,014
W
Ah Puch
lightchaser7
Ah Puch
19,071
608
2,560
8,703
19,515
10,689
1,706
4,491
15,024
50,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
57,585
182
Minions Killed
192
0
Camps Cleared
0
1,163,783
Distance Traveled
1,289,179
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,243
750
2
0
0
264,136
0
L
Morgan Le Fay
8,755
584
15
1
0
176,533
2
L
Zeus
12,674
845
53
4
0
256,616
2
W
Merlin
10,712
714
49
3
0
280,158
1
W
Ne Zha
11,984
799
41
3
0
233,823
1
L
Izanami
11,388
759
56
4
0
195,675
0
L
Ah Muzen Cab
11,226
748
55
4
0
275,678
0
L
Chaac
10,769
718
3
0
0
259,281
0
W
Chiron
11,244
750
35
2
0
276,833
2
W
Ah Puch
12,402
827
65
4
0
234,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role