Player Matchup

Danzaburou
Danzaburou
BlkCupid1033
Danzaburou
Level 67
God Stats
3W - 0L
1,683 SR
Queue Stats
87W - 90L
1,203 Elo+
Solo
Shiva
Shiva
TheTrillMills
Shiva
Level 49
God Stats
3W - 3L
1,629 SR
Queue Stats
190W - 207L
1,279 Elo+
Solo
Bacchus
Bacchus
XdannyboiX6625
Bacchus
Level 68
God Stats
5W - 3L
1,414 SR
Queue Stats
146W - 152L
1,385 Elo+
Party 2
Bellona
Bellona
hydekel
Bellona
Level 114
God Stats
16W - 16L
1,413 SR
Queue Stats
315W - 356L
1,281 Elo+
Solo
Nu Wa
Nu Wa
m0rtgy
Nu Wa
Level 58
God Stats
1W - 0L
1,628 SR
Queue Stats
22W - 15L
1,377 Elo+
Party 2
Team Averages
Level 71
1,553 SR
1,305 Elo+

VS

Team Averages
Level 79
1,354 SR
1,277 Elo+
Yemoja
Yemoja
Dom-Doll
Yemoja
Level 14
God Stats
8W - 16L
1,500 SR
Queue Stats
107W - 140L
1,072 Elo+
Party 1
Neith
Neith
EP_SACKBOY
Neith
Level 90
God Stats
20W - 21L
1,428 SR
Queue Stats
155W - 194L
1,299 Elo+
Solo
Fenrir
Fenrir
Emmánuelður
Fenrir
Level 116
God Stats
1W - 4L
1,204 SR
Queue Stats
400W - 439L
1,278 Elo+
Solo
Nox
Nox
Sub-Doll
Nox
Level 127
God Stats
9W - 12L
1,507 SR
Queue Stats
171W - 186L
1,417 Elo+
Party 1
Thor
Thor
ZadixD2
Thor
Level 48
God Stats
0W - 3L
1,132 SR
Queue Stats
52W - 57L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlkCupid1033
Danzaburou
13
5 / 3 / 5
8,632
508
15,643
14,185
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 2
8,368
492
8,582
10,017
7,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 1 / 8
8,606
506
6,259
12,619
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
hydekel
Bellona
16
4 / 1 / 2
9,629
566
5,745
13,174
11,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
m0rtgy
Nu Wa
15
7 / 2 / 1
9,571
563
15,322
10,933
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dom-Doll
Yemoja
11
0 / 2 / 2
7,000
412
3,154
10,316
7,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
11
2 / 7 / 2
7,007
412
8,497
14,948
5,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 5
8,224
484
7,597
18,060
8,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 1
8,022
472
9,216
10,578
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ZadixD2
Thor
13
0 / 2 / 0
7,444
438
4,859
16,699
9,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
7
7
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlkCupid1033
Danzaburou
5
3
5
2.5
L
Yemoja
Dom-Doll
Yemoja
0
2
2
0.5
L
Neith
2
7
2
0.43
L
2
2
5
2.25
L
3
4
1
0.88
W
0
0
2
1
W
1
1
8
5
L
Thor
ZadixD2
Thor
0
2
0
0
W
Bellona
hydekel
Bellona
4
1
2
5
W
Nu Wa
m0rtgy
Nu Wa
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,551
Damage
33,323
60,928
Taken
70,601
45,714
Mitigated
35,692
14,504
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlkCupid1033
Danzaburou
15,643
6,851
472
6,163
14,185
6,007
2,300
3,026
11,159
0
53,203
L
Yemoja
Dom-Doll
Yemoja
3,154
644
3,161
1,533
10,316
7,933
0
3,301
7,015
18,592
0
L
Neith
8,497
4,073
160
3,279
14,948
5,627
0
6,437
8,511
0
45,470
L
7,597
1,433
0
6,476
18,060
8,347
0
3,275
14,785
0
59,603
L
9,216
320
0
0
10,578
4,450
468
6,423
4,155
58,492
0
W
8,582
1,342
0
2,044
10,017
7,200
315
388
9,629
0
52,924
W
6,259
1,606
0
1,908
12,619
16,040
535
2,315
10,304
33,026
0
L
Thor
ZadixD2
Thor
4,859
828
0
2,870
16,699
9,335
280
2,145
14,554
0
51,071
W
Bellona
hydekel
Bellona
5,745
1,491
0
547
13,174
11,786
0
1,645
11,529
0
87,817
W
Nu Wa
m0rtgy
Nu Wa
15,322
6,163
253
3,117
10,933
4,681
2,196
4,996
5,937
71,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
37,697
438
Minions Killed
343
0
Camps Cleared
0
1,541,155
Distance Traveled
1,530,538
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,632
508
65
4
0
270,653
0
L
Yemoja
7,000
412
26
2
0
283,581
0
L
Neith
7,007
412
69
4
0
293,617
2
L
Fenrir
8,224
484
85
5
0
357,149
7
L
Nox
8,022
472
85
5
0
316,595
0
W
Shiva
8,368
492
78
5
0
337,380
1
W
Bacchus
8,606
506
50
3
0
297,897
0
L
Thor
7,444
438
78
5
0
279,596
2
W
Bellona
9,629
566
143
8
0
344,523
0
W
Nu Wa
9,571
563
102
6
0
290,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role