Player Matchup

Discordia
Discordia
NotXJohn
Discordia
Level 57
God Stats
9W - 6L
1,621 SR
Queue Stats
170W - 179L
1,383 Elo+
Party 2
Bakasura
Bakasura
Scheetzy
Bakasura
Level 62
God Stats
12W - 11L
1,240 SR
Queue Stats
181W - 205L
1,330 Elo+
Party 2
Skadi
Skadi
SummitxKing
Skadi
Level 43
God Stats
38W - 37L
1,332 SR
Queue Stats
134W - 165L
1,289 Elo+
Party 2
Bellona
Bellona
bloomingcin
Bellona
Level 68
God Stats
15W - 14L
1,538 SR
Queue Stats
242W - 263L
1,338 Elo+
Party 2
Atlas
Atlas
tmvtmv2428
Atlas
Level 33
God Stats
33W - 23L
1,442 SR
Queue Stats
116W - 142L
1,273 Elo+
Party 2
Team Averages
Level 53
1,434 SR
1,323 Elo+

VS

Team Averages
Level 67
1,466 SR
1,335 Elo+
Ymir
Ymir
Cross_Bones_MD
Ymir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 1
Poseidon
Poseidon
DHRScooby
Poseidon
Level 33
God Stats
1W - 2L
1,137 SR
Queue Stats
10W - 19L
1,278 Elo+
Party 1
Ravana
Ravana
HuskarWarrior
Ravana
Level 87
God Stats
1W - 1L
1,773 SR
Queue Stats
46W - 61L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
MrJJCthePlunker
Gilgamesh
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
NeonKnightro
Jing Wei
Level 102
God Stats
0W - 3L
1,422 SR
Queue Stats
64W - 72L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NotXJohn
Discordia
19
8 / 1 / 9
13,428
560
21,608
11,692
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Scheetzy
Bakasura
20
12 / 2 / 10
14,421
601
19,189
24,597
13,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 4
12,551
523
15,886
18,031
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
bloomingcin
Bellona
20
6 / 1 / 11
13,789
575
15,173
25,860
26,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
16
2 / 2 / 13
11,901
496
8,914
29,382
35,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
9,189
383
3,601
20,917
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
DHRScooby
Poseidon
14
0 / 11 / 1
9,360
390
8,567
22,386
9,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 8 / 3
9,365
390
4,504
18,219
7,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MrJJCthePlunker
Gilgamesh
16
1 / 6 / 4
10,224
426
8,833
23,803
21,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
NeonKnightro
Jing Wei
20
8 / 3 / 0
12,960
540
20,919
23,094
10,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
32
Kills
11
11
Deaths
32
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Poseidon
DHRScooby
Poseidon
0
11
1
0.05
L
2
8
3
0.44
L
Gilgamesh
MrJJCthePlunker
Gilgamesh
1
6
4
0.5
L
Jing Wei
NeonKnightro
Jing Wei
8
3
0
2.67
W
Discordia
NotXJohn
Discordia
8
1
9
12.5
W
Bakasura
Scheetzy
Bakasura
12
2
10
8.5
W
4
5
4
1.2
W
Bellona
bloomingcin
Bellona
6
1
11
11.5
W
Atlas
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,770
Damage
46,424
109,562
Taken
108,419
89,419
Mitigated
70,330
33,592
Healing
28,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
420
695
5,420
20,917
21,507
141
7,126
13,544
18,792
0
L
Poseidon
DHRScooby
Poseidon
8,567
975
0
6,882
22,386
9,115
570
10,730
11,073
71,980
0
L
4,504
1,398
0
3,208
18,219
7,430
0
3,015
14,294
52
51,379
L
Gilgamesh
MrJJCthePlunker
Gilgamesh
8,833
1,755
0
3,866
23,803
21,569
1,682
3,532
19,685
217
50,552
L
Jing Wei
NeonKnightro
Jing Wei
20,919
14,670
0
8,045
23,094
10,709
4,553
6,119
16,569
0
115,655
W
Discordia
NotXJohn
Discordia
21,608
3,010
0
2,877
11,692
5,604
3,247
3,768
7,724
115,609
0
W
Bakasura
Scheetzy
Bakasura
19,189
12,609
0
7,619
24,597
13,928
5,317
4,958
19,383
0
124,792
W
15,886
10,309
0
7,562
18,031
8,110
2,520
1,774
16,135
0
107,376
W
Bellona
bloomingcin
Bellona
15,173
5,414
0
10,717
25,860
26,761
83
5,020
20,158
0
103,629
W
Atlas
8,914
3,672
0
4,817
29,382
35,016
1,235
7,904
21,047
41,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,090
Gold Earned
51,098
674
Minions Killed
459
0
Camps Cleared
0
2,363,063
Distance Traveled
1,993,935
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,189
383
20
1
0
387,200
1
L
Poseidon
9,360
390
101
4
0
375,870
0
L
Ravana
9,365
390
62
3
0
379,437
0
L
Gilgamesh
10,224
426
84
4
0
411,647
0
L
Jing Wei
12,960
540
192
8
0
439,781
1
W
Discordia
13,428
560
159
7
0
469,730
4
W
Bakasura
14,421
601
176
7
0
533,465
6
W
Skadi
12,551
523
128
5
0
391,285
1
W
Bellona
13,789
575
173
7
0
510,210
6
W
Atlas
11,901
496
38
2
0
458,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role